aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Scripting
AgeCommit message (Expand)Author
2017-12-31Core/Quests: Implemented player choice rewardsShauren
2017-12-31Core/Quests: Implemented player choicesTraesh
2017-12-04Core/Scripts: Added new QuestScript hooks (#20950)Traesh
2017-11-18Core/Scripting: Implemented Conversation scripts (#20758)funjoker
2017-07-20Core/Scripts: Implement generic script loaders (and script registry macros) t...Seyden
2017-06-04Core/Game: Include cleanup part 5Shauren
2017-05-23Core/Hotswap: Fix Reload on LinuxDoctorKraft
2017-05-18Core/Game: Include cleanupShauren
2017-05-12Core/Database: Include cleanupShauren
2017-05-11Core/Common: Include cleanupShauren
2017-04-15Core/Hotswap: Replace #ifdef conditions with comparisons of values defined in...Shauren
2017-04-05Core/ScriptReloadMgr: Fixed scripts hot swapping on OS X (#19365)7.1.5/23420S.V
2017-03-21Core/AreaTriggers: Areatrigger rework script system + fix priest angelic featherTraesh
2017-03-18Core/Scripts: Add support for spawn specific C++ scriptsKrudor
2017-03-05Various: Fix coverity reported issues.treeston
2017-03-02Core/Movement: Fix a DB spline chain overload I missed in 2170541treeston
2017-03-02Core/Unit: Standardize SetFacingTo and SetFacingToObject behavior while movin...treeston
2017-03-01Core/Movement: Add new SplineChainMovementGenerator that allows accurate repl...treeston
2017-02-26Core/Scripts: Enhance quest status hook by making it catch more status change...Rochet2
2017-02-26Creature/Scripting: Move CreatureAI::CanRespawn to CreatureScript::CanSpawn. ...treeston
2017-01-29Core/Entities: Basic AreaTrigger System (#18035)Traesh
2017-01-01Update copyright note for 2017vincent-michael
2017-01-01Core/Scripting: Added missing hotswap code for SceneScriptsTraesh
2016-12-17Core/Scripts: Add server-side script support for movie completion (#18308)Krudor
2016-12-10Core/Misc: Added regex compatibility layer to fall back to boost::regex for r...Shauren
2016-11-14Core/ScriptMgr: use vector instead of list to contain Spell and Aura scripts ...ariel-
2016-09-25Core/Scenes: Implemented scene systemTraesh
2016-09-15Core/Scripts: Fix a crash when adding/removing objects from the map while swa...Naios
2016-07-19Tools: Added game tables extractorShauren
2016-07-17Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legionShauren
2016-07-17Scripts: Build fixShauren
2016-07-13Core/Scripting: Fix acquiring of references between script swapsNaios
2016-07-06Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legionShauren
2016-07-05Core/Scripting: Don't force event cancellation when swapping creatures.Naios
2016-05-20Core/DataStores: Updated opcodes and db2 to 7.0.3.21414Shauren
2016-05-01Core/Scripting: Kill pending unit events when swapping AI'sNaios
2016-04-18Core/Scripting: Use the path of the worldserver executable to search for the ...Naios
2016-04-18Core/Scripting: Use the systems temporary path for caching shared libsNaios
2016-04-18Core/Scripting: Add the info how much time the system took to reloadNaios
2016-04-16Core/Scripting: Improve the error message when the script reloader fails to c...6.2.4/21355Naios
2016-04-16Core: Removed WhitespacesVincent-Michael
2016-04-14Core/Scripting: Fix a typo in b970a684Naios
2016-04-14Core/Scripting: Wait until the debugger is detached before rebuilding scripts.Naios
2016-04-14Core/Scripting: Disallow the build directory to contain spacesNaios
2016-04-13Core/Scripting: Fix detection of source changes when using inotify.Naios
2016-04-12Core/Scripting: Fix an assertion which was triggered at lazy unloadingNaios
2016-04-12Core/Scripting: Fix loading of spell/aurascriptsNaios
2016-04-11Core/Scripting: Fix another warning when building staticallyNaios
2016-04-11Core/Scripting: Fix a warning when building staticallyNaios
2016-04-11Core/Game: Rewrote the ScriptMgr to support script reloading.Naios