| Age | Commit message (Collapse) | Author |
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old lock_guard)
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versions (#30491)
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unhandled)
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including TIME_SYNC and CMSG_QUEUED_MESSAGES_END values in its calculation
* This removes delay on nearby object visibility after login and teleport
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SPELL_AURA_MOD_CHARGE_RECOVERY_RATE_BY_TYPE_MASK and SPELL_AURA_MOD_CHARGE_RECOVERY_BY_TYPE_MASK
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SPELL_AURA_MOD_RECOVERY_RATE_BY_SPELL_LABEL
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* Temporary workaround to display quest details at questgiver
Co-authored-by: Shauren <shauren.trinity@gmail.com>
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SMSG_UPDATE_OBJECT and enable packets modifying them
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any responses
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* Removed global realm variable from World and use RealmList everywhere
* Match auth build key with client version
* Restored allowedSecurityLevel checks for realmlist packet building
* Restored updating population field, mysteriously removed 15 years ago in f20b25d1c90f608deab28c9957b3b376ab2a0d50
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array/pointer storage
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SMSG_CLEAR_BOSS_EMOTES
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SMSG_PLAYER_IS_ADVENTURE_MAP_POI_VALID (#29626)
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InstanceScript::SendEncounterUnit that are supported in 3.3.5 branch
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* Add it to battleground
* Base implementation countdowns in Group
* Fix timer sync between groups in battlegrounds
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Closes #29146
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