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Spells
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Spell.cpp
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Author
2012-09-10
Core: Warning fixes (Also some -pedantic under game folder)
Spp
2012-09-09
Core/Spells: Fixed typo in previous commit
Shauren
2012-09-09
Core/Spells: Set UNIT_FIELD_CHANNEL_OBJECT also for spells that don't have ex...
Shauren
2012-09-08
Core/Spells: Use the UNIT_FIELD_CHANNEL_OBJECT field instead of Spell::m_targ...
Subv
2012-09-06
Core/Spells: fix intervening dead targets Closes #2090
tobmaps
2012-09-05
Core/Misc: Fix some warnings and logic mistakes found by static code analysis
kaelima
2012-09-04
[Spell::CleanupEffectExecuteData] Remove this confusing and potentially worth...
e
2012-09-04
Misc: Convert from CRLF to LF in cs_misc.cpp
Nay
2012-09-04
Core/Spells: Fix memory leak when Load() fails from spell/aura-scripts
kaelima
2012-09-03
Core/Spells: Hard-limit the number of hit and miss targets sent in SMSG_SPELL...
Nay
2012-08-31
Scripts/Commands: Create a new group of commands, .cheat, and add new and mov...
Myran2
2012-08-30
Core: Fix many "errors"/warnings and coding style (3)
Nay
2012-08-27
Core/Spells: Fix Pick Lock calculation
Vincent-Michael
2012-08-21
Core/Battlefield: Add missing stuff for wintergrasp
Vincent-Michael
2012-08-20
Core/Wintergrasp: finish implementation for battlefields. this is highly expe...
Kandera
2012-08-20
Battlefield: Make sBattlefieldMgr a pointer. By Subv.
Manuel Carrasco
2012-08-05
Core/Spells: Fix Divine Shield and Ice Block casted in Cyclone
Vincent-Michael
2012-08-03
Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Append...
Spp
2012-07-30
Warning fixes + compile fix after the merge
Spp
2012-07-03
Core/SpellScript: Implemented OnObjectTargetSelect hook for use with spell ta...
Shauren
2012-07-01
Core/SpellScript: Corrected when OnObjectAreaTargetSelect hooks are called (m...
Shauren
2012-06-30
Core: Minor code style corrections
Shauren
2012-06-30
Core/SpellScript: Corrected error messages and in-source documentation for On...
Shauren
2012-06-29
Core/SpellScripts: Changed OnUnitTargetSelect hook to OnObjectAreaTargetSelec...
Shauren
2012-06-14
Merge pull request #6491
QAston
2012-06-13
Core/Spells: handle SPELL_AURA_MOD_DEBUFF_RESISTANCE only for auras. fixes sa...
Kandera
2012-06-08
fix typos - i failed so hard :(
joschiwald
2012-06-03
more updates
joschiwald
2012-05-28
Core/Spells: Ignore LoS when spells are cast/triggered by gameobjects
Nay
2012-05-28
Merge branch 'master' of github.com:joschiwald/TrinityCore into spellscripts
joschiwald
2012-05-28
Core/Spells: convert some spell effects to SpellScripts
joschiwald
2012-05-18
Core/Spells: fix dispel aggro in a less hacky way!
Kandera
2012-05-18
Core/Spells: Damage should be dealt AFTER m_damage has been set. possibly fix...
Kandera
2012-05-18
Core/Spells, DB/Conditions: convert checkcast cpp to conditions for spell 522...
Kandera
2012-05-18
Core/Spells: move rocket boots spell cast check to spell script. add event fo...
Kandera
2012-05-18
Core/Spells: remove holy shock and death coil (dk) from checkcast and add the...
Kandera
2012-05-13
Core/Spells: Proc the spells that have DEST target when there is no other tar...
Subv
2012-04-28
Core/Spell: Fix not using Disengage while rooted
Vincent-Michael
2012-04-20
Fix pets attacking on non-harmful spells
MrSmite
2012-04-14
Core/Spells: Do not proc spells with PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_(NE...
Subv
2012-04-11
Core/Spells: Execute spell procs after the healing effects of a spell
Subv
2012-04-08
Core/Spells: You should be able to revive pets from anywhere without summonin...
Subv
2012-04-08
Core/Shared: Move container functions to shared project under Trinity::Contai...
Machiavelli
2012-04-07
Core/Spells: Fixes the rune cooldown when a hit mises the target
Subv
2012-04-06
Fix coding style
MrSmite
2012-04-06
PeAI update
MrSmite
2012-04-05
Core/Spells: Implement SPELL_ATTR4_PROC_ONLY_ON_CASTER properly. Closes #5204
Liberate
2012-04-04
Core/Spells: The first target of a chained spell should be explicit.
Subv
2012-03-29
Core/Game: Code style.
Gyx
2012-03-28
Core/Game: Code style again.
Gyx
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