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https://github.com/TrinityCore/TrinityCore.git @ 2025-12-29T23:01:01Z
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Spells
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SpellEffects.cpp
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Author
2024-06-12
Core/Spells: Implemented SPELL_ATTR9_ITEM_CAST_GRANTS_SKILL_GAIN
Shauren
2024-06-11
Core/Spells: Rename more SpellAttr9
Shauren
2024-05-18
Core/Spells: Prevent creatures from being able to cast all their spells while...
Shauren
2024-05-11
Core/Spells: Implemented SPELL_EFFECT_REPUTATION_2 (184) (#29971)
Antonio MartÃn Berti
2024-03-28
Core/Battlegrounds: Move to scripts (#29799)
Jeremy
2024-03-04
Core/Creatures: Implemented CREATURE_STATIC_FLAG_2_IGNORE_SANCTUARY (ignore S...
Shauren
2024-03-03
Core/Quests: Merged UpdateNearbyCreatureNpcFlags, UpdateVisibleGameobjectsOrS...
Shauren
2024-02-26
Core/Battlegrounds: Isle of Conquest Rework (#29687)
Jeremy
2024-02-24
Core/Creatures: Implemented UNIT_NPC_FLAG_GOSSIP as viewer dependent and upda...
ModoX
2024-01-27
Core/Battlegrounds: Strand of the Ancients Rework (#29576)
Jeremy
2024-01-25
Core/Unit: Set DemonCreator for wild allied summons
ModoX
2024-01-16
Core/Units: moved CharmInfo class and its definitions into a own file (#29583)
Ovahlord
2024-01-08
Core/Creatures: Added possibility to automatically despawn personal summons o...
ModoX
2024-01-01
Core/Battlegrounds: Rework Alterac Valley (#29530)
Jeremy
2023-12-30
Core/AreaTriggers: Refactor (#29500)
Meji
2023-12-30
Core/Quests: Implemented QUEST_OBJECTIVE_FLAG_2_QUEST_BOUND_ITEM that makes r...
Shauren
2023-12-28
Core/Spells: Clean up some gameobject types in EffectOpenLock (#29532)
Jeremy
2023-12-28
Core/Creatures: Refactor CreatureEliteType (#29525)
Teleqraph
2023-12-04
Core/Players: Learn parent skilllines if they are missing while learning chil...
Shauren
2023-11-26
Core/Spells: Pass customArg from missiles to its triggered spell
ModoX
2023-11-02
Core/Spells: Prevent duplicating trait configs for Generic type
Shauren
2023-10-31
Core/Random: Changed random functions returning doubles to return floats
Shauren
2023-10-21
Core/Spells: Named and implemented most of SpellAttr7
Shauren
2023-09-24
Core/Spells: Removed unneccessary checks from skill spell effects
Shauren
2023-09-23
Core/Skills: Fixed updating riding skill value when learning riding spells au...
Shauren
2023-09-15
Core/Spells: Move all summoning spell effects to launch phase
Shauren
2023-08-26
Core/Battlegrounds: Rework queues (#29200)
Jeremy
2023-08-23
Core/Spells: Prevent rerolling gathering skillups until success when mining o...
Shauren
2023-08-22
Core/Spells: Implement sqrt based aoe damage diminishing (#29192)
Seyden
2023-08-14
Core/Spells: Summons with no special title and duration -1ms should use TEMPS...
ModoX
2023-08-10
Core/Spells: Handle summon effect on spell launch instead of hit
Shauren
2023-08-10
Core/Creatures: Clean up temporary summon duplicate level initialization
Shauren
2023-08-09
Core/Creatures: std::chrono-ify TempSummon
Shauren
2023-08-01
Core/Scripts: Added damage and healing calculation hook to spell and aura scr...
Shauren
2023-07-20
Core/Spells: Fixed target radius logic in spell effects for TargetB (#29158)
Meji
2023-07-12
Core: Update to 10.1.5
Shauren
2023-07-11
Core/Spells: fixed an underflow in SPELL_EFFECT_INEBRIATE when using drinks t...
Ovahlord
2023-06-25
Core/Spells: Fixed SPELL_EFFECT_TRIGGER_SPELL for spells that require DEST ta...
Shauren
2023-06-24
Core/AreaTriggers: Add Spell* argument to AreaTriggerAI::OnCreate script
Shauren
2023-06-17
Core/Items: Item bonus generation improvements
Shauren
2023-06-11
Core/Spells: Corrected effect type implicit targeting for SPELL_EFFECT_CREATE...
Shauren
2023-06-10
Core/Quests: Quest flag fixups
Shauren
2023-06-09
Core/Spells: Added enum flag operators to TriggerCastFlags to prevent acciden...
Shauren
2023-06-08
Core/Spells: Always remove spell target from transport on teleport spells if ...
Shauren
2023-05-29
Core/Creatures: Move creature difficulty specific data from creature_template...
Meji
2023-05-22
Core/Spells: Implemented new proc hit type PROC_HIT_DISPEL
Shauren
2023-05-19
Core/Areas: Update AreaFlags from EnumeratedStings values (#29008)
Jeremy
2023-05-09
Core/Battlegrounds: Moved AreaSpiritHealer resurrection handling to respectiv...
Jeremy
2023-05-05
Core/Spells: Implemented SPELL_EFFECT_TELEPORT_GRAVEYARD
Jeremy
2023-05-04
Core: Update to 10.1
Shauren
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