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path: root/src/server/game/Spells/SpellScript.cpp
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2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-12-31Core/SpellScripts: Add BeforeCast, OnCast and AfterCast hooks to SpellScripts.QAston
2011-09-29Cosmetic: Multiple cosmetic changesSpp
2011-09-25Core/Spells: spell effect handling improvementsQAston
2011-08-20Core/SpellScripts: Added method to access m_spellValue in scriptShauren
2011-08-06Core/Spells: Add GetTriggeringSpell() method to SpellScript and use it to pro...Machiavelli
2011-08-03Core: Fix compile without PCH and fix some warningsSpp
2011-08-01Core: Typo fix introduced in previous commit (:S)Spp-
2011-08-01Core: Some more missing changes from previous commit (Pass by const reference...Spp-
2011-07-27Core/Spells: Removed implicit casts from SpellImplicitTargetInfo, fixed copyp...Shauren
2011-07-26Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile ...QAston
2011-06-23Core/Spells: Cleanup in Spell.h:QAston
2011-06-12Core: Continued cleanupkaelima
2011-06-11Core: Codestyle cleanupclick
2011-06-07Core/Auras: Add functions for common actions on aura charges.QAston
2011-05-31Core/AuraScript: Add DoCheckAreaTarget hook to allow explicit area aura targe...QAston
2011-05-29Core/Auras: Use existing aura object on aura reapply/stack increase instead o...QAston
2011-05-26Core/AuraScripts: Allow to use AuraScript::GetTarget in AfterEffectRemove and...QAston
2011-05-26Core/AuraScripts: Fix runtime error messages appearing in aura scripts when o...QAston
2011-05-25Core/SpellScripts: Better debug output on startup script validation.QAston
2011-05-25Core/AuraScripts: Add AfterEffectRemove and AfterEffectApply hooks, to allow ...QAston
2011-05-19Core/Scripts: Print error when attempting to retrieve aura application target...Shauren
2011-05-11Core/Misc: more warning fixes (some of them were real logical flaws - compari...Az@zel
2011-04-29Add spaces after commasleak
2011-04-27Scripts/Examples: Corrected code style in spell script examplesShauren
2011-04-23Core: Corrected NULL usage, it should only be used with pointers, not integersShauren
2011-03-04Core/Spells:Shauren
2011-01-22Scripts/Spells: Moved all special target filtering cases to scriptsShauren
2011-01-21Scripts/Spells: Implemented UnitTargetHandler spell script hook, it can be us...Shauren
2011-01-01Update copyright note for 2011.Machiavelli
2010-12-30Core/ScriptSystem: Add OnEffectManaShield and AfterEffectManaShield hooks to ...QAston
2010-12-30Core/Unit: Move spell specific code from Unit::CalcAbsorbResist to AuraScripts.QAston
2010-12-27Core/Unit: Big cleanup in Unit::CalcAbsorbResistQAston
2010-12-23Core: Removed more operator workarounds for ACE_Singleton (missed previously ...Shauren
2010-12-06Core/Scripts: Comment out code sanitizing hook type - will be fixed soon.QAston
2010-12-05Core/Auras: backout r2bf34fd7ac and add alternative - not spell specific soll...QAston
2010-10-16Fix most of the recently introduced warningsazazel
2010-10-08Core/ScriptSystem: Add compile time type check of function assigned to hooks ...QAston
2010-10-07Remove the accidental additions of CRLF-crap from the header updatesclick
2010-10-07Copyright header updates - part 3... (and some whitespace cleanups)click
2010-10-07Yet more copyright header updatesclick
2010-10-05Core/ScriptSystem: Add missing script call preparation for SpellScripts - fix...QAston
2010-10-04Core/ScriptSystem: Extend SpellScript API by spell focus targets accessors.QAston
2010-10-04Core/ScriptSystem/SpellScripts: Runtime checks for functions working only dur...QAston
2010-10-04Core/ScriptSystem:QAston
2010-09-12Cleanup/Core: Remove whitespace and tabsclick
2010-08-24Core: Fix non-PCH builds - defining SpellScripts before we have the auraAppli...click
2010-08-24*Add AuraScript class for scripting aura objects - scripts are registered sam...QAston
2010-08-22Fix logic in SpellScript (thanks Toni.Shocker)azazel
2010-08-19Scripts/Spell: extend SpellScript class: add target aura accessors and functi...QAston