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Author
2021-12-02
Scripts/Scarlet Enclave: Unworthy Initiate (#23195)
Sorikoff
2021-11-30
Scripts/Spells: Migrate Some Scripted Spells to Scripts (#23185)
Sorikoff
2021-11-24
Core/Movement: Allow using walk when chasing v2 (#23073)
Sorikoff
2021-11-24
Allow walk when chasing (#23069)
Sorikoff
2021-11-23
Scripts/Scarlet Enclave: Stable Master Kitrik's spell Repo (#23023)
Sorikoff
2021-11-23
Scripts/Scarlet Enclave: Grand Theft Palomino (#22967)
Sorikoff
2021-11-09
Core/Scripts: Unify Chrono Literals (#22420)
DanVS
2021-10-26
Creature/Script: Fix Highlord Darion Mograine waypoint speed
Killyana
2021-10-23
Core/CreatureTexts: Added new field SoundPlayType to enable usage of ObjectSo...
ModoX
2021-10-22
Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a ...
Treeston
2021-10-22
Scripts/Scarlet Enclave: Death Comes From On High
DanVS
2021-10-03
Core/Gossip: Update GossipOptionIcon enum (#26906)
Meji
2021-09-28
Core/Movement: MotionMaster reimplementation (#21888)
ccrs
2021-09-26
Core/Movement: move MoveSplineInit (#21857)
ccrs
2021-08-08
Core/Entities: remove grid-wide visibility from setActive and implement anoth...
Wyreth
2021-06-19
Core/Scripts: Fixed tabs issues introduced in 5bef3e426aea37b0e7555f146037c58...
Keader
2021-06-19
Core/Scripts: Fixed possible crashs related with JustDied
Keader
2021-06-16
Core/Scripts: added nullptr checks to DamageTaken hooks
ariel-
2021-06-15
Scripts/Scarlet Enclave: Quest The Endless Hunger will work correctly after U...
sirikfoll
2021-06-13
Core/Auras: removed caster dependency from core
ariel-
2021-04-16
Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...
Treeston
2021-04-15
Core/AI: Making guid const& in SetGUID method (#21128)
Keader
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
2020-08-23
Core/Movement: waypoint movement (#20121)
ccrs
2020-08-18
Hi, I'm Treeston, and welcome to Combat PR Prep Refactors.
treeston
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-08-13
[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)
Treeston
2020-07-16
Core/AI: segregate GameObject ReportUse from normal Use (lock open/normal click)
ariel-
2020-07-16
Core/Scripts: simplify speech for DK races quests
TecDian
2020-06-14
Core/Defines: define faction templates and replace magic numbers from scripts
ForesterDev
2020-06-14
Core/Creature: drop method SetPosition
ccrs
2020-05-03
Core/Scripts: unified scripted gossip/quest api
ariel-
2020-04-29
Core/Misc: camelize GetFaction/SetFaction properly
ariel-
2020-04-24
Core/Spells: fix wrong distance calculations in AoE spells [Needs testing] (#...
Chaouki Dhib
2020-01-02
New Year
Aokromes
2019-06-08
Core/PacketIO: Rewrite updatefield handling
Shauren
2019-01-01
Update copyright note for 2019
vincent-michael
2018-11-07
Core/Creatures: Update creature model handling with new display scale (#22567)
Traesh
2018-06-11
Npc/Script: fixed Eye of Acherus action bar
Ovahlord
2018-01-01
Update copyright note for 2018
vincent-michael
2017-06-04
Core/Game: Include cleanup part 5
Shauren
2017-05-28
Core/Scripts: Include cleanup
Shauren
2017-05-18
Core/Game: Include cleanup
Shauren
2017-02-18
Entities/Gossip: The Big One™ that gets rid of all uses of The Bad™ and T...
treeston
2017-02-18
Core/Scripts: set correct unit_flags on Scarlet Mine Car (#17844)
tkrokli
2017-02-11
Core/Entities: debloat SummonGameObject parameter list using proper wrappers ...
ariel-
2017-01-01
Update copyright note for 2017
vincent-michael
2016-12-13
Core/Units: Cleanup hardcoded magic numbers for byte field offsets
Shauren
2016-04-16
Core/Movement: Clean up and improvements on Unit::SetSpeed (#16843)
Chaouki Dhib
2016-03-22
Merge branch '3.3.5-bossboundary' into 3.3.5-base (PR #16089)
treeston
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