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2017-03-04Core/Scripts: Fixed Gunship Mage cast interruptKeader
2017-03-04[3.3.5] Azjol-Nerub rewriteTreeston
2017-03-03Fixed buildjoschiwald
2017-03-03Script/Quest: Trail of Fire (#17939)SnapperRy
2017-03-03Core/Auth: removed unneeded sub queryjoschiwald
2017-03-03Core/Scripts: move #define to enum/boss emote to DB (#17967)tkrokli
2017-03-03Scripts/ICC: Fix chest loot exploitjackpoz
2017-03-03Script/Quest: improvements for Let Them Eat Crow. (#17948)SnapperRy
2017-03-03Core/Creature: update health/mana/damage/armor when changing a creature's ent...SnapperRy
2017-03-03Core/Scripts: move npc_lunaclaw_spirit to SAItkrokli
2017-03-03Script/Quest: The Exorcism of Colonel Jules:SnapperRy
2017-03-03Scripts/IcecrownCitadel: Fix an issue where Deathbringer Saurfang's exit door...treeston
2017-03-03Core/Scripts: XT002 improvements in Hard Mode. Closes #17141. (PR #17900)Keader
2017-03-03Core/Movement: Defined many unknown MovementFlags2Shauren
2017-03-02Movement/SplineChain: Fix a potential critical bug where resume info returned...treeston
2017-03-02Movement/SplineChain: Streamline the script workflow for resume info a bit, p...treeston
2017-03-02Map/InstanceMap: Ease up on a somewhat overzealous error message regarding in...treeston
2017-03-02Core/Movement: Fix a DB spline chain overload I missed in 2170541treeston
2017-03-02Core/Unit: Standardize SetFacingTo and SetFacingToObject behavior while movin...treeston
2017-03-02Instance/Naxxramas: Loatheb no longer instantly murders you. Five spam casts ...treeston
2017-03-02Core/DataStores: Fixed crash in hotfix packet buildingShauren
2017-03-01Core/Movement: Add new SplineChainMovementGenerator that allows accurate repl...treeston
2017-02-28Core/Scripts: simplified npc_pet_trainer gossip scripttkrokli
2017-02-28Map/Instances: Greatly simplify PermBindAllPlayers logic. (#17940)Treeston
2017-02-28Proper typo fix, it was too early in the morningShauren
2017-02-28Typo/build fixShauren
2017-02-27Core/Achievement: do not consider overkill damage for ACHIEVEMENT_CRITERIA_TY...SnapperRy
2017-02-27Core/Movement: New names for a few spline flagsShauren
2017-02-26Core/Creature: enable pet bar for TempSummons with category SUMMON_CATEGORY_PET.SnapperRy
2017-02-26Core/SmartAI: do not target player's group for SMART_ACTION_CALL_AREAEXPLORED...SnapperRy
2017-02-26Core/PacketIO: Re-enabled SMSG_INITIAL_SETUP opcodevincent-michael
2017-02-26Maps/Boundary: Some code style clean-up in AreaBoundary code, as well as addi...treeston
2017-02-26Common/Utilities: More std::chrono overloads for EventMap. Specifying 2 std::...treeston
2017-02-26Core/Fishing: implement retail-like fishing skill-up functionality (#17528)SnapperRy
2017-02-26DB/Quest: improvements for Test at Sea:SnapperRy
2017-02-26Core/Spell: Updated SpellInfo::GetMaxTicks with all effects capable of periodicsariel-
2017-02-26Core/Fishing: ignore required skill when fishing in pools.SnapperRy
2017-02-26Core/Spell: do not cast interrupt effect if the spell did not hitariel-
2017-02-26Instance/UtgardePinnacle: Fix Svala Sorrowgrave timings (from sniff).treeston
2017-02-26Core/Updater: Clarify more 2 errorsAokromes
2017-02-26Core/Movement: Fix an edge case crash in HomeMovementGenerator.treeston
2017-02-26Scripts/Spells: Updated two Anraphet SpellScriptsjoschiwald
2017-02-26Entities/Object: Add some Position const& overloads to distance/angle methods...treeston
2017-02-26Script/Quest: replace wrong test spell used for quest "Red Snapper - Very Tas...SnapperRy
2017-02-26Core/Scripts: Enhance quest status hook by making it catch more status change...Rochet2
2017-02-26Core/Maps: Add override to allow InstanceMap const* -> InstanceScript const*.treeston
2017-02-26Core/Conditions: New CONDITION_QUESTSTATE (47). It's the existing quest condi...treeston
2017-02-26Creature/Scripting: Move CreatureAI::CanRespawn to CreatureScript::CanSpawn. ...treeston
2017-02-26AI/SmartAI: Fix an issue where SmartAI creatures would not properly follow th...treeston
2017-02-26Core/Entities: moved duplicated triggered cast proc check to Unit::ProcDamage...ariel-