Age | Commit message (Collapse) | Author |
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*Apply aura stacking rules to m_ownedAuras holder.
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main part of my log:
==19804== 584 bytes in 73 blocks are definitely lost in loss record 107 of 298
==19804== at 0x4C2626C: operator new(unsigned long) (vg_replace_malloc.c:230)
==19804== by 0x930A2B: GameObject::GameObject() (GameObject.cpp:43)
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player with incorrect coordinates wouldn't be added into map,
fixed problem that sometimes grid not marked as active even with players inside
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(11183).
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Haunting Witch Hill?" more blizzlike.
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my log:
==28921== 112 bytes in 7 blocks are definitely lost in loss record 8 of 67
==28921== at 0x4C2626C: operator new(unsigned long) (vg_replace_malloc.c:230)
==28921== by 0x8A6043: CreatureGroupManager::LoadCreatureFormations() (CreatureGroups.cpp:111)
==28921== by 0xC00E91: World::SetInitialWorldSettings() (World.cpp:1553)
==28921== by 0x808D56: Master::Run() (Master.cpp:235)
==28921== by 0x808215: main (Main.cpp:154)
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I pasted my log if you don't mind:
==26756== 563,120 bytes in 70 blocks are possibly lost in loss record 263 of 282
==26756== at 0x4C268AE: malloc (vg_replace_malloc.c:207)
==26756== by 0x5823DD1: my_malloc (in /usr/lib/libmysqlclient_r.so.15.0.0)
==26756== by 0x58272C4: alloc_root (in /usr/lib/libmysqlclient_r.so.15.0.0)
==26756== by 0x584B94E: cli_read_rows (in /usr/lib/libmysqlclient_r.so.15.0.0)
==26756== by 0x58499CD: mysql_store_result (in /usr/lib/libmysqlclient_r.so.15.0.0)
==26756== by 0xCF6EB6: DatabaseMysql::_Query(char const*, st_mysql_res**, st_mysql_field**, unsigned long*, unsigned int*) (DatabaseMysql.cpp:219)
==26756== by 0xCF72CB: DatabaseMysql::Query(char const*) (DatabaseMysql.cpp:245)
==26756== by 0xCF4CEE: Database::PQuery(char const*, ...) (Database.cpp:136)
==26756== by 0x8A6160: CreatureGroupManager::LoadCreatureFormations() (CreatureGroups.cpp:136)
==26756== by 0xC00E3D: World::SetInitialWorldSettings() (World.cpp:1553)
==26756== by 0x808D56: Master::Run() (Master.cpp:235)
==26756== by 0x808215: main (Main.cpp:154)
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http://pastebin.com/f701c1e11
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for incorrect addon CRCs (anti-cheating).
* Fix CRLF in MovementHandler.cpp.
* Move some handlers/senders to correct place.
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* Author Kaelima
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wrong to prevent issues in CreatureBaseStats::Generate*() functions.
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* Author Kaelima
* Thanks Malcrom for the idea
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Note that there are probably more of things having just "dummy effect".
This way to get them is quite slow (auras are at least sorted by their type) and probably some sort of modifier could be stored for them
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character_queststatus_daily. Thanks to manuel for reporting.
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mtmaps.
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Removed not needed check and added check isinworld.
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bonus armor on items as TOTAL_VALUE
This fixes various armor modifiers
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*Not allow cast on invisible/stealth target if not detected
*Not allow banish/cyclone tapped unit
*Not allow pickpocket players and units that can never be pickpocketed
*Not allow disarm unarmed units
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