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https://github.com/TrinityCore/TrinityCore.git @ 2026-01-06T02:01:01Z
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Author
2009-05-19
[7852] Use union of per-event type structures, more checks at creature ev...
megamage
2009-05-19
[7851] Fixed typo to allow work '.tele name' command.
megamage
2009-05-19
*Allow send gobject guid in send opcode command.
megamage
2009-05-19
*Fix a typo.
Anubisss
2009-05-19
*Merge SD2.
Anubisss
2009-05-19
*Corret proc from bloodsurge and judgements of the wise
QAston
2009-05-19
*Fix Demonic Empowerment.
QAston
2009-05-19
*Fix some bugs about pet spells: such as cannot cast/cannot autocast.
megamage
2009-05-18
*Fix a bug that player cannot remove buff which is not casted by self.
megamage
2009-05-18
*Fix a crash caused by a typo in SetCantProc. Thanks to Drahy. Do not use rev...
megamage
2009-05-18
*Fix a typo causing healing bonus for spells to be far too low.
QAston
2009-05-18
*Merge.
megamage
2009-05-18
[7848] Fix set variable to zero on apply -100% mod Author: SeT
megamage
2009-05-18
[7847] Replace paramter unions by uniton of event ai action type structur...
megamage
2009-05-18
[7846] Add empty line to end of .h file Author: timmit
megamage
2009-05-18
[7845] Implement reload support for creature eventAI tables. Author: evilstar
megamage
2009-05-18
[7844] Fixed mangos string storage index type. Author: VladimirMangos
megamage
2009-05-18
*Add some scripted spells for naxx.
megamage
2009-05-18
*Merge.
QAston
2009-05-18
*Fix beacon of light
QAston
2009-05-18
*Add ATTACK_DISTANCE from MaNGOS.
Anubisss
2009-05-18
*Spell_proc_event entries for Malestorm Weapon - by throneinc
QAston
2009-05-18
*Fix the bug that startfall aoe damage also apply on direct target.
megamage
2009-05-17
*Use Null AI for spell click creature as default.
megamage
2009-05-17
*Update script for Loatheb.
megamage
2009-05-17
[7843] Added newline into Pet.h end to make gcc happy. Author: ApoC
megamage
2009-05-17
[7842] Set and stop combat for pets at player enter to GM-mode. Author: DonTo...
megamage
2009-05-17
[7841] Fixed: Prevent loading maps/vmaps when building enum. Author: SilverIce
megamage
2009-05-17
*Remove some unused scripts and add a missing scriptname to full sql.
megamage
2009-05-17
*Fix a bug that event ai text is loaded twice.
megamage
2009-05-17
*Fix the bug that inferno and curse of doom summons too many minions.
megamage
2009-05-17
*Use degree rather than radian for creature_formation table.
megamage
2009-05-17
*Merge.
megamage
2009-05-17
*Move AI function DamageTaken back to DealDamage.
megamage
2009-05-17
*Update Naxx script. Let boss evade if they are pulled out of room.
megamage
2009-05-17
*Fix a bug that player may not be at correct location when log in after crash.
megamage
2009-05-17
*Update proc system.
QAston
2009-05-17
[7840] Fixed unexpected rounding in pet size scale calculation. Author: Naicisum
megamage
2009-05-17
[7839] Rafactoring player targeting code in chat command and related clea...
megamage
2009-05-17
[7837] Implement missed item enchant type (stat mana, stat health) Author: xI...
megamage
2009-05-17
[7836] Fixes for distance range checks. Author: VladimirMangos
megamage
2009-05-17
*Do not clear unit movement flags when it is stunned/rooted
megamage
2009-05-17
*Fix the sql error when saving pet auras.
megamage
2009-05-17
*Fix a crash caused by bg and arena.
megamage
2009-05-16
*Make some boss scripts safer. But I still strongly recommend that you do not...
megamage
2009-05-16
*Update gluth script.
megamage
2009-05-16
*Allow creating new instance when log in and a save exists.
megamage
2009-05-16
*Do not allow positive AOE affect totem.
megamage
2009-05-16
*Do not allow taunt affect passive creatures.
megamage
2009-05-16
*Fix an exploit that instance can be reset when there are logged-out players ...
megamage
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