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2014-07-05Core/Spells: Fix Blink/_DEST spell effects when cast inside/near waterTrisjdc
2014-07-05Core: Remove again whitespaceVincent-Michael
2014-07-04Core/Spells: Improve charge path logic, get a point to the target and then re...Trisjdc
2014-07-04Core/Spells: Fix Charge pathingjackpoz
2014-07-04Core/Skills: Fixed players getting all ranged skills when learning one of bow...Shauren
2014-07-03Core/VMAPs: Fix object orientationjackpoz
2014-07-03Core/Spells: fixed Deep Freeze after 2a3546ca36468b81d673bdb27315006144af3165joschiwald
2014-07-03Core/Spells: Spells which do not apply auras should not apply DRTrisjdc
2014-07-02Core/Spells: restore some special aura proc handlingjoschiwald
2014-07-01Core/Skills: Use SkillLineAbility.dbc to determine player initial spells - sk...Shauren
2014-06-30Core/Loot: Fixed looting creatures that have only quest items in their lootShauren
2014-06-29Core/Battleground: addition to c28345e279f31af2fa32df2411325ccfabe06fc8joschiwald
2014-06-29Core/Mail: Fix exploit that didn't allow recipient to delete the emailjackpoz
2014-06-29Core/Battleground: Fix crash added in c28345e279f31af2fa32df2411325ccfabe06fc8jackpoz
2014-06-28Core/Creatures: Fixed a typo in respawn codeSebastian Valle Herrera
2014-06-28Core/Mail: Do not allow to create multiple copies of mailjackpoz
2014-06-28Core/Mails: Fix exploit that allowed to take COD items without payingjackpoz
2014-06-28Auth/Misc: Move OpenSSL version log from Warning to Informationjackpoz
2014-06-28COre/Mail: Don't allow to mark delete mails as read.jackpoz
2014-06-28Revert "Scripts/Ulduar: Implement Mimiron"jackpoz
2014-06-28Merge pull request #12268 from Unholychick/patch_mimironnewTrisjdc
2014-06-28Core/Battleground: removed hardcoded levels of alterac valley npcsjoschiwald
2014-06-28Scripts/Commands: fixed possible client crash with .go commandjoschiwald
2014-06-27Core/Battleground: refactored BattlegroundScorejoschiwald
2014-06-27Core/Misc: Fix gcc warningsjackpoz
2014-06-27Scripts/MagistersTerrace: fix possible crashjoschiwald
2014-06-27Core/Spells: Implement CREATURE_TYPEFLAGS_PROJECTILE_COLLISION, and solve som...Trisjdc
2014-06-27Core/Spells: Ensure Haunt's healing takes in consideration crit damageTrisjdc
2014-06-27Core/Misc: Define CREATURE_TYPEFLAGS_PROJECTILE_COLLISIONTrisjdc
2014-06-26Script/MagistersTerrace: Fix fail in 27f28552489bab153d5c4717ce48e31496b4c43fVincent-Michael
2014-06-26Core/Mail: Fix exploit that allowed to send free emailsjackpoz
2014-06-26Core: Fix warnings and kill again whitespace ...Vincent-Michael
2014-06-26Merge pull request #12364 from MitchesD/misc_2joschiwald
2014-06-26Scripts/MagistersTerrace: reworked InstanceScript and fixed some issues on bo...MitchesD
2014-06-26Core/Loot: Skinning improvementsShauren
2014-06-26Core/Spells: Fixed professions resetting back to 1 when learning new level (e...Shauren
2014-06-25Core/Items: Items shouldn't have a negative item levelSubv
2014-06-25Tools/MMapsGenerator: Improve mmaps generation time on multi-core CPUsjackpoz
2014-06-25Core/Skills: Check if a skill can be unlearned with SkillRaceClassInfo.dbc da...Shauren
2014-06-24Core/SmartAI: Allow the use of SMART_ACTION_SET_EVENT_PHASE with SMART_EVENT_...Subv
2014-06-25Merge pull request #12354 from Kittnz/powering_our_defensesAokromes
2014-06-24Core/Loot: Make the pickpocket loot refill every 10 minutes by default on the...Subv
2014-06-24Core/Skinning: Fixed the creatures becoming non-skinnable even before looting...Subv
2014-06-25Fix a warning picked by static code analysis (assignment of a temporary varia...Trisjdc
2014-06-24Core/Config: Fixed Rate.Corpse.Decay.LootedSebastian Valle Herrera
2014-06-24Quest: Powering our Defenses fixedKittnz
2014-06-24Merge pull request #12332 from Rochet2/unitphaseSebastian Valle Herrera
2014-06-24Remove github fuckupAokromes
2014-06-24Script/Dustwallow mars: Remove no longer needed scriptAokromes
2014-06-24Core/Misc: Fixed warningsShauren