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2016-10-26Core/SpellMgr: overwrite DBC RangeEntry for Safeguardariel-
Closes #18117
2016-10-26Core/Auras: allow damage from periodics to trigger auras if they're not ↵ariel-
fully resisted/absorbed
2016-10-26Core/SAI: remove wrong DB errors.SnapperRy
It is normal to have events applicable only to certain instance difficulties. Closes #18082.
2016-10-26Core/Unit: CalculateMeleeDamage should use unmodified damage to compute HitInfoariel-
d3a71a83387f757f87c7d27e1054498c8cc49c8f follow-up
2016-10-26Core/Spells: use DamageInfo struct to calc spell absorbs and resists, and ↵ariel-
use calculated proc hitMask on aura ticks Closes #18135
2016-10-25Core/Globals: abort server startup if there are wrong factions in DBariel-
Closes #18127
2016-10-25Core/Unit: fix chain cc's not being diminished properlyariel-
Logic fail in 9b0fa51022fba3d5ece96dd0ac8399be01ea5b0f (now diminishing info is always initialized)
2016-10-25Core/Spells: moved handling of SPELL_ATTR0_CU_DONT_BREAK_STEALTH inside proc ↵ariel-
system. Fixes additional issues with spells that shouldn't be breaking stealth and had this attribute
2016-10-23Tools/VMAPs: Fix extractor crash when some .mpq files does not exist (#18130)Mikhail Redko
2016-10-23Scripts/Trial of the Crusader: Fixed crash in Snobold Vassal script (#18124)Keader
Closes #18122
2016-10-22Core/Chat: coding standardsAokromes
2016-10-21Core/Unit: prematurely abort GetFactionTemplateEntry instead of returning a ↵ariel-
null pointer Factions should never be invalid for players/spawned creatures anyways Ref #18113
2016-10-21Fix non-PCH build.SnapperRy
2016-10-21Add forgotten override.SnapperRy
2016-10-21Script/Spell: remove cosmetic effect for Water Bucket item at login if it ↵SnapperRy
expired after the player logged out.
2016-10-21Core/Arena: Fix lag caused by arena distribution (#17989)Ivan Bakula
Avoid queueing unneeded queries to save arena teams and arena team members data if nothing was changed during that week.
2016-10-19Core/GameObject Also spawn trap for GAMEOBJECT_TYPE_BUTTON (#18083)Gustavo
2016-10-18Core/Spell: do positivity spell checks only against actually hitted effects ↵ariel-
instead of the whole spell Closes #18097
2016-10-17This should do itStaleness89
2016-10-17Is this what it wants?Staleness89
2016-10-17Fix a tabStaleness89
2016-10-17Unused variableStaleness89
2016-10-17Fix coding style and build errorStaleness89
2016-10-17Script/Quest: Rivenwood CaptivesStaleness89
2016-10-17Core/Unit: Change aura proc pair container to vectorariel-
2016-10-17Core/Spell: clear auras of channeled spells if channeling is cancelled due ↵ariel-
to invalid targets (dead or w/e) Closes #14859 Closes #15186
2016-10-17Core/Spells: mark Arcane Missiles aura as negative. Was downranking the ↵ariel-
spell when targetting low level mobs due to effect 1 flagged as possitive. Closes #12152
2016-10-17Core/Script: Fix improved drain soul mana return.ariel-
Ref #14859
2016-10-17Core/SpellMgr: some changes in default proc generation. Fix an issue of ↵ariel-
stealth breaking with positive and/or healing spells
2016-10-17Core/Globals: compute aura diminishing return info at startup and cache itariel-
Core/Entities: Save diminish return on an array instead of a linked list
2016-10-16Core/AuctionHouseBot: ahbot characters subsystem shake-upariel-
Bonus: fix moar static analysis issues
2016-10-16Core/Scripts: fix static analysis issuesariel-
- Bonus: indentation fixes in zone_wintergrasp.cpp
2016-10-16Core/Spell: allow SPELL_EFFECT_QUEST_COMPLETE to set a quest to rewarded ↵SnapperRy
only if that quest is used as internal flag by the server (has flag 1024 - QUEST_FLAGS_TRACKING).
2016-10-16Core/Quest: show DIALOG_STATUS_AVAILABLE instead of DIALOG_STATUS_REWARD for ↵SnapperRy
non-repeatable autocomplete quests.
2016-10-16Core/Quest: send correct packet when a quest cannot be rewarded for ↵SnapperRy
item-related errors.
2016-10-16Entities/Creature: Fix an edge case issue where creatures would re-acquire ↵treeston
target after respawn if they despawned while spell focusing. Instance/AzjolNerub: Fix Anub'arak wall and add sequence break info. Fixes and closes #18013.
2016-10-16Core/Text: allow GENDER_NONE to use FemaleText in broadcast_text if not empty.SnapperRy
Otherwise it would only use MaleText, which breaks cases where female NPCs change model to one that has no gender.
2016-10-15Fix warning.SnapperRy
Also, the quest's name is Arelion's Secret, not Arelion's Mistress.
2016-10-15Script/Quest: Arelion's Mistress.SnapperRy
2016-10-15Core/Quest: do not set a quest to failed if it's rewarded or has no status ↵SnapperRy
at all (not taken).
2016-10-15Scripts/AzjolNerub: Make pulling Anub'arak a bit cleaner.treeston
2016-10-15Fix _DespawnAtEvade for other creatures to actually respawn said other ↵treeston
creatures. Also fix add aggro for Hadronox. Fixes and closes #18012.
2016-10-15Core/Creature: Fix respawn logic to call reset react state BEFORE calling ↵treeston
Reset(). Fixes Krik'thir behavior after a wipe (and maybe some others). Fixes and closes #18011.
2016-10-15[3.3.5] Core/Scripts: move npc_braug_dimspirit to SAI (#17853)tkrokli
Additional change: The answers have been changed from containing only names to include the text ` is my answer.` from the matching lines in `broadcast_text`. - added DB creature_text entries for Braug Dimspirit - added DB gossip_menu_option entries for this NPC - implemented NPC `Say` line in reply to the wrong answers - avoiding gossip exploits by turning off npcflags during talk - added conditions for showing gossip depending on quest status - removed deprecated SD comments in zone_stonetalon_mountains.cpp
2016-10-15Core/Scripts: move npc_saat to DB (#17813)tkrokli
The core script only contains gossip handling + conditions. - remove script from file the_black_morass.cpp - thereby removing 1 line of hardcoded text - remove redundant SD2 comments in header - add SAI, gossip and conditions to DB
2016-10-15[WIP] Core/Scripts: Gnomish Mind Control Cap and Gnomish Universal Remote ↵tkrokli
(#17374)
2016-10-15Remove deprecated procEx usage.SnapperRy
2016-10-15Core/AI: initial support for monster sparring (#17673)ariel-
2016-10-15Core/Scripts: Implemented right Snobold Vassal behavior on Gormok fight. ↵Keader
(#17934)
2016-10-14[3.3.5] AHBot Characters (#17885)iridinite