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path: root/src/game/ConfusedMovementGenerator.cpp
AgeCommit message (Expand)Author
2010-04-07Code style (game + scripts only):Spp
2010-04-07Code style (game + scripts only):Spp
2010-04-01* To make the game easier, we have decided to remove all movement from NPCsBrian
2010-01-16Updated copyright for new year.n0n4m3
2009-10-27*Hallow's End Innkeeper, by WarHeadmaximius
2009-10-17*Massive cleanup redux.maximius
2009-10-17*Backed out changeset 3be01fb200a5maximius
2009-10-17*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and ...maximius
2009-10-09* Fix stop player falling off map or walking throught objects while using Con...biglad
2009-06-16[8026] Obtain object's map directly by calling appropriate WorldObject::GetMa...megamage
2009-05-25*Move some random generator functions to map class: functions in map/object/m...megamage
2009-05-02*Merge.megamage
2009-05-01*Send stop packet iff necessary. Hope this can fix the bug that cannot immedi...megamage
2009-04-29[7731] Some code cleanups, warrning fixes. Author: VladimirMangosmegamage
2009-02-18*Merge.megamage
2009-02-17Newline added to bottom of all files.KingPin
2009-02-04* Updated copyright notice for new year (2009) part 2Drahy
2009-02-04* Updated copyright notice for new year (2009) part 1 - Mercurial cant conver...Drahy
2009-01-17*Update flee and confuse movement.megamage
2008-10-23[svn] Fixed copyright notices to comply with GPL.w12x
2008-10-14[svn] * Merge Temp dev SVN with Assembla.Seline
2008-10-11[svn] * svn:eol-style native set on all files that need itNeo2003
2008-10-09[svn] * Updated to 6743 and 685Neo2003
2008-10-02[svn] * Proper SVN structureinitNeo2003