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GameObject.cpp
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Author
2009-09-14
Backed out changeset d3fe2d6d504a (please test your patches thoroughly before...
maximius
2009-09-14
*Merged MaNGOS [8458], [8475], [8476] by ogeraisi, thanks to all authors :)
maximius
2009-09-04
Fix some issues with game object create according to last patch. Thx to NoFan...
Kudlaty
2009-09-03
Fix bug with going trough things on login. Thanks to Opterman and Nofantasy
Kudlaty
2009-09-02
*Combine gobject::deleteobjectwithowner and delete
megamage
2009-08-31
*Fix a typo that makes buildings in wintergrasp can never be destroyed and ti...
megamage
2009-08-21
*Wintergrasp: give honor for every captured workshops in the end of the battle.
megamage
2009-08-21
*Display max veh number and capture point banner in wintergrasp.
megamage
2009-08-19
[8381] Some refactoring work in Unit::m_currentSpells code. Author: Vladi...
megamage
2009-08-17
Fix negative spawntimesecs handling in gameobjects - they now start off unspa...
QAston
2009-08-08
*Add assert back to go::setownerguid
megamage
2009-08-08
[8320] Imporovements in wild summoned gameobjects work. Author: VladimirM...
megamage
2009-08-03
*Add DeleteObjectWith owner function for gameobject deletion with updating ow...
QAston
2009-08-01
*Teleport player to homebind if instance can't be created in WorldSession::Ha...
QAston
2009-08-01
*Improvements in map managing.
QAston
2009-07-31
[8252] Move DB scripting code from global World to Map. Author: Ambal
megamage
2009-07-24
[8205] Really use trap GO charges and avoid casting in despawned state. A...
megamage
2009-07-16
[8183] Some gameobject despanw related fixes Author: VladimirMangos
megamage
2009-07-16
[8182] Store and use Map* pointer in WorldObject instead map ids for spee...
megamage
2009-07-12
*Add an Assert to trac where GO pointer is getting corrupted.
QAston
2009-07-12
*Fix sniper training - by Astellar.
QAston
2009-07-12
[8151] Fixed some format warnings and typos. Author: Win32
megamage
2009-07-11
*Allow Illumination to proc on Holy Shock.
Destalker
2009-07-10
*Fix compile - sorry for that:/.
QAston
2009-07-08
Backed out changeset 07af7c674639
QAston
2009-07-06
*Fix client crash with barbershop chair
bigjohnson4
2009-07-04
*Temporary fix for crash caused by object list update.
QAston
2009-07-01
[8103] More wide use IsInWorld checks and delayed at teleport operations....
megamage
2009-07-01
[8102] Simplify code base at new root method WorldObject::CleanupsBeforeD...
megamage
2009-06-18
* In case of a 'for' loop, don't declare the iterator of a type that has a la...
Machiavelli
2009-06-16
[8026] Obtain object's map directly by calling appropriate WorldObject::GetMa...
megamage
2009-06-15
*Fix a crash caused by passive traps.
megamage
2009-06-13
*Set target guid as original caster guid for GO casts.
QAston
2009-06-11
*Switch to support client version 3.1.3
megamage
2009-06-06
[7969] Remove gameobject from owner gameobjecs list at expire. Author: Ambal
megamage
2009-06-06
*Fix incorrect check of trap charges.
megamage
2009-06-05
*Allow traps without a spell be triggered. This fixes the bug that Sapphiron ...
megamage
2009-06-04
*Some renames for GO type 33 for easier merging.
panaut0lordv
2009-06-03
*Fix the bug that some traps without charges and spell radius cannot be trigg...
megamage
2009-06-01
*Save/load wintergrasp building health when grid loaded/unloaded.
megamage
2009-06-01
[7933] Call goober GO event script not only at open spell cast, also really c...
megamage
2009-06-01
*Display correct building damage state/team on map in wintergrasp.
megamage
2009-05-31
*Store creatureData and goData for creatures and gos.
megamage
2009-05-31
*Move addcre/go functions from opvp to objmgr.
megamage
2009-05-30
*Provide another way to implement dynamic spawns. Now a creature will call it...
megamage
2009-05-29
*Update OutdoorPvP functions. No longer need creature triggers for capture po...
megamage
2009-05-25
*Do not use GO guid as original caster guid. (not supported for now)
megamage
2009-05-21
*Implement spell effect wmo damage.
megamage
2009-05-15
*Do not proc relentless strikes with slice and dice twice
QAston
2009-05-09
*Fix some typos of script functions.
megamage
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