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path: root/src/game/IdleMovementGenerator.cpp
AgeCommit message (Expand)Author
2010-04-19Remove LOTS of compile warningsSpp
2010-04-07Code style (game + scripts only):Spp
2010-04-07Code style (game + scripts only):Spp
2010-04-07Code style (game + scripts only):Spp
2010-04-01* To make the game easier, we have decided to remove all movement from NPCsBrian
2010-03-07Some Creature* casts moved to new ToCreature.raczman
2010-01-16Updated copyright for new year.n0n4m3
2009-10-17*Massive cleanup redux.maximius
2009-10-17*Backed out changeset 3be01fb200a5maximius
2009-10-17*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and ...maximius
2009-08-30*Fix the lurker below. Thanks to rat.megamage
2009-08-29*Handle creature rotation using movement generator. Please tell me if this br...megamage
2009-05-21*Set reactpassive when creature is calling for assistance.megamage
2009-05-21Mobs fleeing and getting assistance feature implementaion. Author: Neo2003megamage
2009-05-02*Merge.megamage
2009-05-01*Send stop packet iff necessary. Hope this can fix the bug that cannot immedi...megamage
2009-03-13*Merge.megamage
2009-03-13*Call stopmoving in moveidle.megamage
2009-03-08[7403] much more unneeded includes removed Author: balrokmegamage
2009-02-18*Merge.megamage
2009-02-17Newline added to bottom of all files.KingPin
2009-02-04* Updated copyright notice for new year (2009) part 2Drahy
2009-02-04* Updated copyright notice for new year (2009) part 1 - Mercurial cant conver...Drahy
2008-10-23[svn] Fixed copyright notices to comply with GPL.w12x
2008-10-14[svn] * Merge Temp dev SVN with Assembla.Seline
2008-10-02[svn] * Proper SVN structureinitNeo2003