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Object.cpp
Age
Commit message (
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Author
2009-09-04
Fix some issues with game object create according to last patch. Thx to NoFan...
Kudlaty
2009-09-03
Fix bug with going trough things on login. Thanks to Opterman and Nofantasy
Kudlaty
2009-09-02
[FIX] Energy/Mana Regeneration By HiZed
megamage
2009-08-29
*More update about positions.
megamage
2009-08-29
*Make position as a class;
megamage
2009-08-28
*Fix a crash caused by gm command .object move and so on
megamage
2009-08-26
*Add some crash log.
megamage
2009-08-26
*Some clean up and add debug info to find the reason of crash.
megamage
2009-08-25
*Do not reset map id in resetmap.
megamage
2009-08-25
*Do not make getmapid virtual function to improve speed.
megamage
2009-08-24
*Fix some summon vehicle spells.
megamage
2009-08-23
*Update vehicle system. Make vehicle a seperate class from creature.
megamage
2009-08-23
*Some update of spell target selection.
megamage
2009-08-23
*Do not always set faction in summonvehicle function.
megamage
2009-08-19
*Set vehicle owner guid and faction in summonvehicle instead of spelleffectha...
megamage
2009-08-13
*Do not assert !map for non-corpse worldobjects.
megamage
2009-08-13
*Add an assert in ~worldobject
megamage
2009-08-12
*Rewrite and simplify sendmessagetoset functions. This fixes the bug that pla...
megamage
2009-08-12
*first remove corpse from world then resetmap
megamage
2009-08-12
*Fix a crash caused by addnpc command.
megamage
2009-08-11
*Add some asserts back.
megamage
2009-08-11
*ResetMap for worldobjects when map is deleted.
megamage
2009-08-11
*Only use m_isWorldObject to check if an object is in grid or world.
megamage
2009-08-11
*A temp fix of the crashes caused by corpses.
megamage
2009-08-10
*Assert !IsInWorld() in set map
megamage
2009-08-10
*Assert !IsInWorld() in reset map
megamage
2009-08-01
*Remove unneeded assert.
QAston
2009-08-01
*Improvements in map managing.
QAston
2009-07-30
*Fix per-caster aura state based on [8218] (Author: VladimirMangos;almost not...
QAston
2009-07-30
*Backout some mangos stuff which is solved using better way in trinity.
QAston
2009-07-30
Backed out changeset 7fab27a57ecc - mangos [8218]
QAston
2009-07-30
[8225] Some fixes from 320 branch. Author: tomrus88
megamage
2009-07-30
[8218] Final part of talent 17962 and ranks fixes. Author: VladimirMangos
megamage
2009-07-24
Merge [SD2]
Kudlaty
2009-07-22
*Implement Aura Type 247 (SPELL_AURA_CLONE_CASTER) and 279 (SPELL_AURA_INITIA...
QAston
2009-07-20
[8187] Remove %s prefix in BuildMonsterChat().
megamage
2009-07-16
[8182] Store and use Map* pointer in WorldObject instead map ids for spee...
megamage
2009-07-01
[8102] Simplify code base at new root method WorldObject::CleanupsBeforeD...
megamage
2009-06-17
*Fix a crash caused by mailed item deconstructor.
megamage
2009-06-16
*Add a crashlog before an assert.
megamage
2009-06-16
[8026] Obtain object's map directly by calling appropriate WorldObject::GetMa...
megamage
2009-06-15
*Some creature display id update. By VladimirMangos and GriffonHeart
megamage
2009-06-14
[8007] Do not create empty maps while sending packets. Author: Ambal
megamage
2009-06-13
[7995] Check display id correctness for creature and gameobjects. Author: Vla...
megamage
2009-06-13
*Some fix of vehicles. Thanks to Seizerkiller.
megamage
2009-06-11
*Switch to support client version 3.1.3
megamage
2009-06-05
Backed out changeset: d111c6daf588
megamage
2009-06-02
*Revert part of Mangos [7911] because it may causes client crash. Thanks to o...
megamage
2009-06-01
[7929] Some fixes and optimizations for work with packet guids. Author: V...
megamage
2009-05-31
*Store creatureData and goData for creatures and gos.
megamage
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