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path: root/src/game/Object.h
AgeCommit message (Expand)Author
2009-07-30[8225] Some fixes from 320 branch. Author: tomrus88megamage
2009-07-27*Fix a crash with MAP_BASED_RAND_GEN - thanks to Azuritus for research.QAston
2009-07-24Merge [SD2]Kudlaty
2009-07-16 [8182] Store and use Map* pointer in WorldObject instead map ids for spee...megamage
2009-07-01 [8102] Simplify code base at new root method WorldObject::CleanupsBeforeD...megamage
2009-06-16[8026] Obtain object's map directly by calling appropriate WorldObject::GetMa...megamage
2009-06-13*Some fix of vehicles. Thanks to Seizerkiller.megamage
2009-06-11*Switch to support client version 3.1.3megamage
2009-06-01*Merge. (spell parts skipped)megamage
2009-05-31*Store creatureData and goData for creatures and gos.megamage
2009-05-31*Lay on hands should have heal amount = caster's max health.megamage
2009-05-31Mangos [7911]. Author: tomrus88megamage
2009-05-31*Move addcre/go functions from opvp to objmgr.megamage
2009-05-30*Provide another way to implement dynamic spawns. Now a creature will call it...megamage
2009-05-30*Fix a crash. Thanks to Amokmegamage
2009-05-29*Add function FindNearestCreature and FindNearestGameObject to replace old Fi...megamage
2009-05-29*Add an assert to find a bug.megamage
2009-05-27*Cleanup message deliver functions. Remove unused parameters.megamage
2009-05-25*Move some random generator functions to map class: functions in map/object/m...megamage
2009-05-24Range calculation fix.krz
2009-05-18*Add ATTACK_DISTANCE from MaNGOS.Anubisss
2009-05-14*Add some distance check functions. By VladimirMangos.megamage
2009-05-10*Rename some script functions (no real change).megamage
2009-05-09*Update Sapphiron script.megamage
2009-04-30*Fix the calculation of isInLine.megamage
2009-04-22[7696] Fixed compile warnings Author: AlexDerekamegamage
2009-04-22*Fix some bugs about vehicle.megamage
2009-04-21*More work on vehicle.megamage
2009-04-20*Merge.megamage
2009-04-20*Try to fix compile in linux.megamage
2009-04-20*Merge.megamage
2009-04-20*Add m_map in worldobject to make getmap faster.megamage
2009-04-17*Some work on vehicles.megamage
2009-04-11 [7648] Resolve problems with expected fall damage at near teleport. Autho...megamage
2009-04-11*Implement spell Disengage and Death Grip.megamage
2009-04-10*Remove some invalid template functions.megamage
2009-04-07[7622] Added creatureAI with related database tables. Author: AlexDerekamegamage
2009-04-04*Backport some contents from TC2.megamage
2009-04-01*Try to fix some crash.megamage
2009-03-31*Try to fix crash.megamage
2009-03-28[7577] Implement YellToZone for different world object types. Author: Vladimi...megamage
2009-03-26*Backport a missing function from TC2.megamage
2009-03-25*Merge.megamage
2009-03-25*Do not allow to add/remove obj to/from world more than once.megamage
2009-03-24*Fix a crash caused by summoncreature.megamage
2009-03-23*Fix some crashes possibly related to vehicles.megamage
2009-03-23*Allow knockback creatures.megamage
2009-03-22*Note some script id are changed. DB change may be needed.megamage
2009-03-19*Fix the bug that summon dbc is not read. Now creatures can be summoned.megamage
2009-03-18*Allow spells to summon vehicles.megamage