index
:
mirror/TrinityCore.git
3.3.5
cata_classic
master
wotlk_classic
https://github.com/TrinityCore/TrinityCore.git @ 2025-12-16T03:01:01Z
root
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
game
/
ObjectMgr.cpp
Age
Commit message (
Expand
)
Author
2009-06-14
[8005] Check model data existance only for initialized creature display ids. ...
megamage
2009-06-13
[8001] Fixed display id checks for creature case. Author: VladimirMangos
megamage
2009-06-13
[7998] Raised stackable limit to 1000. Thanks to Seizerkiller. Author: tomrus88
megamage
2009-06-13
[7995] Check display id correctness for creature and gameobjects. Author: Vla...
megamage
2009-06-11
[7989] Fixed check in LoadItemRequiredTarget(). Author: AlexDereka
megamage
2009-06-11
*Switch to support client version 3.1.3
megamage
2009-06-08
*Correctly show spellclick flag for vehicles and creatures with info in spell...
megamage
2009-06-08
[7980] Implement item use target requirements store and check (new table ...
megamage
2009-06-08
*Add column heroic_level_min in table access_requirement
megamage
2009-06-04
[7950] Make clear in error output 2 cases of fail CMSG_ITEM_NAME_QUERY: DB ab...
megamage
2009-06-04
*Typohunt - introduction.
panaut0lordv
2009-06-03
*Fix the bug that triggers are visible.
megamage
2009-06-03
[7945] Implement support quest data for DetailsEmoteDelay and OfferRewardEmot...
megamage
2009-06-03
*Consider model 11686 as trigger and do not allow they to choose random model...
megamage
2009-06-01
[7931] Allow GAMEOBJECT_TYPE_CAMERA gameobjects with event field set call...
megamage
2009-05-31
[7918] Improve portability in work with uint64 string format specifiers a...
megamage
2009-05-31
[7915] Implement more stricted checks and limitations at loading creature add...
megamage
2009-05-31
*Move addcre/go functions from opvp to objmgr.
megamage
2009-05-30
*Provide another way to implement dynamic spawns. Now a creature will call it...
megamage
2009-05-30
*Allow to spawn correct npc for defender/attacker in wintergrasp based on gam...
megamage
2009-05-30
*Fix spell Rune Strike.
megamage
2009-05-29
[7908] Extract class data from creature_*_addon bytes0 fields, drop its, amd...
megamage
2009-05-27
[7896] Rename creature_template class/race fields to trainer_class/trainer_ra...
megamage
2009-05-24
[7886] Drop use table `petcreateinfo_spell`
megamage
2009-05-22
[7870] Implement creature ranged ammo show at ranged weapon use. Author: ...
megamage
2009-05-22
Add a column to npc_spellclick_spells table to check if quest is completed/re...
Kudlaty
2009-05-18
[7844] Fixed mangos string storage index type. Author: VladimirMangos
megamage
2009-05-15
[7834] Mangos string loading code cleanups. Author: VladimirMangos
megamage
2009-05-15
[7832] Better check at `petcreateinfo_spell` loading for errors and redundend...
megamage
2009-05-08
[7797] Use DBC data for mount model selection in more cases. Author: Vlad...
megamage
2009-05-05
[7776] Completed implementation of CMSG_SPELLCLICK Author: arrai
megamage
2009-05-04
[7761] GuildBankTabPrice vector is replaced by an array. Author: zhenya
megamage
2009-05-03
[7745] Fixed gcc warnings. Author: AlexDereka
megamage
2009-04-29
[7731] Some code cleanups, warrning fixes. Author: VladimirMangos
megamage
2009-04-27
[7716] Fixed some typos and possible crashes. Author: AlexDereka
megamage
2009-04-27
[7715] Provided way for scripts set alternative gameobject state for clie...
megamage
2009-04-20
*Merge.
megamage
2009-04-20
*Fix a bug in LoadAccessRequirements() that will generate NULL questtemplate.
megamage
2009-04-20
*Correct check range for totem area auras.
QAston
2009-04-19
[7689] Batter EventAI loading checks and fix one from possible crash cases. A...
megamage
2009-04-19
[7688] Move Get*IfCanInteractWith to Player including renamed IsGameObjectOfT...
megamage
2009-04-19
* Tabs to spaces cleanup
Machiavelli
2009-04-17
*Fix build.
megamage
2009-04-17
*Merge.
megamage
2009-04-17
[7674] Fixed check of DB script string ids from `db_script_string` at loading...
megamage
2009-04-16
*Better names for var Modelid.
Anubisss
2009-04-15
*Merge.
megamage
2009-04-14
[7666] For heroic mode creature use AIName from normal mode version in sa...
megamage
2009-04-14
Creature respawn linking, idea by Rat, wrote by Iskander, blessed by raczman.
raczman
2009-04-13
[7659] Added several security checks to prevent cheating using facked packets...
megamage
[next]