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path: root/src/game/Unit.cpp
AgeCommit message (Expand)Author
2009-08-26*Some clean up and add debug info to find the reason of crash.megamage
2009-08-26*Fix a crash caused by area aura. Thanks to nanounikomegamage
2009-08-26*Use MECHANIC to check if an aura is a movement impairing aura. By thenecroma...megamage
2009-08-25*Always remove riding aura when exit vehicle.megamage
2009-08-25*Fix the bug that respawned vehicle is not usable.megamage
2009-08-25*[Fix] Priest Tier 6 Trinket (Ashtongue Talisman of Acumen). By Farahmegamage
2009-08-26* Unmount player before entering vehicleMachiavelli
2009-08-25*Reapply rev [3274]. It was backoutted due to some reason but was not reappli...megamage
2009-08-25*Fix a crash.megamage
2009-08-24*Some update of aura system. Remove unnecessary variables and parameters from...megamage
2009-08-24*Handle some spell specific which is both food and drink. Source: Mangosmegamage
2009-08-24 [8394] Fixes for some non-self only positive spells. Author: VladimirMangosmegamage
2009-08-24*Fix the wrong calculation in spell target selection.megamage
2009-08-23*Allow vehicles to regenerate energy.megamage
2009-08-23*Update vehicle system. Make vehicle a seperate class from creature.megamage
2009-08-24*add new fuction StartAutoRotate(direction, fullturntime) to creatures, it wi...Rat
2009-08-23* Do not calculate resist chance twice in spells.Machiavelli
2009-08-23*Fix Glyph of InnervateNevan
2009-08-23*Rename some ai functions.megamage
2009-08-23*Fix Incanter's Absorption. Thanks to kaxapmegamage
2009-08-23*Fix Glyph of StarfireNevan
2009-08-23*Update rules of aura stack.megamage
2009-08-23* Fix a typoMachiavelli
2009-08-23* Correctly calculate spell resist after spell hit checkMachiavelli
2009-08-23* Correctly show 'miss' when a spell is missed instead of resist, by ThemrisMachiavelli
2009-08-23*Update flame leviathan script.megamage
2009-08-23*Some update of spell target selection.megamage
2009-08-22*Do not allow creature to enterevademode when it is on vehicle.megamage
2009-08-22*Use canCreatureAttack in SelectVictimmegamage
2009-08-21*Allow creature to cast on self when enterevademode. This fixes the bug that ...megamage
2009-08-21*Fix the bug that Eye of Acherus does not fly in some servers.megamage
2009-08-19*Remove all ghouls after quest is completed in dk's "give gift" quest;megamage
2009-08-19*Check proc chance of "improved shadowform". By Denmegamage
2009-08-19 [8381] Some refactoring work in Unit::m_currentSpells code. Author: Vladi...megamage
2009-08-18*Fix Pet movement speed at combar reset. Thanks BlackYoghurt.Nevan
2009-08-18*Fix a crash when creature release charmed unit. Thanks to Visagalis.megamage
2009-08-17*Script for quest "An End To All Things..."megamage
2009-08-17[8372] Prevent remove triggered spell auras by later applied parent spell aur...megamage
2009-08-17[8369] Some step back in triggered effect caster selection. Author: VladimirM...megamage
2009-08-17*Implement aura SPELL_AURA_IGNORE_HIT_DIRECTION(288).QAston
2009-08-17*Fix Glyph of RakeNevan
2009-08-17*Implement aura type SPELL_AURA_PREVENT_REGENERATE_POWER(294).QAston
2009-08-17*Implement aura type SPELL_AURA_MOD_CRIT_PCT(290).QAston
2009-08-17*Fix this part of Frozen Power: "when used on targets at or further than 15 y...Anubisss
2009-08-17* Allow partial blocs to proc PROC_EX_NORMAL_HIT, by nos4r2zodMachiavelli
2009-08-17* Correct some calculation in Unit::CalcAbsorb resist, prevents players being...Machiavelli
2009-08-17*MergeMachiavelli
2009-08-17* Fix visual bug that makes client believe that his recently tamed pet has no...Machiavelli
2009-08-17*Fix Frozen Power TalentNevan
2009-08-16*Remove hack in Brain Freeze code.QAston