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Unit.cpp
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Author
2009-08-26
*Some clean up and add debug info to find the reason of crash.
megamage
2009-08-26
*Fix a crash caused by area aura. Thanks to nanouniko
megamage
2009-08-26
*Use MECHANIC to check if an aura is a movement impairing aura. By thenecroma...
megamage
2009-08-25
*Always remove riding aura when exit vehicle.
megamage
2009-08-25
*Fix the bug that respawned vehicle is not usable.
megamage
2009-08-25
*[Fix] Priest Tier 6 Trinket (Ashtongue Talisman of Acumen). By Farah
megamage
2009-08-26
* Unmount player before entering vehicle
Machiavelli
2009-08-25
*Reapply rev [3274]. It was backoutted due to some reason but was not reappli...
megamage
2009-08-25
*Fix a crash.
megamage
2009-08-24
*Some update of aura system. Remove unnecessary variables and parameters from...
megamage
2009-08-24
*Handle some spell specific which is both food and drink. Source: Mangos
megamage
2009-08-24
[8394] Fixes for some non-self only positive spells. Author: VladimirMangos
megamage
2009-08-24
*Fix the wrong calculation in spell target selection.
megamage
2009-08-23
*Allow vehicles to regenerate energy.
megamage
2009-08-23
*Update vehicle system. Make vehicle a seperate class from creature.
megamage
2009-08-24
*add new fuction StartAutoRotate(direction, fullturntime) to creatures, it wi...
Rat
2009-08-23
* Do not calculate resist chance twice in spells.
Machiavelli
2009-08-23
*Fix Glyph of Innervate
Nevan
2009-08-23
*Rename some ai functions.
megamage
2009-08-23
*Fix Incanter's Absorption. Thanks to kaxap
megamage
2009-08-23
*Fix Glyph of Starfire
Nevan
2009-08-23
*Update rules of aura stack.
megamage
2009-08-23
* Fix a typo
Machiavelli
2009-08-23
* Correctly calculate spell resist after spell hit check
Machiavelli
2009-08-23
* Correctly show 'miss' when a spell is missed instead of resist, by Themris
Machiavelli
2009-08-23
*Update flame leviathan script.
megamage
2009-08-23
*Some update of spell target selection.
megamage
2009-08-22
*Do not allow creature to enterevademode when it is on vehicle.
megamage
2009-08-22
*Use canCreatureAttack in SelectVictim
megamage
2009-08-21
*Allow creature to cast on self when enterevademode. This fixes the bug that ...
megamage
2009-08-21
*Fix the bug that Eye of Acherus does not fly in some servers.
megamage
2009-08-19
*Remove all ghouls after quest is completed in dk's "give gift" quest;
megamage
2009-08-19
*Check proc chance of "improved shadowform". By Den
megamage
2009-08-19
[8381] Some refactoring work in Unit::m_currentSpells code. Author: Vladi...
megamage
2009-08-18
*Fix Pet movement speed at combar reset. Thanks BlackYoghurt.
Nevan
2009-08-18
*Fix a crash when creature release charmed unit. Thanks to Visagalis.
megamage
2009-08-17
*Script for quest "An End To All Things..."
megamage
2009-08-17
[8372] Prevent remove triggered spell auras by later applied parent spell aur...
megamage
2009-08-17
[8369] Some step back in triggered effect caster selection. Author: VladimirM...
megamage
2009-08-17
*Implement aura SPELL_AURA_IGNORE_HIT_DIRECTION(288).
QAston
2009-08-17
*Fix Glyph of Rake
Nevan
2009-08-17
*Implement aura type SPELL_AURA_PREVENT_REGENERATE_POWER(294).
QAston
2009-08-17
*Implement aura type SPELL_AURA_MOD_CRIT_PCT(290).
QAston
2009-08-17
*Fix this part of Frozen Power: "when used on targets at or further than 15 y...
Anubisss
2009-08-17
* Allow partial blocs to proc PROC_EX_NORMAL_HIT, by nos4r2zod
Machiavelli
2009-08-17
* Correct some calculation in Unit::CalcAbsorb resist, prevents players being...
Machiavelli
2009-08-17
*Merge
Machiavelli
2009-08-17
* Fix visual bug that makes client believe that his recently tamed pet has no...
Machiavelli
2009-08-17
*Fix Frozen Power Talent
Nevan
2009-08-16
*Remove hack in Brain Freeze code.
QAston
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