| Age | Commit message (Collapse) | Author |
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before getting me to push them ogeraisi)
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Themris' Warlock's Death Coil healing and damage fix, corrected some typos
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actual code! >_<)
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breaks any script.
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*Remove workaround from Demonic Circle code and use the sql table instead.
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*Other misc changes.
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from auraeffect. Always refer to parent aura when finding target/source/caster.
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* Propertly reject self targeting for pet spell 2947 and ranks, and spell 54646.
* Some related fixes for pet spells with target mode TARGET_SINGLE_FRIEND_2
* Implement original caster bonus part of spell 54646.
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will rotate any creature 360degrees, turning shouldn't be stopped by taunt and other effects.
useful for some boss scripts
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VladimirMangos
* Restrict access, use enum args, move some repeated code parts to function.
* Make m_selfContainer set only part of Unit::SetCurrentCastedSpell
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*Add function void AuraEffect::HandleAuraEffectSpecificMods(bool apply, bool Real, bool changeAmount), and aura effect specific stuff to it.
*More correct aura scaling with lvl for area auras.
*Prevent exploits with relog while having auras with modified amount.
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and spelleffects.cpp
*Remove GetDummyAura(uint32 spellid) function - it is faster to use GetAuraEffect or GetAura if id is known than iterate threw dummy auras list
*Move Death Strike code from HandleDummyAuraProc to Spell::EffectDummy - original patch by hununza.
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accessable phase. Author: VladimirMangos
This must fix another source of "Couldn't find the caster of the single target aura" errors.
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nothing left from original patch):
*Fixes all per caster aurastates instead of only conflagrate
*Adds a holder for aura state auras for speedup search
*Save some memory space by removing m_auraStateMask from aura class.
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enchantments triggering at hit.
* Added a new SQL table, spell_proc_item_enchant, for "custom" ppmRates on Item Enchants that do not use auras.
With table data this must fix ppm for effect from 8033 and ranks enchanting, and item 6947/10918 and ranks enchanting.
* Implemented SPELLMOD_FREQUENCY_OF_SUCCESS (26).
That must fix work talent 14113, spell 32645 with ranks, glyph 41094 and item set effect 64917 in frequency part.
Thanks to MaS0n as author alternative patch that partly used in this patch.
Thanks to Thenecromancer as author alternative patch that ideas inspire MaS0n's patch writing and then this patch also.
Author: nos4r2zod
*Note: has been implemented before. Only use part of the patch.
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*Fix rage calculation for level > 70
*Allow rage generation for NPC using rage
*Make mitigated damage not add rage
*Fix Warriors' Berserker Rage
Author of all of these: thenecromancer
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thenecromancer.
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*Add defines for SHADOW_DANCE and UNDEAD shapeshifts to prevent error display - cherrypicked from Astellar's shape patches.
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(SPELL_AURA_INITIALIZE_IMAGES)
*Handle CMSG_GET_MIRRORIMAGE_DATA opcode.
*Save Minions follow angle to allow themmoving in a formation
*Improvements in SpellAI: correctly evade and select attack target for creatures without threat list
*Use SpellAI instead of PetAI for not controllable guardians
*Only guardians with SUMMON_TYPE_PET are controllable now
*Add script and template data for Mirror Image.
*Thanks to Drahy for help.
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-fixed void reaver's arcane orb spell, now it is shown in combatlog (cheers to bossmods)
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impairing auras.
*Fix Revitalize.
*Use MaxHp of target instead of base hp for CC auras amount.
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*Implement Glyph of Fear - by thenecromancer
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