Age | Commit message (Expand) | Author |
2025-07-13 | Core/Misc: Move large functions out of header files | Shauren |
2024-05-02 | Core/Combat: reset the ThreatManager update interval upon engaging the creatu... | Ovahlord |
2024-03-04 | Core/Creatures: Implemented CREATURE_STATIC_FLAG_2_IGNORE_SANCTUARY (ignore S... | Shauren |
2024-02-14 | Core/Creatures: Implemented CREATURE_STATIC_FLAG_3_NO_THREAT_FEEDBACK | Shauren |
2023-10-13 | Dep/Boost: Drop windows boost hacks (#29358) | funjoker |
2023-08-23 | Core/Units: Fixed possible use after free in ThreatManager | Shauren |
2023-08-18 | Core/Auras: Minor optimization for Unit object creation with msvc (not alloca... | Shauren |
2023-01-09 | Core/Misc Fixed build with boost 1.74 (#28679) | DeadMouse |
2023-01-06 | Core/Misc: Remove boost::heap::fibonacci_heap from header files | Shauren |
2022-05-01 | Core/Spells: Rename SpellAttr4 to use official attribute names | Shauren |
2022-04-30 | Core/Spells: Rename SpellAttr3 to use official attribute names | Shauren |
2022-01-19 | Core/Common: Replace ASSERT(false, "...") with ABORT_MSG("...") | jackpoz |
2021-12-18 | typo fix in comment | Treeston |
2021-12-17 | Core/Threat: Properly update offline states even if all threat references are... | Treeston |
2021-12-17 | Core/AI: No longer override chase movement with follow movement if the creatu... | Treeston |
2021-12-17 | Core/AI: Finally move the "is creature engaged" flag to be a property of the ... | Treeston |
2021-12-12 | Combat/Threat: Split ThreatManager::NotifyDisengaged off from ThreatManager::... | Treeston |
2021-12-12 | Core/Entities: Kick engagement logic upstairs to Unit (from ThreatManager), s... | Treeston |
2021-10-26 | Core/Threat: Properly sequence checking offline state _after_ adding the refe... | Treeston |
2021-10-25 | Core/Threat: Suppressed threat is now re-evaluated on taunt state update, and... | Treeston |
2021-10-23 | Core/Threat: Fear no longer suppresses threat. All confuse effects now suppre... | Treeston |
2021-10-23 | Core/Entities: Fixed an issue where creatures would not properly assist forma... | Treeston |
2021-10-23 | Core/Threat: Only send SMSG_THREAT_UPDATE if the threat list actually changed | Treeston |
2021-10-23 | Core/Threat: Further tweak to assist threat, all CC now prevents assist threa... | Treeston |
2021-10-23 | Core/Threat: Threat system adjustments: | Treeston |
2021-10-22 | Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a ... | Treeston |
2021-09-26 | Core/Thread: Fix crash added in fd33b1cd02a1c69fc78f47f079eadc43c331d054 | jackpoz |
2021-09-26 | Core/Threat: My dictionary informs me that "fixtate" is not, in fact, a word.... | Treeston |
2021-09-26 | Core/Threat: Re-add fixtate system. I am being told Netherspite needs it. | Treeston |
2021-09-26 | 1b7ec4b follow-up | Treeston |
2021-09-26 | Core/Threat: Fix taunt behavior in some edge cases | Treeston |
2021-09-26 | Core/Unit: UNIT_FLAG renames | Treeston |
2021-08-08 | Core/Threat: Fix taunt logic relying on unspecified behavior by unordered boo... | Treeston |
2021-06-19 | Combat/Threat: Now set engaged state for all units on offline reference regis... | Treeston |
2021-06-16 | Core/Entities: don't allow client control if player is still affected by any ... | ariel- |
2021-06-16 | Core/Threat: Assistance threat (healing, buffs, etc.) is now properly split (... | Treeston |
2021-06-16 | Core/Threat: Passive creatures now properly become engaged when adding an off... | Treeston |
2021-06-15 | Core/Threat: Fix a potential crash that would occur in specific edge cases of... | Treeston |
2021-05-29 | Core/Misc: kill whitespace | ariel- |
2021-05-17 | 3dcd49e v2, slightly cheaper | Treeston |
2021-05-17 | Core/Threat: fix a potential super edge case iterator invalidation | Treeston |
2021-05-16 | Core/Threat: only send periodic threat list updates while unit is engaged | Treeston |
2021-05-16 | Core/Combat: Some more sanity check asserts to try and track down #21187. | Treeston |
2021-05-16 | Core/Combat: some more detailed assertions to possibly shed light on #21187. | Treeston |
2021-05-16 | Core/Misc: A variety of clean-up changes, mostly following up on 532ab1c to f... | Treeston |
2021-05-16 | Core: Combat/threat system rewrite (PR #19930) | Treeston |
2021-03-28 | Core/Objects: Refactor private object checks into separate function | Shauren |
2021-03-28 | Core/Objects: Move personal summon handling from TemporarySummon/GameObject t... | Matan Shukry |
2021-03-21 | Core/Auras: Defined and implemented many new interrupt flags | Shauren |
2021-03-15 | Core/Spells: Define all spell modifier types and implement ProcCooldown mod a... | Shauren |