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Conditions
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ConditionMgr.cpp
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Author
2010-11-05
Core/Conditions/Typo
Rat
2010-11-05
Core/Conditions: updated CONDITION_AURA, if Param3 is set true target is test...
Rat
2010-10-31
Core/ConditionMgr: added two new conditions NEAR_CREATURE and NEAR_GAMEOBJECT
Rat
2010-10-25
Core/ConditionMgr: small fix for CONDITION_QUEST_COMPLETE
Rat
2010-10-24
Core/ConditionMgr: added CONDITION_QUEST_COMPLETE, conditionValue1: questiID,...
Rat
2010-10-22
Core/ConditionMgr: added CONDITION_SOURCE_TYPE_VEHICLE_SPELL, sourceGroup=cre...
Rat
2010-10-16
Scripts/Icecrown Citadel: Added Professor Putricide script
Shauren
2010-10-11
Code/ConditionMgr: added CONDITION_DRUNKENSTATE, true if player is drunk enou...
Rat
2010-10-07
Remove the accidental additions of CRLF-crap from the header updates
click
2010-10-07
Update copyright headers (following the same standard in all files = good)
click
2010-10-05
Code/ConditionMgr: cleanup
Rat
2010-10-05
Code/ConditionMgr: added CONDITION_LEVEL(27) value1: player level, value2: mo...
Rat
2010-10-03
Core: Compile Fix (remove some lines that should have been removed in 11576b0...
Spp
2010-10-02
Core/Conditions: Drop hacky/nonworking CONDITION_AD_COMMISSION_AURA (10). Con...
Machiavelli
2010-09-30
Code/ConditionMgr: added condition_NOITEM (26) value1: item.entry value2: 0/1...
Rat
2010-09-28
Magic numbers cleanup:
Shocker
2010-09-24
Core/DBLayer:
Machiavelli
2010-09-24
Core/ConditionMgr: added placeholder for CONDITION_GUID
Rat
2010-09-21
Core/ConditionMgr: only send special error msg if condition failed
Rat
2010-09-21
Core/: Fix warnings
Spp
2010-09-20
Core/ConditionMgr: small cleanup, small fix
Rat
2010-09-20
Core/ConditionMgr: You can now hide/show the quest marks with conditions (! ?)
Rat
2010-09-19
Core/ConditionMgr: You can now add conditions to QuestAccept (at CanTakeQuest...
Rat
2010-09-11
Core/DBLayer:
Machiavelli
2010-09-10
Core/Conditions: Added "player knows spell" condition type
Shauren
2010-08-30
*Allow channeled spells to be casted on dead target
QAston
2010-08-26
Core:
azazel
2010-08-23
Core: Fix some warnings
Spp
2010-08-21
Core: Remove "enumeration value 'xxx' not handled in switch" warnings
Spp
2010-08-08
* Rename InstanceData to InstanceScript
azazel
2010-08-08
* Some singleton renames for consistency:
XTZGZoReX
2010-08-06
*** New core <-> script library interface - complete rewrite of the old one.
XTZGZoReX
2010-08-06
* Add ScriptName to conditions.
XTZGZoReX
2010-07-31
Fixed a bug in CONDITION_SOURCE_TYPE_ITEM_REQUIRED_TARGET conditions loading ...
Xanadu
2010-07-30
* Added the option to specify target entry in conditions table for spells wit...
Xanadu
2010-06-26
removed unneeded debug lines from conditions loading
Rat
2010-06-25
Get rid of Trinity Singleton and Threading patterns and replace them with ACE...
Machiavelli
2010-06-11
Fix memory leaks in ConditionManager.
Anubisss
2010-06-10
Fixed some spaces
Shauren
2010-06-08
* Remove more relative paths from includes
Brian
2010-06-07
* Getting closer (at least for Linux :) )
Brian
2010-06-06
* Even more restructuring of the game library.
XTZGZoReX