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path: root/src/server/game/Conditions/ConditionMgr.cpp
AgeCommit message (Expand)Author
2022-10-24Core/Conditions: Add const to condition checking functionsShauren
2022-10-09Core/Gossip: Remove gossip menu option fallback code, all menus are now requi...Shauren
2022-08-02Core/Conditions: Added CONDITION_PLAYER_CONDITION to integrate conditions wit...Meji
2022-07-17Core/Players: Fixed ExploredZones size and PLAYER_EXPLORED_ZONES_SIZE desyncShauren
2022-07-13Core/DataStores: Named WorldStateExpression function 38Shauren
2022-07-08Core/Conditions: Implemented PlayerCondition::CurrentPvpFactionShauren
2022-06-26Core/WorldStates: Migrate conditions and criteria to new worldstate apiShauren
2022-06-26Core/DataStores: Updated WorldStateExpression function enum to 9.2.5Shauren
2022-06-24Core/Conditions: Implemented conditions for spawn groupsShauren
2022-06-24Core/Conditions: Fixed CONDITION_AURA to allow effect index greater than 2Shauren
2022-06-21Core/Conditions: Added CONDITION_SCENE_IN_PROGRESS, useful for cases where yo...Antonio Martín Berti
2022-05-09Core/Conditions: Added CONDITION_SCENARIO_STEP (#27928)Antonio Martín Berti
2022-05-06Core/Misc: Remove implicit conversions from RaceMask class, fixes racemask ch...Shauren
2022-03-20Core/Conditions: Fixed conditions not working for area aurasShauren
2022-03-05Core: whitespace cleanup, reduce double blank line to single (#25795)Kargatum
2022-02-08Core/Conditions: Add missing null checks for PlayerConditionShauren
2022-02-08Core/Conditions: Fixed PlayerCondition checking after std::arrayification of ...Shauren
2022-02-06Core/Conditions: Implemented new condition type CONDITION_BATTLE_PET_COUNT to...Antonio Martín Berti
2022-01-26Core/Gossip: Sync naming and db structure with 3.3.5Shauren
2022-01-26Core/Common: Move old-style pointer+size HexStr methods to Trinity::Impl wher...Treeston
2022-01-23Build: Enable -Wimplicit-fallthrough on clang (#25056)Peter Keresztes Schmidt
2022-01-23Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fa...Peter Keresztes Schmidt
2022-01-19Core/Common: Replace ASSERT(false, "...") with ABORT_MSG("...")jackpoz
2022-01-15Core/Conditions: Implemented many more UnitCondition typesShauren
2022-01-15Core/Conditions: Initial support for UnitCondition.db2Shauren
2022-01-12Core/Conditions: Added conditions for object visibility (#27565)ModoX
2021-12-14Core/Conditions: allow spellclick conditions to properly work for aura apply/...Wyrserth
2021-12-13Core/Player: add helper methods GetNativeGender/SetNativeGender/SetGender (#2...ForesterDev
2021-12-13Core/Unit: rename several getters to follow codestyleccrs
2021-12-11Core/Conditions: Sync CONDITION_QUEST_OBJECTIVE_PROGRESS implementation with ...Shauren
2021-12-04Core/Conditions: Added CONDITION_SOURCE_TYPE_TRAINER_SPELL (#27321)Meji
2021-11-24Core/Conditions: implement CONDITION_GAMEMASTER (#23108)ForesterDev
2021-11-16Quest: Ruthless Cunning and Returning the Favor (#22806)PolarCookie
2021-10-26Core/Conditions: Added conditions for old areatrigger system (AreaTrigger.db2...ModoX
2021-10-25Core/Conditions: Added conversation line source type (#27167)ModoX
2021-10-06Core/Conditions: Implemented conditions for areatriggers (#27021)ModoX
2021-09-04Core/Spells: Unify spell effect access api in both branchesShauren
2021-08-23Core/Conditions: validate object types when conditioning implicit spell targe...ariel-
2021-08-15Core/Spells Implement targets 133, 134, 135 : TARGET_UNIT_LINE_CASTER_TO_DEST...Traesh
2021-06-04Core/Conditions: Implemented missing PlayerCondition columns - time and weatherShauren
2021-05-09Core/Quests: Quest improvementsShauren
2021-05-03Core/Chat: Allow incorrect spell/skill language assignments to mirror client ...Shauren
2021-05-03Core/Chat: Load chat language data from db2 and implement serverside chat tra...Matan Shukry
2021-01-21Core/Logs: Fix more logsAokromes
2020-12-08Core/DataStores: Updated db2 structures to 9.0.2Shauren
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-08-22Dynamic Creature/Go spawning:r00ty-tc
2020-06-12Core/Spells: Implement using different difficulty data from all spell related...Shauren
2020-05-21Core/Misc: GCC build and warning fixesShauren
2020-05-20Core/Misc: Add extra ByteBuffer and WorldPacket constructors allowing to set ...Shauren