index
:
mirror/TrinityCore.git
3.3.5
cata_classic
master
wotlk_classic
https://github.com/TrinityCore/TrinityCore.git @ 2025-12-31T18:01:01Z
root
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
server
/
game
/
Entities
/
GameObject
Age
Commit message (
Expand
)
Author
2017-06-19
Core: ported headers cleanup from master branch
ariel-
2017-06-19
Core/Grids: Ported cmangos/mangos-wotlk@ea99457e50790acde8928aa0f3dc4a9c096b4a8c
Shauren
2017-06-06
Core/AI: segregate GameObject ReportUse from normal Use (lock open/normal click)
ariel-
2017-06-01
Core/AI: Factory functions cleanup
ariel-
2017-05-23
Core/Player: update interaction checks, some info taken from client
ariel-
2017-05-23
Core/Defines: define faction templates and replace magic numbers from scripts
ForesterDev
2017-05-01
Core/Scripts: unified scripted gossip/quest api
ariel-
2017-04-28
Core/Misc: camelize GetFaction/SetFaction properly
ariel-
2017-04-04
Core/GameObject: fix unitialized member on GameObjectData
ariel-
2017-03-31
Core/Scripts: Fix a logic fail that overriden the script of an entity that ch...
ariel-
2017-03-26
Core/Gameobject: remove virtual from GetScriptId, it's not overriden
ariel-
2017-03-26
Core/Scripts: Add support for spawn specific C++ scripts
Aokromes
2017-03-23
Core/Spells: fix wrong distance calculations in AoE spells [Needs testing] (#...
Chaouki Dhib
2017-03-05
Corrected doors and buttons without autoclose time after recent changes (#19249)
xinef1
2017-03-01
Ensure that all actions are compared to fixed point in time (ie. world update...
xinef1
2017-03-01
Core/GameObject: regenerate GO loot if respawn time passed since last loot ge...
xinef1
2017-02-21
Core/Packet: convert query packets into new system.
ariel-
2017-02-20
Store cached static data queries, instead of building them in every query opc...
xinef1
2017-02-17
Core/SmartAI: Various fixes and extensions for smart scripts: (#18673)
xinef1
2017-02-04
Core/Misc: Fix various crashes, also related to multithreading (#19012)
xinef1
2017-01-28
Few small optimizations here and there (#18684)
xinef1
2017-01-02
Update Copyright notice for 2017
tkrokli
2016-11-19
Core/Entities: fix interaction of traps with ffa pvp and sanctuary flags
ariel-
2016-11-16
Core/Gameobject: fixed sometimes not found linked trap
ariel-
2016-11-14
Core/GameObject: use a friendly trigger for positive spells.
ariel-
2016-11-07
Core/Gameobject: remove immune flags from trigger used to cast GO spells
ariel-
2016-11-01
Core/GameObject: spawn linked traps at gameobject creation instead of using D...
SnapperRy
2016-10-30
Core/GameObjects: Handle despawning and respawning of nearby linked traps on ...
Snapper
2016-10-30
Core/GameObjects: Fixed Frozen Trap target selection
Shauren
2016-10-19
Core/GameObject Also spawn trap for GAMEOBJECT_TYPE_BUTTON (#18083)
Gustavo
2016-09-24
Scripts/ICC: Fix chest loot exploit
jackpoz
2016-09-12
Core/Fishing: ignore required skill when fishing in pools.
SnapperRy
2016-08-28
Core/GameObject: cache pointer to GameObjectTemplateAddon
ariel-
2016-08-28
Core/GameObject: migrated non-WDB fields to new gameobject_template_addon table
ariel-
2016-08-28
Core/GameObject: added possibilty for gameobjects to contain money loot.
ariel-
2016-08-28
Core/GameObject: save spawn GOState and reset to it instead of toggling from ...
ariel-
2016-08-25
Entities/GameObject: Expose GO rotation to scripting.
treeston
2016-08-19
AI/SmartScripts: Add param3 to SMART_ACTION_CAST and SMART_ACTION_INVOKER_CAS...
treeston
2016-07-30
Core/GameObject: misc type mismatch
ariel-
2016-07-30
Core/Entities: debloat SummonGameObject parameter list using proper wrappers ...
ariel-
2016-07-30
Core/GameObjects: Gameobject rotation (from cmangos/mangos-wotlk@2bcbc0f) (#1...
ariel-
2016-07-26
Core/GameObjects: fix typo
ariel-
2016-07-05
Core/Fishing: update fishing skill regardless of success or failure (junk ite...
SnapperRy
2016-06-07
build fix
Shauren
2016-06-07
Core/GameObjects: Update GameObjectTemplate structure and defined more GO flags
Shauren
2016-05-12
Too many damn stars in that damn argument list.
treeston
2016-05-11
Creature/CreatureAI:
treeston
2016-04-11
Core/Game: Rewrote the ScriptMgr to support script reloading.
Naios
2016-04-08
Properly rename the stand state method...
Shauren
2016-04-08
Core/Misc: Renamed getStandState to minimize differences between branches
Shauren
[next]