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path: root/src/server/game/Entities/GameObject
AgeCommit message (Expand)Author
2013-06-18Core: Fix warningsVincent-Michael
2013-06-15Core/ObjectsShauren
2013-06-11Core: Some function renaming.Malcrom
2013-05-30Core/Misc: Another batch of fixes for issues found by static analysisSpp
2013-05-13Core/Logging: Performance-related tweaks to logging systemSpp
2013-05-11Core/GameObjects: SMSG_DESTRUCTIBLE_BUILDING_DAMAGE needs to be sent for dest...Shauren
2013-04-04Core/Gossips: Fix usage of PrepareGossipMenu with GOsGacko
2013-03-25Core/Misc: Minor optimizations (+ code changes to reduce differences with 4.3...Spp
2013-03-09Core/GameObjects: Implement support for HandleGameObjectUse from vehicle or m...Trista
2013-03-08First step of comment style refactoring to doxygen-style.Nefarion
2013-03-02Core/GameObjectsShauren
2013-02-14Core/Loot: Minor change to previous commit, thanks Vincent_Michael for remind...Shauren
2013-02-13Core/Loot: Only 3 items of the same entry can drop on 25 man raid difficultie...Shauren
2013-01-14Core/Misc: Apply codestyle to multiple filesSpp
2013-01-03Core/Scripts: Drop `gameobject_scripts` table - empty, deprecated and no long...Nay
2013-01-02Core/Misc: Replaced some macro definitions with inline functionsSpp
2013-01-01Update copyright note for 2013.Vincent_Michael
2012-12-31Core: Fixed some level 4 warnings (msvc)Shauren
2012-11-27Core/Misc: Set mode 0644 for filesSpp
2012-11-27Core: Change phrasing on the logmessage given when a gameobject loses its ref...click
2012-11-26Core/Spells: Corrected radius calculationShauren
2012-11-03fishing: set respawntime to now when cant loot, for correct despawn of bobberille
2012-10-24Core/Misc: reduced amount of string memory allocations (Step II)Spp
2012-10-24Core/Misc: reduced amount of string memory allocations (Step I)Spp
2012-10-21Core: Implement Gameobject::Use() for trapsGacko
2012-10-17Core/BG:kaelima
2012-10-12Revert "Core/Entities: Do not create the model twice for a GameObject."Subv
2012-10-07Core/Entities: Do not create the model twice for a GameObject.trickerer
2012-10-06Core/Traps: Remove hardcoded cooldown value of 1 and use startDelay instead, ...Nay
2012-10-06Merge pull request #7981 from Retriman/SpellTiNay
2012-10-05Core/Spell: Traps Hunter.Retriman
2012-10-05Merge pull request #7839 from Warpten/soulwellkandera
2012-10-02Core: "Initial support for C++11 compilers"Spp
2012-09-23Merge pull request #7842 from Elron103/pull-requests2Nay
2012-09-22Core/Spells: Fixed Soulwell getting two charges removed (or more) per click.Warpten
2012-09-22Core/GameObject: Implement method GetDisplayId, use it for GameObjectModelsElron103
2012-09-08Core/Entities: Fixed GameObject::FindNearestX for objects with the same coord...Subv
2012-09-04Core: Fix buildVincent-Michael
2012-09-04Corrections to previous merged in PRNay
2012-09-04Core/Gameobject: fix collision for gameobjectsKandera
2012-09-04Core: Fix buildVincent-Michael
2012-09-04Core/Gameobject: another attempt at fixing collision. chest gameobject initia...Kandera
2012-08-30Core: Fix many "errors"/warnings and coding style (3)Nay
2012-08-23Core/Gameobject: fix buildKandera
2012-08-23Core/Gameobject: fix collision handling.Kandera
2012-08-21Core/Battlefield: Add missing stuff for wintergraspVincent-Michael
2012-08-19Misc/Codestyle: Made some changes to function namesSubv
2012-08-12Core/Gameobject: Properly toggle collision state when a gameobject is activat...e000
2012-08-03Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Append...Spp
2012-06-11Core/AI: Added EventInform hook for GameObjectAI and implemented it in SAIShauren