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path: root/src/server/game/Entities/GameObject
AgeCommit message (Expand)Author
2021-12-13Core/GameObject: fix some cases where summoned gameobjects of a type differen...Wyrserth
2021-12-13Core/GameObject: implement restock mechanic for non-consumable gameobjects (#...Wyrserth
2021-12-13Core/GameObject: restore old behavior for non-consumable chests with restock ...Wyrserth
2021-12-13Core/GameObject: don't allow non-consumable goobers to despawn on use (#23469)Wyrserth
2021-12-09Core/Misc: don't allow players to use/activate/loot non-allowed gameobjects w...Wyrserth
2021-12-08Core/GameObjects: goober gameobjects may reset only if they have a lock id or...Ovah
2021-12-05Core/Misc: Fix static analysis issues reported by Coverityjackpoz
2021-12-03Core/Object: Range check vol. 2 (#23226)Jozef Dúc
2021-12-02Core/Object: Range check (#23179)Jozef Dúc
2021-12-02Core/GameObject: Code cleanupjackpoz
2021-12-02Core/GameObject: Remove summoned gobs properly from the map without effecting...Killyana
2021-12-02Core/GameObject: Delete summoned gobs and DestroyForNearbyPlayers gobs spawne...Killyana
2021-11-30Core/Database: Delete gameobject_addon data when deleting a GameObject from t...jackpoz
2021-11-24Core/Misc: Fix GCC 8 warningsjackpoz
2021-11-24Core/GameObject: Properly dismount players on GameObject Usesirikfoll
2021-11-24Core/GameObject: Remove summoned game objects from the map after calling Set...Killyana
2021-11-24SAI/GameObject: Despawn the linked trap with the gameobjectKillyana
2021-11-24Core/GameObject: Set loot state to Not ready when a gob is deactivated (#23072)Killyana
2021-11-20Core/GameObject: Implement GameObject::Use case for GAMEOBJECT_TYPE_NEW_FLAG ...Jeremy
2021-11-16Core/Misc: Log more information in asserts (#22783)Giacomo Pozzoni
2021-11-15Add rotation to .gob info (#22723)Rochet2
2021-11-11Core/PacketIO: Fixed SMSG_QUERY_GAME_OBJECT_RESPONSE structureShauren
2021-11-05Core/Misc: 9.1.5 enum updatesShauren
2021-10-23Core/GameObject: Add getter for current Quat rotationTreeston
2021-10-22Core/Packets: Reduce memory footprint of cached queries (#22297)jackpoz
2021-10-22[3.3.5] Core/Loot/Gameobject: Tempspawned Gameobjects after looting (#22124)PolarCookie
2021-10-14Core/GameObject: Fix an edge case where GOs might never respawn after being m...Treeston
2021-10-14Misc: Pass std::chrono types by value everywhere.Treeston
2021-10-14Core/GameObjects: Fixed DestroyGate battleground hook for vehicles (#22145)Maphaze
2021-09-26Core/PacketIO: Added missing move assignment operator to ByteBufferShauren
2021-09-08Core/Achievements: Update CriteriaType enum (#26856)Meji
2021-09-06Core/GameObject: Fix linked traps not being despawned properly and remove dep...Killyana
2021-09-06Core/Spell: fix LoS checks for GameObject spellsariel-
2021-08-28Core/Spells: rework part 5: GameObject castingariel-
2021-08-08Core/GameObject: implemented gameobject_overrides table to change faction and...ariel-
2021-08-08Core/GameObject: kill uninitialized, unused field from GameObjectTemplateAddo...ariel-
2021-08-08Core/GameObject: Force compatibility mode for stupid ridiculous junk legacy h...Treeston
2021-08-08Core/GameObject: fix stupid ridiculous junk legacy hack code with negative go...Treeston
2021-06-20Entities/GO: Add forceRespawnTimer support to DespawnOrUnsummon. Use it in SAI.Treeston
2021-06-20Entities/GO: GameObjects now support (delayed) despawning in a reasonable man...Treeston
2021-05-16Core/Creature: improve DB linked_respawn handling (#21172)kelno
2021-04-21Core/Items: Calculating item level + organized iterating over items (#26276)Matan Shukry
2021-04-16[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)Treeston
2021-04-15Core/Misc: Replace time(NULL) with GameTime::GetGameTime()jackpoz
2021-03-28Core/Objects: Move personal summon handling from TemporarySummon/GameObject t...Matan Shukry
2021-03-15Core/GameObject: refactor dismounting on useariel-
2021-03-15Core/GameObject: implement dismount on use of certain GOsariel-
2021-03-14Core/GameObjects: Add GameObjectPlaySpellVisual (#26044)Jeremy
2021-01-25Core/GameObjects: Allow setting GameObject anim kits in database (#25941)Osleyder Gonzalez Acosta
2021-01-23Core/Spells: Implemented summoning a personal gameobject effect (#25917)Matan Shukry