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https://github.com/TrinityCore/TrinityCore.git @ 2025-12-24T20:01:01Z
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Author
2021-12-13
Core/GameObject: fix some cases where summoned gameobjects of a type differen...
Wyrserth
2021-12-13
Core/GameObject: implement restock mechanic for non-consumable gameobjects (#...
Wyrserth
2021-12-13
Core/GameObject: restore old behavior for non-consumable chests with restock ...
Wyrserth
2021-12-13
Core/GameObject: don't allow non-consumable goobers to despawn on use (#23469)
Wyrserth
2021-12-09
Core/Misc: don't allow players to use/activate/loot non-allowed gameobjects w...
Wyrserth
2021-12-08
Core/GameObjects: goober gameobjects may reset only if they have a lock id or...
Ovah
2021-12-05
Core/Misc: Fix static analysis issues reported by Coverity
jackpoz
2021-12-03
Core/Object: Range check vol. 2 (#23226)
Jozef Dúc
2021-12-02
Core/Object: Range check (#23179)
Jozef Dúc
2021-12-02
Core/GameObject: Code cleanup
jackpoz
2021-12-02
Core/GameObject: Remove summoned gobs properly from the map without effecting...
Killyana
2021-12-02
Core/GameObject: Delete summoned gobs and DestroyForNearbyPlayers gobs spawne...
Killyana
2021-11-30
Core/Database: Delete gameobject_addon data when deleting a GameObject from t...
jackpoz
2021-11-24
Core/Misc: Fix GCC 8 warnings
jackpoz
2021-11-24
Core/GameObject: Properly dismount players on GameObject Use
sirikfoll
2021-11-24
Core/GameObject: Remove summoned game objects from the map after calling Set...
Killyana
2021-11-24
SAI/GameObject: Despawn the linked trap with the gameobject
Killyana
2021-11-24
Core/GameObject: Set loot state to Not ready when a gob is deactivated (#23072)
Killyana
2021-11-20
Core/GameObject: Implement GameObject::Use case for GAMEOBJECT_TYPE_NEW_FLAG ...
Jeremy
2021-11-16
Core/Misc: Log more information in asserts (#22783)
Giacomo Pozzoni
2021-11-15
Add rotation to .gob info (#22723)
Rochet2
2021-11-11
Core/PacketIO: Fixed SMSG_QUERY_GAME_OBJECT_RESPONSE structure
Shauren
2021-11-05
Core/Misc: 9.1.5 enum updates
Shauren
2021-10-23
Core/GameObject: Add getter for current Quat rotation
Treeston
2021-10-22
Core/Packets: Reduce memory footprint of cached queries (#22297)
jackpoz
2021-10-22
[3.3.5] Core/Loot/Gameobject: Tempspawned Gameobjects after looting (#22124)
PolarCookie
2021-10-14
Core/GameObject: Fix an edge case where GOs might never respawn after being m...
Treeston
2021-10-14
Misc: Pass std::chrono types by value everywhere.
Treeston
2021-10-14
Core/GameObjects: Fixed DestroyGate battleground hook for vehicles (#22145)
Maphaze
2021-09-26
Core/PacketIO: Added missing move assignment operator to ByteBuffer
Shauren
2021-09-08
Core/Achievements: Update CriteriaType enum (#26856)
Meji
2021-09-06
Core/GameObject: Fix linked traps not being despawned properly and remove dep...
Killyana
2021-09-06
Core/Spell: fix LoS checks for GameObject spells
ariel-
2021-08-28
Core/Spells: rework part 5: GameObject casting
ariel-
2021-08-08
Core/GameObject: implemented gameobject_overrides table to change faction and...
ariel-
2021-08-08
Core/GameObject: kill uninitialized, unused field from GameObjectTemplateAddo...
ariel-
2021-08-08
Core/GameObject: Force compatibility mode for stupid ridiculous junk legacy h...
Treeston
2021-08-08
Core/GameObject: fix stupid ridiculous junk legacy hack code with negative go...
Treeston
2021-06-20
Entities/GO: Add forceRespawnTimer support to DespawnOrUnsummon. Use it in SAI.
Treeston
2021-06-20
Entities/GO: GameObjects now support (delayed) despawning in a reasonable man...
Treeston
2021-05-16
Core/Creature: improve DB linked_respawn handling (#21172)
kelno
2021-04-21
Core/Items: Calculating item level + organized iterating over items (#26276)
Matan Shukry
2021-04-16
[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)
Treeston
2021-04-15
Core/Misc: Replace time(NULL) with GameTime::GetGameTime()
jackpoz
2021-03-28
Core/Objects: Move personal summon handling from TemporarySummon/GameObject t...
Matan Shukry
2021-03-15
Core/GameObject: refactor dismounting on use
ariel-
2021-03-15
Core/GameObject: implement dismount on use of certain GOs
ariel-
2021-03-14
Core/GameObjects: Add GameObjectPlaySpellVisual (#26044)
Jeremy
2021-01-25
Core/GameObjects: Allow setting GameObject anim kits in database (#25941)
Osleyder Gonzalez Acosta
2021-01-23
Core/Spells: Implemented summoning a personal gameobject effect (#25917)
Matan Shukry
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