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path: root/src/server/game/Entities/Player
AgeCommit message (Expand)Author
2022-05-10Core/DataStores: Removed hardcoded cap for taxi nodes maskShauren
2022-05-06Core/Spells: Implemented SPELL_ATTR6_DO_NOT_RESET_COOLDOWN_IN_ARENAShauren
2022-05-06Core/Spells: Implemented SPELL_ATTR6_ALLOW_EQUIP_WHILE_CASTINGtisk
2022-05-06Core/Items: Use correct error message when swapping weapons in combat too qui...Shauren
2022-05-06Core/Misc: Remove implicit conversions from RaceMask class, fixes racemask ch...Shauren
2022-05-02Core/Spells: Implemented SPELL_ATTR5_NOT_AVAILABLE_WHILE_CHARMEDShauren
2022-05-02Core/Spells: Rename SpellAttr5 to use official attribute namesShauren
2022-04-28Core/Spells: Rename SpellAttr2 to use official attribute namesShauren
2022-04-25Core/Spells: Rename SpellAttr1 to use official attribute namesShauren
2022-04-24Core/Spells: Rename SpellAttr0 to use official attribute namesShauren
2022-04-24Core/Corpses: Fixed crash in corpse creationShauren
2022-04-22Core/Items: Implemented item effect trigger type 7 (On Looted)Shauren
2022-04-16Core/Units: Include SPELL_AURA_MOD_FACTION auras when restoring faction (eith...Shauren
2022-04-16Core/Players: Add player race argument to Player::LearnSkillRewardedSpellsShauren
2022-04-16Core/Auras: Remove aura 490 implementation (purpose unknown, needs more spell...Shauren
2022-04-16Core/Battlegrounds: Replaced overriding m_team with more fine grained approachShauren
2022-04-16Core/Battlegrounds: Set PLAYER_FLAGS_EX_MERCENARY_MODE for mercenary playersShauren
2022-04-16Core/Battlegrounds: Store mercenary status separately from the aura obtained ...Shauren
2022-04-16Core/Battlegrounds: Implement mercenary systemTraesh
2022-03-27Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlagShauren
2022-03-26Core/Misc: Rename SetXXXFlags updatefield functions to ReplaceAllXXXFlagsShauren
2022-03-22Core/Vehicles: Add additional logging to track issue #24876Shauren
2022-03-19Core/Combat Improve extra attacks handling (#26859)trickerer
2022-03-19Core/Misc: Improvement item durability repair logic. (#26911)Mikhail Redko
2022-03-15Core/Misc: Rename UNIT_FLAG_TAXI_FLIGHT to UNIT_FLAG_ON_TAXIoffl
2022-03-15Core/Misc: Rename UNIT_FLAG_NOT_SELECTABLE to UNIT_FLAG_UNINTERACTIBLE (#26913)offl
2022-03-13Core/Combat Fix first autoattack being skipped after charging (#26860)trickerer
2022-03-11Core/Quests: Improve ItemRemovedQuestCheck logic (#26758)Gildor
2022-03-11[Exploit/Dupe] Container item (#26689)robinsch
2022-03-11Core/Misc: Fix issues reported by static analysisjackpoz
2022-03-10Core/Player: Log more information when Player::StopCastingCharm() failsjackpoz
2022-03-09Core/Console: Improve ReadWinConsole logic and cosmetic changes (#26402)Mikhail Redko
2022-03-08Core/Entities: Move GridObject to its own header (#26358)Jan Van Buggenhout
2022-03-07Core/Misc: Define / rename attributes and flags (#26315)offl
2022-03-07Core/Player: Fix output of .additem command with negative count value (#26290)Mikhail Redko
2022-03-06Core/Misc: Fix static analysis issues (#25924)Giacomo Pozzoni
2022-03-05Core/Unit: Fix movement hiccups in water (#24020)Giacomo Pozzoni
2022-03-05Core: whitespace cleanup, reduce double blank line to single (#25795)Kargatum
2022-03-01Core/Player: Adjust fall damage logjackpoz
2022-03-01[3.3.5] Scripts/Commands: .learn adjustments (PR #25454)Treeston
2022-02-28Core/DBLayer: Fixed memory leaks with existing SQLQueryHolder uses and elimin...Shauren
2022-02-26Core/Quests: Do not tell the client to request questgiver details for the nex...Ovah
2022-02-26Core/Auras: Implement SPELL_AURA_FORCE_BREATH_BAR (#27790)Aqua Deus
2022-02-26Core/GameObjects: Implemented GAMEOBJECT_TYPE_CAPTURE_POINT (#27034)Jeremy
2022-02-26Core/Objects: Added helper structures to allow using customized updatefield s...Shauren
2022-02-25Core/Auras: Implemented SPELL_AURA_DISABLE_INERTIA (506)Shauren
2022-02-24Core/PacketIO: Updated packet structures to 9.2.0Shauren
2022-02-16Core/Auras: Implement SPELL_AURA_MOD_ENVIRONMENTAL_DAMAGE_TAKEN (#27781)Aqua Deus
2022-02-13Core/Misc: Minor game include cleanupShauren
2022-02-10Core/Players: Don't load spell overrides for inactive specializationsShauren