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path: root/src/server/game/Entities/Unit
AgeCommit message (Expand)Author
2022-03-07Core/Misc: Define / rename attributes and flags (#26315)offl
2022-03-06Core/Units: Renamed unknown unit flag (UNIT_FLAG_UNK_29 -> UNIT_FLAG_PREVENT_...Shauren
2022-03-06Core/Unit: Fix crash when exiting a vehiclejackpoz
2022-03-06Core/Unit: Set stand state on damage only to playersjackpoz
2022-03-05Core/Unit: Fix movement hiccups in water (#24020)Giacomo Pozzoni
2022-03-05Core: whitespace cleanup, reduce double blank line to single (#25795)Kargatum
2022-03-05Core/Player: auto-attacked player stands up from sit or sleep state (#25684)Aurelio Arcabascio
2022-02-28Core/Spells: unify OnSpellCastInterrupt and OnSuccessfulSpellCast hooks into ...Ovah
2022-02-28Core/Movement: fix units falling through the ground when hover mode is diseng...Ovah
2022-02-26Core/Objects: Added helper structures to allow using customized updatefield s...Shauren
2022-02-25Core/Auras: Implemented SPELL_AURA_DISABLE_INERTIA (506)Shauren
2022-02-24Core/PacketIO: Updated packet structures to 9.2.0Shauren
2022-02-17Core/Auras: Implement SPELL_AURA_IGNORE_DUAL_WIELD_HIT_PENALTY (#27786)Aqua Deus
2022-02-16Core/Auras: Fix SPELL_AURA_MOD_DAMAGE_DONE_FOR_MECHANIC for effects mechanics...Aqua Deus
2022-02-15Core/Spells: Implement spell attribute SPELL_ATTR3_NO_DURABILITY_LOSS (#27750)Aqua Deus
2022-02-13Core/Misc: Minor game include cleanupShauren
2022-02-10Core/Auras: Proc flag updatesShauren
2022-02-10Core/Spells: Implemented using db2 PositionFacing for SPELL_EFFECT_LEAP_BACKShauren
2022-02-10Core/Auras: Implemented ProcFlags2Shauren
2022-02-10Core/Spells: Add type safety to proc related functions - using enum arguments...Shauren
2022-02-09Core/Spells: Load entire proc flags array from db2Shauren
2022-02-07Core/Spells: Implement SPELL_ATTR7_NO_ATTACK_DODGE, SPELL_ATTR7_NO_ATTACK_PAR...Aqua Deus
2022-02-05Core/Movement: Corrected Animation Tier handling (PR #24875)NoName
2022-02-05Core/Unit: Fix units on vehicles not dismounting on death (#25404)Giacomo Pozzoni
2022-02-05Core/Players: Directly store PlayerSpell in m_spells, not as pointerShauren
2022-02-05Scripts/Commands: Convert argument parsing of .npc commandsTreeston
2022-02-04Core/Unit: send npcs home after fear runs out (#25347)Jinnaix
2022-02-04Core/Common: Tokenizer -> Trinity::Tokenize (PR: #25327)Treeston
2022-02-04Common/Utilities: Move EnumUtils' implementation struct from Trinity::Impl to...Treeston
2022-02-04Core/Unit: Fixed race condition when loot recipient is in different map (#25312)robinsch
2022-02-03Core/ChatCommands: Check whether a passed numeric enum value is valid (#25285)Peter Keresztes Schmidt
2022-02-02Core/Pets: Updated pet summoning for latest client version (5 Call Pet spells...Shauren
2022-01-31Core/Pets: Fixed crash happening when summoning a different pet than one that...Shauren
2022-01-31Core/Pets: Pet management refactoring (#25191)Shauren
2022-01-27Scripts/Spells: Move shaman Lava Burst crit chance calculation to scripts and...Robingad
2022-01-26Core/Unit: Make HandleEmoteCommand typesafe (#25249)Peter Keresztes Schmidt
2022-01-26Core/Units: add new functionality for units to block or enable combat interac...Ovah
2022-01-26Core/Misc: Code cleanupjackpoz
2022-01-26Core/Unit: Creatures' minions now engage in combat if their controller is att...Jinnaix
2022-01-26Core/Misc: Fix static analysis issues (#25194)Giacomo Pozzoni
2022-01-24Core/Common: Merge TimeTrackerSmall with TimeTrackerCarbenium
2022-01-23Build: Enable -Wimplicit-fallthrough on clang (#25056)Peter Keresztes Schmidt
2022-01-23Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fa...Peter Keresztes Schmidt
2022-01-23Core/Time: Rename GetGameTime{System, Steady}Point methodsTreeston
2022-01-23Core/Misc: Replace boost::optional with std::optional part 2Shauren
2022-01-23Core/Misc: Replace boost::optional with std::optional (#25047)Peter Keresztes Schmidt
2022-01-22Core/Units: Fixed typo in unit flag nameShauren
2022-01-22Core/Units: Named unit flags linked to CreatureDifficulty flagsShauren
2022-01-22Core/Units: Named UNIT_FLAG2_UNTARGETABLE_BY_CLIENT and renamed CREATURE_DIFF...Teleqraph
2022-01-19Core/Common: Replace ASSERT(false, "...") with ABORT_MSG("...")jackpoz