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Author
2022-03-07
Core/Misc: Define / rename attributes and flags (#26315)
offl
2022-03-06
Core/Units: Renamed unknown unit flag (UNIT_FLAG_UNK_29 -> UNIT_FLAG_PREVENT_...
Shauren
2022-03-06
Core/Unit: Fix crash when exiting a vehicle
jackpoz
2022-03-06
Core/Unit: Set stand state on damage only to players
jackpoz
2022-03-05
Core/Unit: Fix movement hiccups in water (#24020)
Giacomo Pozzoni
2022-03-05
Core: whitespace cleanup, reduce double blank line to single (#25795)
Kargatum
2022-03-05
Core/Player: auto-attacked player stands up from sit or sleep state (#25684)
Aurelio Arcabascio
2022-02-28
Core/Spells: unify OnSpellCastInterrupt and OnSuccessfulSpellCast hooks into ...
Ovah
2022-02-28
Core/Movement: fix units falling through the ground when hover mode is diseng...
Ovah
2022-02-26
Core/Objects: Added helper structures to allow using customized updatefield s...
Shauren
2022-02-25
Core/Auras: Implemented SPELL_AURA_DISABLE_INERTIA (506)
Shauren
2022-02-24
Core/PacketIO: Updated packet structures to 9.2.0
Shauren
2022-02-17
Core/Auras: Implement SPELL_AURA_IGNORE_DUAL_WIELD_HIT_PENALTY (#27786)
Aqua Deus
2022-02-16
Core/Auras: Fix SPELL_AURA_MOD_DAMAGE_DONE_FOR_MECHANIC for effects mechanics...
Aqua Deus
2022-02-15
Core/Spells: Implement spell attribute SPELL_ATTR3_NO_DURABILITY_LOSS (#27750)
Aqua Deus
2022-02-13
Core/Misc: Minor game include cleanup
Shauren
2022-02-10
Core/Auras: Proc flag updates
Shauren
2022-02-10
Core/Spells: Implemented using db2 PositionFacing for SPELL_EFFECT_LEAP_BACK
Shauren
2022-02-10
Core/Auras: Implemented ProcFlags2
Shauren
2022-02-10
Core/Spells: Add type safety to proc related functions - using enum arguments...
Shauren
2022-02-09
Core/Spells: Load entire proc flags array from db2
Shauren
2022-02-07
Core/Spells: Implement SPELL_ATTR7_NO_ATTACK_DODGE, SPELL_ATTR7_NO_ATTACK_PAR...
Aqua Deus
2022-02-05
Core/Movement: Corrected Animation Tier handling (PR #24875)
NoName
2022-02-05
Core/Unit: Fix units on vehicles not dismounting on death (#25404)
Giacomo Pozzoni
2022-02-05
Core/Players: Directly store PlayerSpell in m_spells, not as pointer
Shauren
2022-02-05
Scripts/Commands: Convert argument parsing of .npc commands
Treeston
2022-02-04
Core/Unit: send npcs home after fear runs out (#25347)
Jinnaix
2022-02-04
Core/Common: Tokenizer -> Trinity::Tokenize (PR: #25327)
Treeston
2022-02-04
Common/Utilities: Move EnumUtils' implementation struct from Trinity::Impl to...
Treeston
2022-02-04
Core/Unit: Fixed race condition when loot recipient is in different map (#25312)
robinsch
2022-02-03
Core/ChatCommands: Check whether a passed numeric enum value is valid (#25285)
Peter Keresztes Schmidt
2022-02-02
Core/Pets: Updated pet summoning for latest client version (5 Call Pet spells...
Shauren
2022-01-31
Core/Pets: Fixed crash happening when summoning a different pet than one that...
Shauren
2022-01-31
Core/Pets: Pet management refactoring (#25191)
Shauren
2022-01-27
Scripts/Spells: Move shaman Lava Burst crit chance calculation to scripts and...
Robingad
2022-01-26
Core/Unit: Make HandleEmoteCommand typesafe (#25249)
Peter Keresztes Schmidt
2022-01-26
Core/Units: add new functionality for units to block or enable combat interac...
Ovah
2022-01-26
Core/Misc: Code cleanup
jackpoz
2022-01-26
Core/Unit: Creatures' minions now engage in combat if their controller is att...
Jinnaix
2022-01-26
Core/Misc: Fix static analysis issues (#25194)
Giacomo Pozzoni
2022-01-24
Core/Common: Merge TimeTrackerSmall with TimeTracker
Carbenium
2022-01-23
Build: Enable -Wimplicit-fallthrough on clang (#25056)
Peter Keresztes Schmidt
2022-01-23
Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fa...
Peter Keresztes Schmidt
2022-01-23
Core/Time: Rename GetGameTime{System, Steady}Point methods
Treeston
2022-01-23
Core/Misc: Replace boost::optional with std::optional part 2
Shauren
2022-01-23
Core/Misc: Replace boost::optional with std::optional (#25047)
Peter Keresztes Schmidt
2022-01-22
Core/Units: Fixed typo in unit flag name
Shauren
2022-01-22
Core/Units: Named unit flags linked to CreatureDifficulty flags
Shauren
2022-01-22
Core/Units: Named UNIT_FLAG2_UNTARGETABLE_BY_CLIENT and renamed CREATURE_DIFF...
Teleqraph
2022-01-19
Core/Common: Replace ASSERT(false, "...") with ABORT_MSG("...")
jackpoz
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