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path: root/src/server/game/Handlers/CharacterHandler.cpp
AgeCommit message (Expand)Author
2022-03-29Core/Units: Reduce differences between branches part 1 - unit updatefield acc...Shauren
2021-08-19Don't count character pending deletion towards character per account limit (#...Kelno
2021-06-06Core/Players: Add PlayerExtraFlags for tracking race change, and raf level gr...Shauren
2021-01-31Core/Player: remaining XP logging overflow correction (#25934)Matan Shukry
2021-01-17Core/logs: added xp info on login & logout (#25867)Matan Shukry
2020-10-24Core/DBLayer: Fixed memory leaks with existing SQLQueryHolder uses and elimin...Shauren
2020-09-13Core/Characters: Replace 2 database statements with 1jackpoz
2020-08-28Core/Common: Tokenizer -> Trinity::Tokenize (PR: #25327)Treeston
2020-08-16Core/Pets: Pet management refactoring (#25191)Shauren
2020-07-31Core/DBLayer: Add nicer api for SQLQueryHoldersShauren
2020-07-30Core/Mail: Load mails at login instead of on demand when queried by packets (...Shauren
2020-07-12Core/DataStores: Update DBC field names to generated ones (#24999)Peter Keresztes Schmidt
2020-05-30Cherry pick some db commits (#24713)Giacomo Pozzoni
2020-05-24Core/Misc: Sync some funcion names with master (#24683)NoName
2020-05-15Further improve ChrRace DBC handling (#24508)HelloKitty
2020-04-11Core/PacketIO: updated SMSG_FEATURE_SYSTEM_STATUS (#24403)ForesterDev
2020-04-08Core/Log: Log all character kicks to "network.kick" categoryjackpoz
2020-04-06Core/PacketIO: Updated SMSG_LOGIN_VERIFY_WORLD (#24395)ForesterDev
2020-04-05Core/Logs: Log full guid instead of just low guid, part 2Giacomo Pozzoni
2020-04-05Core/Logs: Log full guid instead of just low guidGiacomo Pozzoni
2020-04-04Core/Packets: update & enabled CMSG_SHOWING_CLOAK, CMSG_SHOWING_HELM (#24394)ForesterDev
2020-03-31Core/DBLayer: Prevent mixing databases with query holdersShauren
2020-03-31Core/DBLayer: Prevent committing transactions started on a different databaseShauren
2020-03-31Core/DBLayer: Prevent using prepared statements on wrong databaseShauren
2020-02-08Core/PacketIO: update cinematic packets to new system. Implement CMSG_OPENING...ForesterDev
2020-02-08Use boost::optional and boost::none instead of smelly pointer (#24134)Ujp8LfXBJ6wCPR
2020-01-02New yearAokromes
2019-07-05Core/Unit: Implement more helper methods (#23555)ForesterDev
2019-07-02Core/Player: add helper methods GetNativeGender/SetNativeGender/SetGender (#2...ForesterDev
2019-07-01Core/Unit: rename several getters to follow codestyleccrs
2019-06-15 Core/Group: implement automatic party/raid leader change when the leader has...Wyrserth
2019-01-01Happy New Year, folks. It's 2019!Treeston
2018-09-12Core/Unit: Erm, so it turns out that releasing your spirit actually never set...Treeston
2018-04-29Core/Handlers: Fixed Equipament Manager (for real this time)Keader
2018-04-25Core/Handlers: Fixed a Equipament Manager typoKeader
2018-04-24Core/Handlers: Fixed equipament manager with empty slots. Yes kids, dont use ...Keader
2018-04-11Core/Players: Greatly simplifiy fdb2b90685ebc3852740c424170101a196c29ebbShauren
2018-04-10Core/Players: Prevent creating characters with duplicate name by reserving na...Shauren
2018-01-18Core/Globals: revert back to unordered_map for templatesariel-
2018-01-17Core/Globals: throw some RAII into ObjectMgr, and load templates into vectorsariel-
2018-01-01Update copyright note for 2018tkrokli
2017-12-30[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)Treeston
2017-12-24Core/Misc: Replace time(NULL) with GameTime::GetGameTime()jackpoz
2017-11-11Core/Misc: Fix static analysis issuesjackpoz
2017-09-14Core/Handlers: Fixed changing equipment while charmed with equipament managerKeader
2017-06-19Core: ported headers cleanup from master branchariel-
2017-06-15Fixes to all-reputation and all-skill custom option handling:treeston
2017-04-09Core/Misc: fix static analysis issuesariel-
2017-03-21Core/Misc: cache server MOTD and properly format it for RA and when issuing ....ariel-
2017-03-17Core/Players: Rename "heroic character" to "death knight"Chazy Chaz