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path: root/src/server/game/Handlers/NPCHandler.cpp
AgeCommit message (Expand)Author
2022-03-06Core/Creature: Add new db field InteractionPauseTimer (#25880)Giacomo Pozzoni
2022-02-13Core/Misc: Minor game include cleanupShauren
2022-02-05Add "On" to some gossip methods in AI (#25415)Maks Szokalski
2022-02-02Warning fixesShauren
2022-02-02Core/Pets: Updated pet summoning for latest client version (5 Call Pet spells...Shauren
2022-01-31Core/Pets: Removed storing stable slot count in dbShauren
2022-01-31Core/PacketIO: Removed handlers for two pet opcodes that no longer existShauren
2022-01-31Core/Pets: Fixed saving pets put in stable while not being summonedShauren
2022-01-31Core/Pet: Fix assert triggered by e203ecda88a327c4e93588f39cc4ffdcf99b30f7jackpoz
2022-01-31Core/Pet: Attempt to fix assertions triggered when summoning pets (#26501)Giacomo Pozzoni
2022-01-31Core/Pets: Pet management refactoring (#25191)Shauren
2022-01-23Misc: Remove some unneeded/duplicated includes (#25051)Peter Keresztes Schmidt
2022-01-23Core/DataStores: Port refactors from Update DBC field names to generated ones...Peter Keresztes Schmidt
2021-12-13Core/Unit: rename several getters to follow codestyleccrs
2021-03-21Core/Auras: Defined and implemented many new interrupt flagsShauren
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-08-23Core/Movement: 7fff83d6752 followupccrs
2020-08-23Core/Movement: waypoint movement (#20121)ccrs
2020-08-14Core/Misc: Replace NULL with nullptrShauren
2020-07-02Core/PacketIO: Convert all leftover packets to use packet classesShauren
2020-05-03Core/Scripts: unified scripted gossip/quest apiariel-
2020-04-29Core/Misc: camelize GetFaction/SetFaction properlyariel-
2020-04-14Core/DBLayer: Implement async transaction completion callbacksShauren
2020-01-02New YearAokromes
2019-10-27Core/DataStores: Updated db2 structures to 8.2.5Shauren
2019-07-27Core/DBLayer: Prevent using prepared statements on wrong databaseShauren
2019-07-21Core/Creatures: Various fixes for creatures, regarding combat conditions, des...xinef1
2019-07-21Few small optimizations here and there (#18684)xinef1
2019-06-08Core/PacketIO: Rewrite updatefield handlingShauren
2019-01-01Update copyright note for 2019vincent-michael
2018-03-14Core/Misc: Graveyards can now use conditions, SourceType = 27, SourceEntry = ...Shauren
2018-01-01Update copyright note for 2018vincent-michael
2017-11-25Misc: More cleanupAokromes
2017-08-20Core/Creatures: Fixed trainers that don't use gossip but open trainer list di...Shauren
2017-08-13Core/Creatures: Implement a general way to store selection data for gossip an...Rochet2
2017-07-27Core/Creatures: Deleted obsolete pet trainer script and fixed buildShauren
2017-07-26Core/Creatures: Rewrite trainer handling to properly support multiple trainer...Shauren
2017-06-04Core/Game: Include cleanup part 5Shauren
2017-05-21Core/Game: Include cleanup, part 4 - packets and largest headers (after prepr...Shauren
2017-05-18Core/Game: Include cleanupShauren
2017-04-23Core/Spells: Add duration argument to Unit::SendPlaySpellVisualKit (#19487)Ulduar2
2017-04-16Update NPCHandler.cppAokromes
2017-04-16Core/Trainers: Fix Multiprofession TrainersAokromes
2017-03-18Core/Scripts: Add support for spawn specific C++ scriptsKrudor
2017-02-11Core/Handlers: actually check allowed trainer classes and races to avoid spoo...ariel-
2017-01-13Core/DBLayer: Convert async queries to new query callbacks and remove old cal...Shauren
2017-01-01Update copyright note for 2017vincent-michael
2016-08-27Core/Logging: removed useless log messagejoschiwald
2016-07-10Core/PacketIO: Refactored building SMSG_UPDATE_OBJECT to append directly to f...Shauren
2016-04-16Core: Removed WhitespacesVincent-Michael