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Instances
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InstanceScript.cpp
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Author
2021-09-08
Core/Achievements: Update CriteriaType enum (#26856)
Meji
2021-08-08
Core/Spawning: Actually check spawn group state before processing a respawn. ...
Treeston
2021-06-21
Core/Scripts: Add bossId in state error log. (#21421)
Gooyeth
2021-06-16
Core/Globals: revert back to unordered_map for templates
ariel-
2021-06-16
Core/Globals: throw some RAII into ObjectMgr, and load templates into vectors
ariel-
2021-06-13
Core/Auras: removed caster dependency from core
ariel-
2021-06-01
Core/Criteria: Add all values of CriteriaStartEvent
Shauren
2020-09-19
Core/PacketIO: Renamed a bunch of opcodes based on more research (only those ...
Shauren
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
2020-08-23
Core/Misc: random refactors
Treeston
2020-08-23
Core/Spawn: Move spawn group state management from sObjectMgr to the Map obje...
Treeston
2020-08-22
Scripts/InstanceScript: Implement database framework for managing spawn group...
Treeston
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-06-27
Core/DataStores: Simplified string memory allocation in db2 files, dropped un...
Shauren
2020-04-24
Core/AI: AreaBoundary refactor
ariel-
2020-01-02
New Year
Aokromes
2019-07-27
Core/DBLayer: Prevent using prepared statements on wrong database
Shauren
2019-07-21
Core/Misc: Various crash fixes (#19059)
xinef1
2019-01-01
Update copyright note for 2019
vincent-michael
2018-10-13
Core/Spells: Implement PROC_FLAG_ENCOUNTER_START
Shocker
2018-06-16
Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map*
Shauren
2018-03-25
Core/Entities: Phasing rewrite
Shauren
2018-03-21
Core/Instances: Fix combat resurrection charge gain (#21647)
Roc13x
2018-01-01
Update copyright note for 2018
vincent-michael
2017-08-21
Core/Instances: Prevent possible minion crash
roc13x
2017-06-04
Core/Game: Include cleanup part 5
Shauren
2017-05-28
Core/Scripts: Include cleanup
Shauren
2017-05-18
Core/Game: Include cleanup
Shauren
2017-03-25
Update boss state load logic
Krudor
2017-01-01
Update copyright note for 2017
vincent-michael
2016-11-06
Core/Instances: Implemented base scenario system and objectives in dungeons
Krudor
2016-07-17
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-07-16
Core/Instances: Add functionality for modifying instance entrance locations
Krudor
2016-07-10
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-07-07
Core/Instances: implemented handling for SMSG_BOSS_KILL_CREDIT (#17525)
Ovah
2016-05-20
Core/DataStores: Updated dbc/db2 to 7.0.1.20994
Shauren
2016-05-07
Core/Achievements: AchievementMgr refactoring
Shauren
2016-04-24
Core/Instances: Updated and enabled encounter packets and implemented combat ...
Ovalord
2016-04-11
Core/Game: Rewrote the ScriptMgr to support script reloading.
Naios
2016-03-22
Scripts: Add override to CheckInRoom() definitions
DDuarte
2016-03-22
Core/Instances: Fix build in older VS versions
DDuarte
2016-03-22
Merge branch '3.3.5-boundaryagain' into 3.3.5-base (PR #16270)
treeston
2016-03-22
Fix stuff™.
treeston
2016-03-22
Merge branch '3.3.5-bossboundary' into 3.3.5-base (PR #16089)
treeston
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-11-06
Scripts/Commands: enhanced .instance get/setbossstate commands
ShinDarth
2015-11-01
Scripts/VioletHold: rewrote the whole instance
joschiwald
2015-06-26
Scripts/ToC: Fix doors opening/closing during Dreadscale fight
jackpoz
2015-03-29
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into 6.x
Rat
2015-03-27
Core/PacketIO: Updated values of all known server opcodes
Shauren
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