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Map.cpp
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Author
2022-02-04
Core/Misc: Fix issues reported by static analysis (#25351)
Giacomo Pozzoni
2022-02-04
Scripts/InstanceScript: Fix an issue where LoadAllGrids would load creatures ...
kvipka
2022-01-29
Core/Objects: Properly choose between "Destroyed" or "OutOfRange" during visi...
Shauren
2022-01-29
Core/Objects: Add overridable function UpdateObjectVisibilityOnDestroy
Shauren
2022-01-24
Core/Misc: Fix static analysis issues (#25178)
Giacomo Pozzoni
2022-01-23
Build: Enable -Wimplicit-fallthrough on clang (#25056)
Peter Keresztes Schmidt
2022-01-19
Core/Common: Replace ASSERT(false, "...") with ABORT_MSG("...")
jackpoz
2022-01-06
Log number of Creatures and GameObject per map (#24809)
Giacomo Pozzoni
2022-01-04
Core/Maps: Change .map file version from FourCC to uint32 (#26326)
Giacomo Pozzoni
2022-01-02
Core/Maps: fix respawn times for manual respawns (#24571)
NoName
2022-01-01
Core/Pooling: Remove respawn times from the database when despawning a pool (...
Giacomo Pozzoni
2022-01-01
Core/Logs: Log full guid instead of just low guid, part 2
Giacomo Pozzoni
2021-12-31
Core/Logs: Log full guid instead of just low guid
Giacomo Pozzoni
2021-12-28
Core/Phasing: Implemented db spawns in personal phases (#26345)
Matan Shukry
2021-12-24
Core/Misc: C++17 cleanups, commit 2, the advstd commit
Treeston
2021-12-22
Core/Maps: Citizens of Dalaran! Raise your eyes to the skies and observe! Any...
Shauren
2021-12-22
Core/DynamicInfo: rename some parameters according packet definitions (#24192)
ForesterDev
2021-12-21
Core/Misc: Some refactoring, #23603 prep: (#23676)
Treeston
2021-12-20
Core/DynamicObjects: Restore the ability of DynamicObjects to be world object...
xvwyh
2021-12-19
Core/Map: Load the grid of TempSummons owned by Players
jackpoz
2021-12-18
Core/Map: Move a log from ERROR to WARN
jackpoz
2021-12-18
Core/Map: Kill zoneId from RespawnInfo, all it did was significantly slow dow...
Shauren
2021-12-17
Scripts/FollowerAI: Some cleanup:
Treeston
2021-12-17
Core/Misc: Remove Trinity::Containers::Size (duplicate of advstd::size)
Treeston
2021-12-16
Core/Misc: Various dynspawn cleanup and refactors split off from pooling rewr...
Treeston
2021-12-16
Core/Spawns: Exterminate CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY with extreme pr...
Treeston
2021-12-16
Core/DB: Unify `creature_respawn` and `gameobject_respawn` into a single `res...
Treeston
2021-12-15
Core/Weather: 6eecb68 followup
ccrs
2021-12-14
Entities/Unit: Nuke Map::ForceRespawn from orbit, with the following implicat...
Treeston
2021-12-14
Entities/Creature: Some asserts are now LOG_ERRORs that block spawning. Fix a...
Treeston
2021-12-13
Core/Instance: add new hook & method
ccrs
2021-11-26
Core/Movement: Fix some undermap issues with random movement/fear/blink (#22937)
Jeremy
2021-11-23
Core/mmaps: add category to 2 logs
Aokromes
2021-11-16
Core/Misc: Log more information in asserts (#22783)
Giacomo Pozzoni
2021-10-23
Core/Maps: Fix a crash when spawning a spawn group
Treeston
2021-10-17
visibility range check, fac4700 follow-up
Treeston
2021-10-17
Core/Maps: Continue updating creatures that own auras applied to players. Clo...
Treeston
2021-10-16
Core/Characters: Made homebind location a WorldLocation (this implicitly adds...
ModoX
2021-10-11
Core/Scenes: Implemented spell created SceneObjects
Shauren
2021-10-02
Core/Transports: Store information about continent transports
Shauren
2021-09-28
Core/Movement: MotionMaster reimplementation (#21888)
ccrs
2021-09-25
Core/Maps: Adjusted logic in GetFullTerrainStatusForPosition to closer match ...
Shauren
2021-08-28
Core/Spells: rework part 4: iterate over effects first
ariel-
2021-08-24
Core/Movement: Fixed creature hover
Shauren
2021-08-22
Core/Maps: Fixed outdoors check (#21551)
Jeremy
2021-08-08
Core/VMap: Use fuzzy equality and gridmap tolerance for floor-finding. Closes...
Treeston
2021-08-08
Core/VMap: Add outdoor state to Map::GetFullTerrainStatusForPosition. Add Wor...
Treeston
2021-08-08
Core/Spawning: Actually check spawn group state before processing a respawn. ...
Treeston
2021-06-16
DB/SpawnGroup: Instance spawn group data for Tempest Keep: The Eye and Hellfi...
Treeston
2021-06-04
Core/Conditions: Implemented missing PlayerCondition columns - time and weather
Shauren
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