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path: root/src/server/game/Movement/MotionMaster.cpp
AgeCommit message (Expand)Author
2013-05-13Core/Logging: Performance-related tweaks to logging systemSpp
2013-05-13Core: Declare some functions const and remove use of "using" directive in a c...Spp
2013-02-13Core/Spells: Fixed charge effects with non-explicit targetsShauren
2013-01-22Core: Yet another warning fixNay
2013-01-14Merge remote-tracking branch 'origin/master' into mmapsNay
2013-01-14Core/Misc: Apply codestyle to multiple filesSpp
2013-01-01Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmapsVincent_Michael
2013-01-01Update copyright note for 2013.Vincent_Michael
2012-12-21Merge git://github.com/TrinityCore/TrinityCore into mmapskaelima
2012-12-18Core: Fix typosVincent_Michael
2012-11-27Core/Misc: Set mode 0644 for filesSpp
2012-11-13Core/Movement: General improvements for confused/fleeing movementkaelima
2012-11-05Merge git://github.com/TrinityCore/TrinityCore into mmapskaelima
2012-10-24Core/Misc: reduced amount of string memory allocations (Step I)Spp
2012-09-30Tools&Core: Whitespace cleanupNay
2012-09-05Core/MMaps: Applied Trinity Codestyle to PathGenerator.Venugh
2012-09-03Core/MMaps: Prevent path generation when falling or exiting vehiclekaelima
2012-09-03Core/MMaps: Implement pathed charge effectkaelima
2012-08-25Core/Movement: Make MovementGenerators use pointers instead of references. cl...Subv
2012-08-25Core/Mmaps: Fixed jump effects (like Death Grip ). They should not use a pathSubv
2012-08-22Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmapsSubv
2012-08-03Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Append...Spp
2012-07-28Core/Movement:Pesthuf
2012-05-31Core/MovementShauren
2012-04-16Attempt on converting updatewaterstate for use with units (pets and vehicles)Kandera
2012-04-09Core/Movement: Correct MotionMaster and fix a crash.Venugh
2012-04-09fixed errors.Venugh
2012-04-08Core/Movement: Fix pushback issues and client freeze.Machiavelli
2012-03-29Core/Misc: Code style and remove unused define.Gyx
2012-02-17Core/Movement: Fix MoveJump handling.Chaplain
2012-02-14Codestyle: Renamed some variables to fit codestyle, corrected order in struct...Subv
2012-02-09Merge pull request #5160 from TrinityCore/dynamic_vmapsSubv
2012-02-09Core/Collision: Ported dynamic line of sight patch by Silverice from MaNGOS andSubv2112
2012-02-03Core/Misc: Rename UNIT_STAT_* enums to UNIT_STATE_*Shocker
2012-01-18Core/Movegen: Added missing part in ChaseMovementgenerator and minor logic fi...Chaplain
2012-01-18Core/MotionMaster: Fix logic in MoveLand() and MoveTakeoff()Chaplain
2012-01-15Scripts/Misc: Fix some MovementInform handler filters after recent motionmast...Machiavelli
2012-01-14Core/Movement: Implement spline movement subsystem.Machiavelli
2012-01-13Core/Movement: Prevent IdleMovementGenerator being put into MOTION_SLOT_IDLE ...Machiavelli
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-08-01Core/Movement: Crash fixSpp-
2011-07-27Core/Movement: Implemented methods to animate creatures landing and takeoff a...Shauren
2011-04-29Add spaces after commasleak
2011-01-01Update copyright note for 2011.Machiavelli
2010-12-23Core: Removed more operator workarounds for ACE_Singleton (missed previously ...Shauren
2010-12-17Core/Unit: Renamed addUnitState/hasUnitState/clearUnitState to AddUnitState/H...Shauren
2010-10-07Remove the accidental additions of CRLF-crap from the header updatesclick
2010-10-07Update copyright headers (following the same standard in all files = good)click
2010-09-15Core/Unit: Fix a crash in GetCurrentMovementGeneratorType(). Author: dr.tenmaMachiavelli
2010-08-25* Move Paladin Judgement bonuses to spell_bonus_data, thanks deltapower.incShocker