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MotionMaster.cpp
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Author
2013-05-13
Core/Logging: Performance-related tweaks to logging system
Spp
2013-05-13
Core: Declare some functions const and remove use of "using" directive in a c...
Spp
2013-02-13
Core/Spells: Fixed charge effects with non-explicit targets
Shauren
2013-01-22
Core: Yet another warning fix
Nay
2013-01-14
Merge remote-tracking branch 'origin/master' into mmaps
Nay
2013-01-14
Core/Misc: Apply codestyle to multiple files
Spp
2013-01-01
Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps
Vincent_Michael
2013-01-01
Update copyright note for 2013.
Vincent_Michael
2012-12-21
Merge git://github.com/TrinityCore/TrinityCore into mmaps
kaelima
2012-12-18
Core: Fix typos
Vincent_Michael
2012-11-27
Core/Misc: Set mode 0644 for files
Spp
2012-11-13
Core/Movement: General improvements for confused/fleeing movement
kaelima
2012-11-05
Merge git://github.com/TrinityCore/TrinityCore into mmaps
kaelima
2012-10-24
Core/Misc: reduced amount of string memory allocations (Step I)
Spp
2012-09-30
Tools&Core: Whitespace cleanup
Nay
2012-09-05
Core/MMaps: Applied Trinity Codestyle to PathGenerator.
Venugh
2012-09-03
Core/MMaps: Prevent path generation when falling or exiting vehicle
kaelima
2012-09-03
Core/MMaps: Implement pathed charge effect
kaelima
2012-08-25
Core/Movement: Make MovementGenerators use pointers instead of references. cl...
Subv
2012-08-25
Core/Mmaps: Fixed jump effects (like Death Grip ). They should not use a path
Subv
2012-08-22
Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps
Subv
2012-08-03
Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Append...
Spp
2012-07-28
Core/Movement:
Pesthuf
2012-05-31
Core/Movement
Shauren
2012-04-16
Attempt on converting updatewaterstate for use with units (pets and vehicles)
Kandera
2012-04-09
Core/Movement: Correct MotionMaster and fix a crash.
Venugh
2012-04-09
fixed errors.
Venugh
2012-04-08
Core/Movement: Fix pushback issues and client freeze.
Machiavelli
2012-03-29
Core/Misc: Code style and remove unused define.
Gyx
2012-02-17
Core/Movement: Fix MoveJump handling.
Chaplain
2012-02-14
Codestyle: Renamed some variables to fit codestyle, corrected order in struct...
Subv
2012-02-09
Merge pull request #5160 from TrinityCore/dynamic_vmaps
Subv
2012-02-09
Core/Collision: Ported dynamic line of sight patch by Silverice from MaNGOS and
Subv2112
2012-02-03
Core/Misc: Rename UNIT_STAT_* enums to UNIT_STATE_*
Shocker
2012-01-18
Core/Movegen: Added missing part in ChaseMovementgenerator and minor logic fi...
Chaplain
2012-01-18
Core/MotionMaster: Fix logic in MoveLand() and MoveTakeoff()
Chaplain
2012-01-15
Scripts/Misc: Fix some MovementInform handler filters after recent motionmast...
Machiavelli
2012-01-14
Core/Movement: Implement spline movement subsystem.
Machiavelli
2012-01-13
Core/Movement: Prevent IdleMovementGenerator being put into MOTION_SLOT_IDLE ...
Machiavelli
2012-01-01
Update headers for 2012. HAPPY NEW YEAR!!!
kiper
2011-08-01
Core/Movement: Crash fix
Spp-
2011-07-27
Core/Movement: Implemented methods to animate creatures landing and takeoff a...
Shauren
2011-04-29
Add spaces after commas
leak
2011-01-01
Update copyright note for 2011.
Machiavelli
2010-12-23
Core: Removed more operator workarounds for ACE_Singleton (missed previously ...
Shauren
2010-12-17
Core/Unit: Renamed addUnitState/hasUnitState/clearUnitState to AddUnitState/H...
Shauren
2010-10-07
Remove the accidental additions of CRLF-crap from the header updates
click
2010-10-07
Update copyright headers (following the same standard in all files = good)
click
2010-09-15
Core/Unit: Fix a crash in GetCurrentMovementGeneratorType(). Author: dr.tenma
Machiavelli
2010-08-25
* Move Paladin Judgement bonuses to spell_bonus_data, thanks deltapower.inc
Shocker
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