aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Movement/MotionMaster.h
AgeCommit message (Expand)Author
2017-06-19Core: ported headers cleanup from master branchariel-
2017-04-09Core/Movement: FormationMovementGeneratorccrs
2017-04-07[3.3.5] Core/Movement: MotionMaster & MovementGenerators cleaning (#19361)ccrs
2017-03-25Fix warningccrs
2017-03-25Core/Movement: 96f4c7c followupccrs
2017-03-25Core/MotionMaster: cleanup use of _expireListccrs
2017-03-25Core/Movement: cleanup MovementGeneratorTypeccrs
2017-02-04Revert "Core/Movement: Added support to change orientation in MovePoint funct...treeston
2017-02-04Core/Movement: Added support to change orientation in MovePoint function (#18...Keader
2017-01-20Revert "[3.3.5][master] Core/Movement: Smooth movement #13467 (#18020)" (#18888)Rushor
2017-01-02Update Copyright notice for 2017tkrokli
2016-12-01Core/Movement: minor MotionMaster refactor (#18367)Chaouki Dhib
2016-11-24[3.3.5][master] Core/Movement: Smooth movement #13467 (#18020)Riztazz
2016-10-07rerenamingccrs
2016-10-06rerenameccrs
2016-10-06Core/MotionMaster: cleanup, reordering and renamingccrs
2016-09-20Core/Unit: Standardize SetFacingTo and SetFacingToObject behavior while movin...treeston
2016-09-20Core/Movement: Add new SplineChainMovementGenerator that allows accurate repl...treeston
2016-08-31Core/Position: Allow implicit casting to G3D::Vector. Also, add a utility ove...treeston
2016-04-16Core: Removed WhitespacesVincent-Michael
2016-04-11Core/Movement: Added a wrapper method in MotionMaster for a unit to move towa...Chaouki Dhib
2016-03-24Core/Game: Converted the game library to a shared library.Naios
2016-02-10Fix jump dest orientationElimination
2016-01-01Update copyright note for 2016Rushor
2015-08-23Scripts/VioletHold: rewrote the whole instancejoschiwald
2015-06-01Merge pull request #14782 from doctaweeks/fixes-for-6.xMitchesD
2015-03-14Core: Move FillCirclePath function to MotionMasterKittnz
2015-01-01Update copyright note for 2015Vincent-Michael
2014-09-17Core/Spells: consider spell speed in SPELL_EFFECT_CHARGEjoschiwald
2014-01-12Core/Movement: Add LOS check for fleeingmovement target point.zengwf
2014-01-01Update copyright note for 2014.Vincent_Michael
2013-12-14Core/Movement: Fix invalid memory accessjackpoz
2013-05-30Core/Movement: Added generatePath argument to MovePoint overload accepting Po...Shauren
2013-02-13Core/Spells: Fixed charge effects with non-explicit targetsShauren
2013-01-01Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmapsVincent_Michael
2013-01-01Core: Fix buildVincent_Michael
2013-01-01Update copyright note for 2013.Vincent_Michael
2012-12-21Merge git://github.com/TrinityCore/TrinityCore into mmapskaelima
2012-11-27Core/Misc: Random changes here and there to minimize differences with 4.3.4 b...Spp
2012-11-27Core/Misc: Set mode 0644 for filesSpp
2012-09-11Merge remote-tracking branch 'origin/master' into mmapsNay
2012-09-10Core: Warning fixes (Also some -pedantic under game folder)Spp
2012-09-03Core/MMaps: Implement pathed charge effectkaelima
2012-08-24Core/Mmaps: Refactored some codeSubv
2012-08-22 Core/Mmaps:Subv
2012-08-22Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmapsSubv
2012-05-31Core/MovementShauren
2012-04-09Core/Movement: Correct MotionMaster and fix a crash.Venugh
2012-02-17Core/Movement: Fix MoveJump handling.Chaplain
2012-02-16Fix a lot of warningsSpp