index
:
mirror/TrinityCore.git
3.3.5
cata_classic
master
wotlk_classic
https://github.com/TrinityCore/TrinityCore.git @ 2025-09-29T13:01:01Z
root
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
server
/
game
/
Scripting
/
ScriptMgr.cpp
Age
Commit message (
Expand
)
Author
2023-07-24
Scripts/Spells: Modernize spell script internals a bit - this makes Prepare m...
Shauren
2023-07-09
Core/SAI: Implemented new source type SMART_SCRIPT_TYPE_EVENT (3) (#28816)
Meji
2023-06-28
Core/Conversation: Implemented OnConversationStart and OnConversationUpdate h...
ModoX
2023-06-24
Core/AreaTriggers: Add Spell* argument to AreaTriggerAI::OnCreate script
Shauren
2023-04-10
Core/AI: Drop script_waypoints and move data to waypoint_data (#28879)
ModoX
2023-02-05
Core/Objects: Move EventProcessor update to WorldObject::Update
Shauren
2023-01-08
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...
Shauren
2023-01-07
Core/Misc: Include cleanup, 2023 edition
Shauren
2022-07-25
Core/Maps: Split Ebon Hold and Exile's reach by faction and removed forced sa...
Shauren
2022-07-23
Core/Maps: Move terrain data handling out of Map class
Shauren
2022-07-19
Core/Battlefields: Refactor Battlefield creation to be linked to host map cre...
Shauren
2022-07-18
Core/OutdoorPvP: Refactor OutdoorPvP creation to be linked to host map creati...
Shauren
2022-06-25
Core/World: implement database support for default map and realm wide world s...
Shauren
2022-06-07
Core/Transports: Path generation rewrite v2
Shauren
2022-03-20
Core/Scripting: Get rid of ModifyVehiclePassengerExitPos (#27126)
offl
2022-02-27
Core/ChatCommands: Add `trinity_string` support for chat command help
Treeston
2022-02-27
[3.3.5] ChatCommands, the other half: chat command resolution refactor (PR #2...
Treeston
2022-02-15
Core/Scripts: Fix Hotswap not reinitializing AIs after destroying them and th...
Seyden
2022-02-12
Core/Misc: Move (or delete) constructors and destructors to .cpp files (avoid...
Shauren
2022-02-11
Core/Misc: Optimize ChatCommand includes (include only where neccessary)
Shauren
2022-02-08
Core/Scripts: Added script hook to execute actions after completing an achiev...
Meji
2022-02-05
Scripts/AreaTrigger: Rename OnlyOnceAreaTriggerScript::_OnTrigger to TryHandl...
Treeston
2022-02-05
Scripts/IcecrownCitadel: correct Rimefang's script name
Treeston
2022-01-24
Core/EventProcessor: std::chrono-ify CalculateTime
Carbenium
2022-01-09
Core/Guilds: Separate guild rank id from guild rank order
Shauren
2022-01-07
Battlefields: Move BF scripts out of game
Carbenium
2021-12-22
Core/Scripts: Show a message when aborting because two scripts have the same ...
jackpoz
2021-12-20
Core/AI: call ModifyVehiclePassengerExitPos for CreatureScripts since the hoo...
Ovah
2021-12-13
Coding standards (#23514)
Aokromes
2021-12-08
Core/Script: add script hook to allow overriding of a vehicle passenger's exi...
Wyrserth
2021-12-05
Core/AI: silence a freaking annoying VS IntelliSense warning
ccrs
2021-11-23
Core/Scripts: Change PlayerScript and CreatureScript inheritance (#23048)
Giacomo Pozzoni
2021-11-10
Scripts/Areatriggers: Fixed all areatrigger scripts triggering both on enter ...
Shauren
2021-10-22
Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a ...
Treeston
2021-10-22
Core/Scripts: Implement script name reloading
Seyden
2021-10-12
Core/Scripts: Make ObjectMgr::LoadScriptNames safe to call multiple times
Shauren
2021-10-12
Core/PacketIO: Implemented CMSG_CONVERSATION_LINE_STARTED (#27036)
ModoX
2021-10-02
Core/Transports: Store information about continent transports
Shauren
2021-08-08
Core/Spawning: Actually check spawn group state before processing a respawn. ...
Treeston
2021-02-28
Core/Scripts: Add SpellInfo argument to ScriptMgr::ModifySpellDamageTaken (#2...
Robingad
2021-02-26
Scripts/Quests: Implemented new quest scripting hook, OnQuestAcknowledgeAutoA...
Shauren
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
2020-08-29
Core/Scripts: Implemented OnlyOnceAreaTriggerScript (#20288)
Treeston
2020-08-23
Core/Scripts: FOR_SCRIPTS macro shouldn't return early (#20187)
Yehonal
2020-08-22
Dynamic Creature/Go spawning:
r00ty-tc
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-07-16
Core/OutdoorPvP: refactor using Position and Quat to pack parameters
ariel-
2020-06-23
Core/Misc: Replace Trinity::make_unique with std (#24869)
Peter Keresztes Schmidt
2020-06-14
Fix an issue where CanSpawn would never get invoked on creatures without per-...
treeston
2020-06-12
Core/Spells: Implement using different difficulty data from all spell related...
Shauren
[next]