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path: root/src/server/game/Scripting
AgeCommit message (Expand)Author
2025-06-22Core/Players: PlayerChoice improvementsShauren
2025-06-13Core/Scripts: Mark script base class constructors noexceptShauren
2025-06-11Core/Misc: Fix revision_data.h and boost/predef preprocessor macro conflictShauren
2025-06-10Core/Misc: Kill copy/move constructors for singleton classesShauren
2025-05-19Core/Scripts: Fixed WorldMapScript being unintentionally restricted to one sc...Shauren
2025-05-07Core/Misc: Minor compile time improving changesShauren
2025-04-08Core/Network: Socket refactorsShauren
2024-12-28Core/AI: Implemented conversation ai (#30538)ModoX
2024-04-22Core/Misc: Support boost 1.85Shauren
2024-04-05Core/Scripts: Added basic types for async script actionsShauren
2024-03-28Core/Battlegrounds: Move to scripts (#29799)Jeremy
2023-07-24Scripts/Spells: Modernize spell script internals a bit - this makes Prepare m...Shauren
2023-07-19Scripts/Spells: Allow using templated spell script with multiple template arg...Shauren
2023-07-09Core/SAI: Implemented new source type SMART_SCRIPT_TYPE_EVENT (3) (#28816)Meji
2023-06-28Core/Conversation: Implemented OnConversationStart and OnConversationUpdate h...ModoX
2023-06-24Core/AreaTriggers: Add Spell* argument to AreaTriggerAI::OnCreate scriptShauren
2023-06-14Core/Misc: Replace std::abort with our ABORT macroShauren
2023-05-13Core/Misc: Replace string to int conversion functions from Common.h with c++1...Shauren
2023-04-10Core/AI: Drop script_waypoints and move data to waypoint_data (#28879)ModoX
2023-04-06Core/Misc: Modernize code a bit by replacing std::tie with either structured ...Shauren
2023-02-05Core/Objects: Move EventProcessor update to WorldObject::UpdateShauren
2023-01-08Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...Shauren
2023-01-07Core/Misc: Include cleanup, 2023 editionShauren
2023-01-01Core/Misc: Fixed deprecation warnings for c++20Shauren
2022-11-06Core/Misc: Added noexcept to move constructors and move assignment operatorsShauren
2022-10-05Core/Scripts: Fixed worldserver startup with hostwap enabled when ran in term...Shauren
2022-07-25Core/Maps: Split Ebon Hold and Exile's reach by faction and removed forced sa...Shauren
2022-07-23Core/Maps: Move terrain data handling out of Map classShauren
2022-07-19Core/Battlefields: Refactor Battlefield creation to be linked to host map cre...Shauren
2022-07-18Core/OutdoorPvP: Refactor OutdoorPvP creation to be linked to host map creati...Shauren
2022-06-25Core/World: implement database support for default map and realm wide world s...Shauren
2022-06-10Core/Movement: Allow waypoints to use 0 as valid facing value (#26655)Ovah
2022-06-07Core/Transports: Path generation rewrite v2Shauren
2022-03-20Core/Scripting: Get rid of ModifyVehiclePassengerExitPos (#27126)offl
2022-03-09Core/Game: Fix cache path with git flow branches (#26494)ihm-tswow
2022-03-05Core: whitespace cleanup, reduce double blank line to single (#25795)Kargatum
2022-02-27Core/ChatCommands: Add `trinity_string` support for chat command helpTreeston
2022-02-27[3.3.5] ChatCommands, the other half: chat command resolution refactor (PR #2...Treeston
2022-02-15Core/Scripts: Fix Hotswap not reinitializing AIs after destroying them and th...Seyden
2022-02-13Core/Misc: Minor game include cleanupShauren
2022-02-12Core/Misc: Move (or delete) constructors and destructors to .cpp files (avoid...Shauren
2022-02-11Core/Misc: Optimize ChatCommand includes (include only where neccessary)Shauren
2022-02-08Core/Scripts: Added script hook to execute actions after completing an achiev...Meji
2022-02-05Scripts/AreaTrigger: Rename OnlyOnceAreaTriggerScript::_OnTrigger to TryHandl...Treeston
2022-02-05Scripts/IcecrownCitadel: correct Rimefang's script nameTreeston
2022-02-04Scripts/Spells: Replace RegisterAuraScript with RegisterSpellScript and remov...Shauren
2022-02-03Core/Scripts: Unify RegisterSpellScript and RegisterAuraScript macros to do t...Shauren
2022-01-26Core/Unit: Make HandleEmoteCommand typesafe (#25249)Peter Keresztes Schmidt
2022-01-24Core/EventProcessor: std::chrono-ify CalculateTimeCarbenium
2022-01-23Dep: Switch to boost process instead of old standalone versionShauren