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Spells
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Spell.cpp
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Author
2011-01-22
Scripts/Spells: Moved all special target filtering cases to scripts
Shauren
2011-01-21
Scripts/Spells: Implemented UnitTargetHandler spell script hook, it can be us...
Shauren
2011-01-15
Core/Spells: Implement SPELL_ATTR6_IGNORE_CROWD_CONTROL_TARGETS (0x00000100)....
Machiavelli
2011-01-14
Core/Spells: Fixed Glyph of Pain Suppression
Shauren
2011-01-12
Scripts/Icecrown Citadel
Shauren
2011-01-12
Fix a crash in Spell::CheckCast().
Anubisss
2011-01-06
Core/Spells: Starfall skips targets in stealth, invisibility or not in LoS
sarjuuk
2011-01-01
Update copyright note for 2011.
Machiavelli
2010-12-26
Scripts/Icecrown Citadel: Mutated Abomination should not damage its owner
Shauren
2010-12-25
Core/Entities: Fix a minor disrepancy in the handling of weapon specializatio...
click
2010-12-23
Core: Removed more operator workarounds for ACE_Singleton (missed previously ...
Shauren
2010-12-22
Core/Spells: Removed a really retarded hack that searched for GameObject targ...
Shauren
2010-12-22
Core: Get rid of dirty operator workaround for ACE_Singleton class implementa...
Shauren
2010-12-22
Core/ObjectMgr: Static members are no longer accessed through singleton
Shauren
2010-12-19
Core: Rename spell attributes, use more general names
linencloth
2010-12-18
Core/Auras: Fix Cold Blood handling on misses and parries.
silinoron
2010-12-17
Core/Unit: Renamed addUnitState/hasUnitState/clearUnitState to AddUnitState/H...
Shauren
2010-12-11
Cleanup: implemented helper methods for manipulating percentage calculation a...
azazel
2010-12-09
Core/Spells: Prevent Mind Sear from damaging the target itself. Patch by Prin...
leak
2010-12-09
Core/Mechanics: cleanup shapeshift form code (by VladimirMangos)
azazel
2010-12-05
Core/Auras: backout r2bf34fd7ac and add alternative - not spell specific soll...
QAston
2010-12-04
Core/Auras: Replenishment should stack duration, not several instances.
silinoron
2010-12-04
Core/Spells: Fix spell damage/healing multipliers for spells that affect mult...
Machiavelli
2010-12-03
Scripts/Icecrown Citadel: Added script for Blood Queen Lana'Thel
Shauren
2010-11-16
Core/Units: Rename and change Get/SetVisibility to use a bool value instead o...
linencloth
2010-11-14
Core/Spells: Partially implement SPELL_ATTR_EX_USE_RADIUS_AS_MAX_DISTANCE. Cu...
Shocker
2010-11-13
Core/MovementGenerators: Don't remove evade state when clearing unit states.
linencloth
2010-11-13
Core/Spells: Fix spelleffect sanctuary
linencloth
2010-11-13
Core:
linencloth
2010-11-09
Reverted revision d8e919eb3a7b
Shauren
2010-11-08
Core/Items: Added a forgotten break in item enchant checks.
Xanadu
2010-11-04
Core/Spells: Enchanting items using a vellum is no longer possible in trade
Shauren
2010-10-31
Core/ConditionMgr: use chamer/owner player for spell condition check where av...
Rat
2010-10-31
Core/Conditions: fixed a typo in logging
Rat
2010-10-24
Scripts/Icecrown Citadel: Added Blood Prince Council script
Shauren
2010-10-22
Core/Spells: Now you can cast the Water Elemental's Freeze without cancelling...
_manuel_
2010-10-18
Scripts/Forge of Souls: Revisited Bronjahm script, removed ugly hacks and fix...
Shauren
2010-10-16
Core/Spells: Really move spec changing InBattleground check to its correct lo...
Shocker
2010-10-16
Scripts/Icecrown Citadel: Added Professor Putricide script
Shauren
2010-10-09
Scripts/Icecrown Citadel: Added Rotface script
Shauren
2010-10-08
Core/ScriptSystem: Add compile time type check of function assigned to hooks ...
QAston
2010-10-08
Core/Spells:
QAston
2010-10-07
Remove the accidental additions of CRLF-crap from the header updates
click
2010-10-07
Update copyright headers (following the same standard in all files = good)
click
2010-10-05
Core/ScriptSystem: Add missing script call preparation for SpellScripts - fix...
QAston
2010-10-04
Core/ScriptSystem/SpellScripts: Runtime checks for functions working only dur...
QAston
2010-10-04
Core/ScriptSystem:
QAston
2010-09-29
Core/Spell: * Removed proc overrides for some AoE spells that really shouldn'...
Xanadu
2010-09-28
Core/Spells: Fixed compile warnings added in previous revision
Shauren
2010-09-28
Core/Spells: Moved checking if item has USE: effect to Spell::CheckItems (fro...
Shauren
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