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path: root/src/server/game/Spells/Spell.cpp
AgeCommit message (Expand)Author
2011-01-22Scripts/Spells: Moved all special target filtering cases to scriptsShauren
2011-01-21Scripts/Spells: Implemented UnitTargetHandler spell script hook, it can be us...Shauren
2011-01-15Core/Spells: Implement SPELL_ATTR6_IGNORE_CROWD_CONTROL_TARGETS (0x00000100)....Machiavelli
2011-01-14Core/Spells: Fixed Glyph of Pain SuppressionShauren
2011-01-12Scripts/Icecrown CitadelShauren
2011-01-12Fix a crash in Spell::CheckCast().Anubisss
2011-01-06Core/Spells: Starfall skips targets in stealth, invisibility or not in LoSsarjuuk
2011-01-01Update copyright note for 2011.Machiavelli
2010-12-26Scripts/Icecrown Citadel: Mutated Abomination should not damage its ownerShauren
2010-12-25Core/Entities: Fix a minor disrepancy in the handling of weapon specializatio...click
2010-12-23Core: Removed more operator workarounds for ACE_Singleton (missed previously ...Shauren
2010-12-22Core/Spells: Removed a really retarded hack that searched for GameObject targ...Shauren
2010-12-22Core: Get rid of dirty operator workaround for ACE_Singleton class implementa...Shauren
2010-12-22Core/ObjectMgr: Static members are no longer accessed through singletonShauren
2010-12-19Core: Rename spell attributes, use more general nameslinencloth
2010-12-18Core/Auras: Fix Cold Blood handling on misses and parries.silinoron
2010-12-17Core/Unit: Renamed addUnitState/hasUnitState/clearUnitState to AddUnitState/H...Shauren
2010-12-11Cleanup: implemented helper methods for manipulating percentage calculation a...azazel
2010-12-09Core/Spells: Prevent Mind Sear from damaging the target itself. Patch by Prin...leak
2010-12-09Core/Mechanics: cleanup shapeshift form code (by VladimirMangos)azazel
2010-12-05Core/Auras: backout r2bf34fd7ac and add alternative - not spell specific soll...QAston
2010-12-04Core/Auras: Replenishment should stack duration, not several instances.silinoron
2010-12-04Core/Spells: Fix spell damage/healing multipliers for spells that affect mult...Machiavelli
2010-12-03Scripts/Icecrown Citadel: Added script for Blood Queen Lana'ThelShauren
2010-11-16Core/Units: Rename and change Get/SetVisibility to use a bool value instead o...linencloth
2010-11-14Core/Spells: Partially implement SPELL_ATTR_EX_USE_RADIUS_AS_MAX_DISTANCE. Cu...Shocker
2010-11-13Core/MovementGenerators: Don't remove evade state when clearing unit states.linencloth
2010-11-13Core/Spells: Fix spelleffect sanctuarylinencloth
2010-11-13Core:linencloth
2010-11-09Reverted revision d8e919eb3a7bShauren
2010-11-08Core/Items: Added a forgotten break in item enchant checks.Xanadu
2010-11-04Core/Spells: Enchanting items using a vellum is no longer possible in tradeShauren
2010-10-31Core/ConditionMgr: use chamer/owner player for spell condition check where av...Rat
2010-10-31Core/Conditions: fixed a typo in loggingRat
2010-10-24Scripts/Icecrown Citadel: Added Blood Prince Council scriptShauren
2010-10-22Core/Spells: Now you can cast the Water Elemental's Freeze without cancelling..._manuel_
2010-10-18Scripts/Forge of Souls: Revisited Bronjahm script, removed ugly hacks and fix...Shauren
2010-10-16Core/Spells: Really move spec changing InBattleground check to its correct lo...Shocker
2010-10-16Scripts/Icecrown Citadel: Added Professor Putricide scriptShauren
2010-10-09Scripts/Icecrown Citadel: Added Rotface scriptShauren
2010-10-08Core/ScriptSystem: Add compile time type check of function assigned to hooks ...QAston
2010-10-08Core/Spells:QAston
2010-10-07Remove the accidental additions of CRLF-crap from the header updatesclick
2010-10-07Update copyright headers (following the same standard in all files = good)click
2010-10-05Core/ScriptSystem: Add missing script call preparation for SpellScripts - fix...QAston
2010-10-04Core/ScriptSystem/SpellScripts: Runtime checks for functions working only dur...QAston
2010-10-04Core/ScriptSystem:QAston
2010-09-29Core/Spell: * Removed proc overrides for some AoE spells that really shouldn'...Xanadu
2010-09-28Core/Spells: Fixed compile warnings added in previous revisionShauren
2010-09-28Core/Spells: Moved checking if item has USE: effect to Spell::CheckItems (fro...Shauren