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Spell.cpp
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Author
2018-02-26
Core/VMap: Add outdoor state to Map::GetFullTerrainStatusForPosition. Add Wor...
Treeston
2018-02-18
Core/Spells: Revert SPELL_ATTR2_IGNORE_ITEM_CHECK to unknown
jackpoz
2018-02-17
Core/Spells: Execute item casts immediately instead (#21396)
Cannix
2018-02-16
Core/Entities: Reduce the probability of units dropping under the map (#21322)
Jeremy
2018-02-15
Core/Spells: prevent creatures to focus channeled spells without SPELL_ATTR1_...
ariel-
2018-02-14
Core/Spells: fixed server being too overzealous with autoshot
ariel-
2018-02-12
Core/Spells: implement SPELLVALUE_CRIT_CHANCE and SPELL_ATTR4_INHERIT_CRIT_FR...
ariel-
2018-02-04
Core/Spells: remove duplicated LowerPlayerDamageReq call on reflected spells
ariel-
2018-02-04
Core/Spells: kill unused parameter from Spell constructor
ariel-
2018-01-24
Core/Spell: killed deprecated code which randomly changed powercost for misse...
ariel-
2018-01-22
Core/Misc: fix some /W4 warnings and some reported by GCC 6.3
ariel-
2018-01-13
Core/Unit: fixed crash
ariel-
2018-01-13
Core/Auras: removed caster dependency from core
ariel-
2018-01-08
Core/Spells: Defined and implemented some new spell attributes (#18950)
xinef1
2018-01-03
Core/Spells: fix casting NO_TARGET event spells
ariel-
2018-01-03
Core: Combat/threat system rewrite (PR #19930)
Treeston
2018-01-01
Core/Entities: fix crash
ariel-
2018-01-01
Update copyright note for 2018
tkrokli
2017-12-30
[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)
Treeston
2017-12-29
Core/Entities: Fix some weird movement due to los issues (#21125)
Jeremy
2017-12-21
Core/Spell: implement SPELL_FAILED_AURA_BOUNCED on DR spells
ariel-
2017-12-13
Core/Spells: Changed channel triggered spells to inherit positive/negative st...
Shauren
2017-12-10
Core/Spells: Spells with TARGET_SELECT_CATEGORY_NEARBY requires a valid targe...
joschiwald
2017-12-09
Core/Spells: Gathering no longer fails after patch 3.1.0 (#21039)
Ovah
2017-10-12
Core/Spells: Core/Spells: Improve teleport destination for a certain class of...
Chaouki Dhib
2017-08-08
Core/Scripts: Rewrite Boss Kalecgos (Sunwell Plateau) (#19897)
Gustavo
2017-07-16
Core/Misc: Fix static analysis issues
jackpoz
2017-07-03
Creatures now release spell focus on projectile launch (for spells that have ...
treeston
2017-07-01
[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)
Treeston
2017-06-24
Core/Entities: Extend combo point system to all Units and fix numerous quirks...
Treeston
2017-06-19
Core: ported headers cleanup from master branch
ariel-
2017-06-19
Core: fix warning
ariel-
2017-06-19
Core/Grids: Ported cmangos/mangos-wotlk@ea99457e50790acde8928aa0f3dc4a9c096b4a8c
Shauren
2017-06-10
So, I came in trying to fix gameobject LoS. So I restructured some stuff.
treeston
2017-06-08
[3.3.5] Get zone/area IDs from vmap data in the liquid update (#19840)
Treeston
2017-06-07
Pet/Guardian AI hook re-organizing (#19824)
Treeston
2017-06-06
Re-check target evade state on projectile impact and adjust accordingly. This...
treeston
2017-06-03
Core/Utilities: Rename RandomResizeList->RandomResize as it is no longer rest...
Shauren
2017-05-28
Core/Spell: in case of immunity, check all effects to choose correct procFlag...
ariel-
2017-05-27
Quickfix a bug introduced by 2f19d97 which prevented GTAoE from being cast.
treeston
2017-05-27
Core/Spell: abort channeling if no valid targets are found after searching
ariel-
2017-05-14
Core/Spells: Change the radius of PBAoEs following the feedback received on (...
Chaouki Dhib
2017-04-27
Core/Spell: move creature focus
ccrs
2017-04-23
Core/Spell: don't make creature change orientation to 0 if channeling self
ariel-
2017-04-22
Core/Spell: fix creature focus with channeled spells
ariel-
2017-04-15
Core/Spell: register spell mod owner properly on spell cast
ariel-
2017-04-13
Core/Spell: check aura positivity per effect on spell hit
ariel-
2017-03-23
Core/Spells: fix wrong distance calculations in AoE spells [Needs testing] (#...
Chaouki Dhib
2017-03-11
Core/Spells: Fixed some enchantments checks and fixed serious logic flaw in c...
xinef1
2017-03-01
Ensure that all actions are compared to fixed point in time (ie. world update...
xinef1
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