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Spells
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SpellEffects.cpp
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Author
2017-07-01
[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)
Treeston
2017-06-24
Core/Entities: Extend combo point system to all Units and fix numerous quirks...
Treeston
2017-06-20
Core/Spells: fixed crash
ariel-
2017-06-19
Core: ported headers cleanup from master branch
ariel-
2017-06-19
Core/Grids: Ported cmangos/mangos-wotlk@ea99457e50790acde8928aa0f3dc4a9c096b4a8c
Shauren
2017-06-14
Core/Spells Allow bosses to receive KnockBack under certain conditions (#19312)
Gustavo
2017-06-06
Core/AI: segregate GameObject ReportUse from normal Use (lock open/normal click)
ariel-
2017-06-01
Core/Spells: Removed duplicated check again followup 3a0417f7128292995a4085a0...
Keader
2017-06-01
Core/Spells: Removed duplicated check
Keader
2017-05-27
Core/Spell: fixed some problems with per caster aura states
ariel-
2017-05-04
Core/Spells: Move Big Blizzard Bear implementation to spell script (#19544)
Mikhail Redko
2017-05-02
Core/Spells: change to the way the spell effect SPELL_EFFECT_JUMP work
Chaouki Dhib
2017-05-01
Core/Scripts: unified scripted gossip/quest api
ariel-
2017-04-28
Core/Entities: moved PetAura handling to Player where it belongs
ariel-
2017-04-28
Core/Scripts: remove OnDummyEffect hook/sOnDummyEffect ai hook
ariel-
2017-04-28
Core/Misc: camelize GetFaction/SetFaction properly
ariel-
2017-04-27
Core/Unit: 2170541a51 followup
ccrs
2017-03-25
Core/Unit: cleanup UnitState enum
ccrs
2017-03-23
Core/Spells: fix wrong distance calculations in AoE spells [Needs testing] (#...
Chaouki Dhib
2017-03-01
Ensure that all actions are compared to fixed point in time (ie. world update...
xinef1
2017-02-28
Core/Movement: Corrected all speed checks after 23b6991273bac4ee9d7cf1b4ac3b9...
ariel-
2017-02-27
Core/Auras: reworked multiplicative AuraEffects calculation
ariel-
2017-02-22
Core/Spell: fix Glyph of Devastate interaction with Glyph of Sunder Armor
ariel-
2017-02-17
Core/SmartAI: Various fixes and extensions for smart scripts: (#18673)
xinef1
2017-02-13
Added some missing SetFallInformation calls (#19121)
xinef1
2017-02-13
Core/Misc: Fixed player corpse looting, added player corpse loot and some mor...
xinef1
2017-02-05
Core/Spells: Corrected summon category SUMMON_CATEGORY_VEHICLE (#19052)
xinef1
2017-02-05
Core/Creatures: Various fixes for creatures, regarding combat conditions, des...
xinef1
2017-02-04
Implemented binary resistances and some more (#18933)
xinef1
2017-02-04
Core/Spells: Fixed spell effect 93 (SPELL_EFFECT_FORCE_DESELECT) (#19001)
xinef1
2017-01-29
Core/Spells: implement Mad/Crazy Alchemist's potions
Gerhood
2017-01-26
Fixed unstuck mechanics (#18968)
xinef1
2017-01-25
Core/Packets: updated some contactlist packets
joschiwald
2017-01-02
Update Copyright notice for 2017
tkrokli
2016-12-15
Core/Units: Cleanup hardcoded magic numbers for byte field offsets
Shauren
2016-12-13
Core/Misc: readd some codestyle changes inadvertently reverted
ariel-
2016-12-13
Core/Entities: Replace existing GetAuraEffectsByType + iteration uses with pr...
ariel-
2016-12-11
Core/Spell: implemented dispel reflection
ariel-
2016-12-11
Core/Spell: improved immunity logic for dispels
ariel-
2016-12-01
Core/Spell: Hand Of Reckoning no damage when taunting players pet (#17518)
Aokromes
2016-11-20
Core/Auras: Rewritten conditionally applying SPELL_AURA_MOD_WEAPON_CRIT_PERCE...
Shauren
2016-11-18
Core/Spell: register items received through SPELL_EFFECT_SUMMON_CHANGE_ITEM f...
ariel-
2016-11-16
Core/Spell: Fixed irregular handling of SPELLMOD_DOT
ariel-
2016-11-01
Core/GameObject: spawn linked traps at gameobject creation instead of using D...
SnapperRy
2016-10-30
Core/GameObjects: Handle despawning and respawning of nearby linked traps on ...
Snapper
2016-10-26
Core/Spells: use DamageInfo struct to calc spell absorbs and resists, and use...
ariel-
2016-10-16
Core/Spell: allow SPELL_EFFECT_QUEST_COMPLETE to set a quest to rewarded only...
SnapperRy
2016-10-11
Core/Items: Defined all item flags
Shauren
2016-10-09
Core/Spells: Effect leap back fix (#18057)
Krudor
2016-10-07
Revert "Core/Unit: prevent m_extraAttacks underflow. Fixes a freeze with SPEL...
ariel-
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