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path: root/src/server/game/Spells/SpellEffects.cpp
AgeCommit message (Expand)Author
2017-07-01[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)Treeston
2017-06-24Core/Entities: Extend combo point system to all Units and fix numerous quirks...Treeston
2017-06-20Core/Spells: fixed crashariel-
2017-06-19Core: ported headers cleanup from master branchariel-
2017-06-19Core/Grids: Ported cmangos/mangos-wotlk@ea99457e50790acde8928aa0f3dc4a9c096b4a8cShauren
2017-06-14Core/Spells Allow bosses to receive KnockBack under certain conditions (#19312)Gustavo
2017-06-06Core/AI: segregate GameObject ReportUse from normal Use (lock open/normal click)ariel-
2017-06-01Core/Spells: Removed duplicated check again followup 3a0417f7128292995a4085a0...Keader
2017-06-01Core/Spells: Removed duplicated checkKeader
2017-05-27Core/Spell: fixed some problems with per caster aura statesariel-
2017-05-04Core/Spells: Move Big Blizzard Bear implementation to spell script (#19544)Mikhail Redko
2017-05-02Core/Spells: change to the way the spell effect SPELL_EFFECT_JUMP workChaouki Dhib
2017-05-01Core/Scripts: unified scripted gossip/quest apiariel-
2017-04-28Core/Entities: moved PetAura handling to Player where it belongsariel-
2017-04-28Core/Scripts: remove OnDummyEffect hook/sOnDummyEffect ai hookariel-
2017-04-28Core/Misc: camelize GetFaction/SetFaction properlyariel-
2017-04-27Core/Unit: 2170541a51 followupccrs
2017-03-25Core/Unit: cleanup UnitState enumccrs
2017-03-23Core/Spells: fix wrong distance calculations in AoE spells [Needs testing] (#...Chaouki Dhib
2017-03-01Ensure that all actions are compared to fixed point in time (ie. world update...xinef1
2017-02-28Core/Movement: Corrected all speed checks after 23b6991273bac4ee9d7cf1b4ac3b9...ariel-
2017-02-27Core/Auras: reworked multiplicative AuraEffects calculationariel-
2017-02-22Core/Spell: fix Glyph of Devastate interaction with Glyph of Sunder Armorariel-
2017-02-17Core/SmartAI: Various fixes and extensions for smart scripts: (#18673)xinef1
2017-02-13Added some missing SetFallInformation calls (#19121)xinef1
2017-02-13Core/Misc: Fixed player corpse looting, added player corpse loot and some mor...xinef1
2017-02-05Core/Spells: Corrected summon category SUMMON_CATEGORY_VEHICLE (#19052)xinef1
2017-02-05Core/Creatures: Various fixes for creatures, regarding combat conditions, des...xinef1
2017-02-04Implemented binary resistances and some more (#18933)xinef1
2017-02-04Core/Spells: Fixed spell effect 93 (SPELL_EFFECT_FORCE_DESELECT) (#19001)xinef1
2017-01-29Core/Spells: implement Mad/Crazy Alchemist's potionsGerhood
2017-01-26Fixed unstuck mechanics (#18968)xinef1
2017-01-25Core/Packets: updated some contactlist packetsjoschiwald
2017-01-02Update Copyright notice for 2017tkrokli
2016-12-15Core/Units: Cleanup hardcoded magic numbers for byte field offsetsShauren
2016-12-13Core/Misc: readd some codestyle changes inadvertently revertedariel-
2016-12-13Core/Entities: Replace existing GetAuraEffectsByType + iteration uses with pr...ariel-
2016-12-11Core/Spell: implemented dispel reflectionariel-
2016-12-11Core/Spell: improved immunity logic for dispelsariel-
2016-12-01Core/Spell: Hand Of Reckoning no damage when taunting players pet (#17518)Aokromes
2016-11-20Core/Auras: Rewritten conditionally applying SPELL_AURA_MOD_WEAPON_CRIT_PERCE...Shauren
2016-11-18Core/Spell: register items received through SPELL_EFFECT_SUMMON_CHANGE_ITEM f...ariel-
2016-11-16Core/Spell: Fixed irregular handling of SPELLMOD_DOTariel-
2016-11-01Core/GameObject: spawn linked traps at gameobject creation instead of using D...SnapperRy
2016-10-30Core/GameObjects: Handle despawning and respawning of nearby linked traps on ...Snapper
2016-10-26Core/Spells: use DamageInfo struct to calc spell absorbs and resists, and use...ariel-
2016-10-16Core/Spell: allow SPELL_EFFECT_QUEST_COMPLETE to set a quest to rewarded only...SnapperRy
2016-10-11Core/Items: Defined all item flagsShauren
2016-10-09Core/Spells: Effect leap back fix (#18057)Krudor
2016-10-07Revert "Core/Unit: prevent m_extraAttacks underflow. Fixes a freeze with SPEL...ariel-