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path: root/src/server/game/Spells/SpellEffects.cpp
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2025-09-06Core/Spells: Implemented setting spell to cast on arrival from SPELL_EFFECT_J...Traesh
2025-08-13Core: Updated to 11.2.0Shauren
2025-07-30Core/Quests: Fixed QuestScript::OnQuestStatusChange incorrectly triggering wi...Shauren
2025-07-09Core/Spells: Fixed Revive Pet not being usable if pet corpse is still in worldShauren
2025-07-04Core/Objects: Add missing grid workersShauren
2025-06-29Core/Objects: Added grid searchers for SceneObject and ConversationShauren
2025-06-27Core/Players: Implemented PlayerDataElementAccount, PlayerDataElementCharacte...Shauren
2025-06-08Core/Spells: Allow removing weapon damage effects by preventing target select...Shauren
2025-05-25Core/Auras: Implement PROC_FLAG_2_SUCCESSFUL_DISPEL (#30953)Aqua Deus
2025-04-30Core/Spells: Start spells triggered by SPELL_EFFECT_FORCE_CAST_2 without any ...Shauren
2025-04-22Core/Spells: Remove triggering spell link from SPELL_EFFECT_FORCE_CASTShauren
2025-04-21Core/Spells: Handle SPELL_EFFECT_FORCE_CAST on spell launch instead of hitShauren
2025-04-20Core/Spells: Fire OnEffectSuccessfulDispel for SPELL_EFFECT_DISPEL_MECHANICShauren
2025-04-20Core/Spells: Rename confusing SpellState enum valuesShauren
2025-04-04Core/Spells: Removed dead code and definitionsShauren
2025-03-04Core/Players: Implement warband scene collectionShauren
2025-03-02Core: Updated to 11.1.0Shauren
2025-02-12Core/Spells: Skip handling apply aura spell effects if aura was removed earli...Shauren
2025-01-30Core/Spells: Refactor SpellHistory ModifyCoooldowns and ResetCooldowns callba...Shauren
2025-01-25Core/Items: Fixed item spell charge slot indexingShauren
2025-01-18Core/Spells: Add summoned DynamicObject to casters ChannelObjects if spell is...Shauren
2025-01-13Core/Spells: DynamicObject auras will now use the largest radius found in SPE...Shauren
2025-01-13Core/Spells: Allow persistent area auras to apply all of their effects upon c...CraftedRO
2025-01-09Core/Spells: Replace MAX_SPELL_EFFECTS loop limits with correct upper bound d...Shauren
2025-01-09Core/Auras: Fixed sending amounts for effects that need it, aren't first and ...Shauren
2025-01-01Core/Spells: Don't ignore power costs and reagents for spells triggered by SP...Shauren
2024-12-21Core/Scripts: Added SpellEffectInfo argument to CalcDamage and CalcHealing sp...Shauren
2024-12-20Core/Spells: Implemented SPELL_EFFECT_UPDATE_INTERACTIONSShauren
2024-12-18Core: Updated to 11.0.7Shauren
2024-12-14Core/Spells: Fixed PROC_HIT_DISPEL and PROC_HIT_INTERRUPT on procs using PROC...Shauren
2024-12-04Core/GameObjects: Fixed gameobject spell casts failing when triggered by SPEL...Shauren
2024-12-02Core/Quests: Implemented QUEST_OBJECTIVE_KILL_WITH_LABELShauren
2024-11-19Core/Auras: Implemented mount equipmentShauren
2024-11-16Core/Spells: Fix custom load screen for SPELL_EFFECT_TELEPORT_UNITS (#30415)Meji
2024-11-05Core/Summons: Handle summons using SummonProperties.Control type 5 as vehicle...Meji
2024-09-24Core/Items: Implemented ITEM_BONUS_DISENCHANT_LOOT_IDShauren
2024-08-15Core/SAI: Implemented new action SMART_ACTION_COMPLETE_QUEST (#30048)11.0.0.56008Meji
2024-08-05Core/Players: Remove duplicated trait configsShauren
2024-08-02Core/DataStores: Updated to 11.0.0Shauren
2024-07-13Core/Spells: Added missing SummonPropertiesFlags::UseDemonTimeout handling to...Shauren
2024-06-30Core/Spells: Implemented SPELL_ATTR9_JUMPCHARGE__NO_FACING_CONTROLShauren
2024-06-29Core/Movement: Defined and implemented new spline flag - JumpOrientationFixedShauren
2024-06-25Core/Spells: Implemented new trigger flag to cause spells to be instant witho...Shauren
2024-06-23Core/Spells: Implemented SPELL_ATTR9_FACE_UNIT_TARGET_UPON_COMPLETION_OF_JUMP...Shauren
2024-06-21Core/Movement: Allow setting position or object facing targets for jump movementShauren
2024-06-12Core/Spells: Implemented SPELL_ATTR9_ITEM_CAST_GRANTS_SKILL_GAINShauren
2024-06-11Core/Spells: Rename more SpellAttr9Shauren
2024-05-18Core/Spells: Prevent creatures from being able to cast all their spells while...Shauren
2024-05-11Core/Spells: Implemented SPELL_EFFECT_REPUTATION_2 (184) (#29971)Antonio Martín Berti
2024-03-28Core/Battlegrounds: Move to scripts (#29799)Jeremy