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https://github.com/TrinityCore/TrinityCore.git @ 2025-09-28T13:01:01Z
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Spells
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SpellEffects.cpp
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Author
2025-08-13
Core: Updated to 11.2.0
Shauren
2025-07-30
Core/Quests: Fixed QuestScript::OnQuestStatusChange incorrectly triggering wi...
Shauren
2025-07-09
Core/Spells: Fixed Revive Pet not being usable if pet corpse is still in world
Shauren
2025-07-04
Core/Objects: Add missing grid workers
Shauren
2025-06-29
Core/Objects: Added grid searchers for SceneObject and Conversation
Shauren
2025-06-27
Core/Players: Implemented PlayerDataElementAccount, PlayerDataElementCharacte...
Shauren
2025-06-08
Core/Spells: Allow removing weapon damage effects by preventing target select...
Shauren
2025-05-25
Core/Auras: Implement PROC_FLAG_2_SUCCESSFUL_DISPEL (#30953)
Aqua Deus
2025-04-30
Core/Spells: Start spells triggered by SPELL_EFFECT_FORCE_CAST_2 without any ...
Shauren
2025-04-22
Core/Spells: Remove triggering spell link from SPELL_EFFECT_FORCE_CAST
Shauren
2025-04-21
Core/Spells: Handle SPELL_EFFECT_FORCE_CAST on spell launch instead of hit
Shauren
2025-04-20
Core/Spells: Fire OnEffectSuccessfulDispel for SPELL_EFFECT_DISPEL_MECHANIC
Shauren
2025-04-20
Core/Spells: Rename confusing SpellState enum values
Shauren
2025-04-04
Core/Spells: Removed dead code and definitions
Shauren
2025-03-04
Core/Players: Implement warband scene collection
Shauren
2025-03-02
Core: Updated to 11.1.0
Shauren
2025-02-12
Core/Spells: Skip handling apply aura spell effects if aura was removed earli...
Shauren
2025-01-30
Core/Spells: Refactor SpellHistory ModifyCoooldowns and ResetCooldowns callba...
Shauren
2025-01-25
Core/Items: Fixed item spell charge slot indexing
Shauren
2025-01-18
Core/Spells: Add summoned DynamicObject to casters ChannelObjects if spell is...
Shauren
2025-01-13
Core/Spells: DynamicObject auras will now use the largest radius found in SPE...
Shauren
2025-01-13
Core/Spells: Allow persistent area auras to apply all of their effects upon c...
CraftedRO
2025-01-09
Core/Spells: Replace MAX_SPELL_EFFECTS loop limits with correct upper bound d...
Shauren
2025-01-09
Core/Auras: Fixed sending amounts for effects that need it, aren't first and ...
Shauren
2025-01-01
Core/Spells: Don't ignore power costs and reagents for spells triggered by SP...
Shauren
2024-12-21
Core/Scripts: Added SpellEffectInfo argument to CalcDamage and CalcHealing sp...
Shauren
2024-12-20
Core/Spells: Implemented SPELL_EFFECT_UPDATE_INTERACTIONS
Shauren
2024-12-18
Core: Updated to 11.0.7
Shauren
2024-12-14
Core/Spells: Fixed PROC_HIT_DISPEL and PROC_HIT_INTERRUPT on procs using PROC...
Shauren
2024-12-04
Core/GameObjects: Fixed gameobject spell casts failing when triggered by SPEL...
Shauren
2024-12-02
Core/Quests: Implemented QUEST_OBJECTIVE_KILL_WITH_LABEL
Shauren
2024-11-19
Core/Auras: Implemented mount equipment
Shauren
2024-11-16
Core/Spells: Fix custom load screen for SPELL_EFFECT_TELEPORT_UNITS (#30415)
Meji
2024-11-05
Core/Summons: Handle summons using SummonProperties.Control type 5 as vehicle...
Meji
2024-09-24
Core/Items: Implemented ITEM_BONUS_DISENCHANT_LOOT_ID
Shauren
2024-08-15
Core/SAI: Implemented new action SMART_ACTION_COMPLETE_QUEST (#30048)
11.0.0.56008
Meji
2024-08-05
Core/Players: Remove duplicated trait configs
Shauren
2024-08-02
Core/DataStores: Updated to 11.0.0
Shauren
2024-07-13
Core/Spells: Added missing SummonPropertiesFlags::UseDemonTimeout handling to...
Shauren
2024-06-30
Core/Spells: Implemented SPELL_ATTR9_JUMPCHARGE__NO_FACING_CONTROL
Shauren
2024-06-29
Core/Movement: Defined and implemented new spline flag - JumpOrientationFixed
Shauren
2024-06-25
Core/Spells: Implemented new trigger flag to cause spells to be instant witho...
Shauren
2024-06-23
Core/Spells: Implemented SPELL_ATTR9_FACE_UNIT_TARGET_UPON_COMPLETION_OF_JUMP...
Shauren
2024-06-21
Core/Movement: Allow setting position or object facing targets for jump movement
Shauren
2024-06-12
Core/Spells: Implemented SPELL_ATTR9_ITEM_CAST_GRANTS_SKILL_GAIN
Shauren
2024-06-11
Core/Spells: Rename more SpellAttr9
Shauren
2024-05-18
Core/Spells: Prevent creatures from being able to cast all their spells while...
Shauren
2024-05-11
Core/Spells: Implemented SPELL_EFFECT_REPUTATION_2 (184) (#29971)
Antonio MartÃn Berti
2024-03-28
Core/Battlegrounds: Move to scripts (#29799)
Jeremy
2024-03-04
Core/Creatures: Implemented CREATURE_STATIC_FLAG_2_IGNORE_SANCTUARY (ignore S...
Shauren
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