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2021-03-02Core/Units: Renamed unknown unit flag (UNIT_FLAG_UNK_29 -> UNIT_FLAG_PREVENT_...Shauren
2021-02-28Script/Ulduar: Fixed conflict with Random Aggro Periodic spell (#26184)Keader
2021-02-27Revive all command (#26127)Jakub Cieplinski
2021-02-27Core/SAI: Reserve master branch SAI action id 143Shauren
2021-02-25Core/ThreadManager: delete double include "TemporarySummon.h" (#26163)Kargatum
2021-02-24Core/LFG: Fixed incorrect role check timer unit (was milliseconds instead of ...robinsch
2021-02-23Scripts/Ulduar: Apply renames of #25529jackpoz
2021-02-22DB/Instance/Gruul's Lair: Overhauloffl
2021-02-21Core/Spells: Warlock Death Coil shouldn't be able to crit (#26118)Gildor
2021-02-21Core/Maps: Use a fixed offset instead of full collision height when retrievin...Giacomo Pozzoni
2021-02-21Core/Unit: Fix glancing blow calculation (#26120)Metalaka
2021-02-20Revert "Core/Unit: Improve Glancing Blow calculation (#26100)"jackpoz
2021-02-19Core/Unit: Improve Glancing Blow calculation (#26100)Metalaka
2021-02-19DB/Instance/The Eye: Overhaul part 2offl
2021-02-18Scripts/Events: Fix achievement in Love is in the air: "Lonely?" (#26083)Gildor
2021-02-16DB/Instance/The Eye: Overhaul part 1offl
2021-02-14Core/SmartAI: AI change on charmed (#26065)Engilas
2021-02-10Core/SAI: Reserve additional param for SMART_ACTION_SUMMON_CREATUREShauren
2021-02-09Scripts/UtgardePinnacle: Svala Sorrowgrave Ritual improvements (#25997)Gildor
2021-02-06Core/Spells: Fix Seed of Corruption (Warlock) target selection (#26019)Gildor
2021-02-06Core/Unit: Fix crash when exiting a vehiclejackpoz
2021-02-06Core/Unit: Set stand state on damage only to playersjackpoz
2021-02-05Core/SAI: Reserve SmartScriptType for master branchShauren
2021-02-04Core/Scripts: Move some speed values & UNIT_FLAG_NOT_SELECTABLE to DBoffl
2021-02-01DB/GameObject: Matrix Punchographoffl
2021-01-31DB/Creature: Remove UNIT_FLAG_PACIFIEDoffl
2021-01-31Core/Player: remaining XP logging overflow correction (#25934)Matan Shukry
2021-01-30Scripts/EoE: Attempt to fix players getting stuck after dyingjackpoz
2021-01-30Core/Creature: Allow to skip Rate.Corpse.Decay.Looted when calling SetCorpseD...Giacomo Pozzoni
2021-01-30Core/Warden: Send Lua checks only when ingame (#25977)Giacomo Pozzoni
2021-01-28Core/Commands: Implemented command to teleport character to npcMatan Shukry
2021-01-26Core/Scripts: Verify & migrate spell school immunities to DBoffl
2021-01-25Core/SAI: Add new action SMART_ACTION_SET_HEALTH_PCT (#25932)Giacomo Pozzoni
2021-01-25Core/Spells: Fixed spell effect 43 (SPELL_EFFECT_TELEPORT_UNITS_FACE_CASTER) ...Meji
2021-01-24Core/Misc: Fix static analysis issues (#25924)Giacomo Pozzoni
2021-01-24DB/Item: Remove Plans: Goblin Rocket Boots (7192) from loot & exclude from be...illfated
2021-01-23Scripts/Commands: Improve ".debug objectcount"jackpoz
2021-01-22Core/Creature: Add new db field InteractionPauseTimer (#25880)Giacomo Pozzoni
2021-01-18Core/Misc: Fix typo in SendAuthWaitQue method name (#25887)Jan Van Buggenhout
2021-01-18Core/Misc: Update WorldSocket::OnRead to WorldSocket::ReadDataHandler in comm...Jan Van Buggenhout
2021-01-18Core/PacketIO: Change size of SMSG_AUTH_CHALLENGE WorldPacket from 37 to 40 i...Jan Van Buggenhout
2021-01-17Core/logs: added xp info on login & logout (#25867)Matan Shukry
2021-01-17Build fixShauren
2021-01-17Core/Spells: Defined new spell attributesjackpoz
2021-01-17Scripts/Priest: Fixed Lightwell getting removed in first damageKeader
2021-01-16CI/CircleCI: Expose binaries built on Circle CI as docker images in the Circl...Giacomo Pozzoni
2021-01-15DB/Creature: Remove UNIT_FLAG_STUNNED in more casesoffl
2021-01-14Core/Spells: Correct swapped TARGET_UNIT_NEARBY_ALLY and TARGET_UNIT_NEARBY_P...xvwyh
2021-01-14Update LootMgr.cpp (#25849)Trond B. Krokli
2021-01-10Scripts/Diremaul - Dire Maul crystal and forcefield fix (#25332)Jinnaix