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channeling ends, and don't allow fish to be hooked in the instant the spell is cast. (#23448)
(cherry picked from commit 9083fc149d61f9f2ee8fe760ece4392b1e8b181e)
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(#23449)
(cherry picked from commit 4320cd7d375927f1008824d6ddf8cc7d212d4ed2)
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3.3.5
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ends (#23428)
* Core/FlightPath: teleport players at destination on floor Z when the flight ends, instead of having them fall from the air.
Closes #10051.
* Use the path destination's mapheight instead of the player position's.
* Update FlightPathMovementGenerator.cpp
(cherry picked from commit 6a0a800535f6de9f6028a5375abfaf1dae8c7c28)
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(#23426)
(cherry picked from commit d6e36601151046d5e99f97fa9594ac2d86fa698c)
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* Jump Speed Calculations
* Fix
(cherry picked from commit 0197a2f990aa7c7eaf8637a2a5da7f43def9c4bd)
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searches to return the entity that called them. (#23437)
Closes #23334.
(cherry picked from commit 015870bfe1d3ec57c4505072f087b88fe63662b5)
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394b119664bc16dc5376f1404925b6d0b5a26876
(cherry picked from commit 70cbedd75dff077fa75e25c4c467f0efd4bb6252)
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Close #18005 and Update #18529
(cherry picked from commit 394b119664bc16dc5376f1404925b6d0b5a26876)
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* Scripts/Isle of Quel'Danas: Thalorien Dawnseeker
* Kill warning
* Kill warning
* Fixes
* Code style
* Code style
* Accident
* Prevent Out of Bound & spelling
(cherry picked from commit e87f8b1aacafb640fba19375dc0bcb8e34870534)
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SMART_EVENT_ACCEPTED_QUEST and SMART_EVENT_REWARD_QUEST. (#23422)
(cherry picked from commit 50be697e1f3a56760e593b15bfbd576f4d370dcf)
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progress (#23420)
* Core/Creature: drop current target when evading while a spell cast is in progress.
Closes #18373.
* Update Creature.h, thanks jackpoz!
(cherry picked from commit 5ac9b20fcfeccac906ff39109e94d77e811597a3)
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already running one. (#23421)
(cherry picked from commit 2b1cde25604b6400ac327801d8e1649e30688f5a)
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given id (#23416)
* Core/Commands: implement commands to look up a map/item/quest name for a given id.
* Add entry to updates table.
* Rename 9999_99_99_99_auth.sql to 2019_06_16_00_auth.sql
* Add missed change, thanks jackpoz!
* Update auth_database.sql
(cherry picked from commit ce3dcdcb1ad1887fb3a531aaea09482c12b5e4f3)
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similar) (#23418)
* Core/RDF: allow the achievement Looking for More (and similar) to increase the counter based on how many random players were picked.
* Use getter/setter instead.
(cherry picked from commit 14c2bdc5dac81f5f2b76d78b09c1224dbebcd8bc)
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focus. (#23415)
(cherry picked from commit d50be8e020c235617cae6d85e214794c164a73c9)
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transport anymore
On Transport splines use coordinates relative to the transport but if the transport is not found anymore than there is no way to get the absolute coordinates, leading to relative coordinates being used as absolute instead. The result is a Unit being set at position (0, 0, 0) or close by.
(cherry picked from commit c90f789eac9092d5332e92242ed0bfab7fd9e9fe)
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template resistances and spells
(cherry picked from commit 078c5a3e18227ad9f8bd2c1bcc7d48dd0122f801)
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Issue added in 72fc79a9e63d77754699a3da90d81219b2defb0d
(cherry picked from commit 4019cae375838e3bc653936fb9705d8df57ca571)
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items that cannot be looted don't prevent skinning. (#23408)
(cherry picked from commit a1b2aa97fcb64be82050af037cec955ce361ccad)
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looted. (#23413)
(cherry picked from commit 00fdf6e99a2516095889e13d4638efa049782ce5)
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there isn't enough space in inventory (#23404)
* Core/Spells: don't allow spells with SPELL_EFFECT_CREATE_LOOT to be cast if there isn't enough space in inventory,
* Move GetFreeInventorySpace() to a better place, thanks ccrs!
(cherry picked from commit 218055280af4563f28643e2683eafe40808f90db)
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won't turn when hit by certain spells. (#23367)
(cherry picked from commit 0a24a6571b7065d66afe52fc7b0b00f6366272bf)
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(#23343)
* Core/CreatureTemplate: Outsourced resistances and spells into creature_template_spell and creature_template_resistance
* Rename 2019_99_99_00_world.sql to 2019_06_15_01_world.sql
(cherry picked from commit d5fb0a30ec62f3799416326d81d5d14992f9a6df)
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has been offline for two minutes (#23398)
* Core/Group: implement automatic party/raid leader change when the leader has been offline for two minutes.
* Add #23396 to make testing easier.
* Prioritize assistants in raids.
* Fix dumb mistake and apply suggested change, thanks VincentVanclef and jackpoz!
(cherry picked from commit e906a2fe7d71fc17de9f7ea4778970beb3f9265e)
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soulbound recipes that they already learned in the loot window. (#23410)
(cherry picked from commit e6ad9b10cf381625ca1955cf6081ea1a8b14de11)
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* Core/GameEvent: Remove respawn times of Creature and GameObjects when starting/stopping an event
* Add checks for pool
* Remove the check for pools
(cherry picked from commit 678f3dd687432b4229d903a8acfb882c2336e168)
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first time it is cast. (#23401)
Also prevent double skill-up because of duplicate UpdateCraftSkill() calls.
(cherry picked from commit 2315d43b2c1f478bd5f612e39f3a938bf6640ab6)
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(cherry picked from commit df92ceb9bc051444073a44eaf8c730357bb57355)
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shown as if created by the player. (#23400)
(cherry picked from commit 8d53d16d162689f6034acf963406c7188f4a7f79)
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Closes #8576
Closes #7940
(cherry picked from commit 94b60ff0ef7ee908e9ab4660f6dce0dcfe3f13e8)
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Fix #22859
(cherry picked from commit 72fc79a9e63d77754699a3da90d81219b2defb0d)
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(cherry picked from commit 50ed1bb5b3d30936b844659b869fe66a0da7e04f)
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(cherry picked from commit 136964769db509d1a2238f863d57e61651d97fae)
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(cherry picked from commit dbd8b3fc63d1b218df755f34fd7185553f2db3a5)
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has the Trespasser! debuff. (#23373)
(cherry picked from commit 5016f588d5f20ef8eb0f3da9c3c92bbac8e132ee)
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add missing logger entries
(cherry picked from commit fb28cee6eeb97b722ebce54a444de9f13717752c)
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plus couple event-spells-ai related corrections
plus codestyle cleanup
(cherry picked from commit 7b2defe5a0e645ab88e48df2d8e5417e4977d41c)
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* Core/Conditions: implement CONDITION_GAMEMASTER
* Split logs for unknown and zero triggered spells
* Update SpellAuraEffects.cpp
* Update SpellAuraEffects.cpp
* Update SpellAuraEffects.cpp
* Update SpellEffects.cpp
* Update SpellAuraEffects.cpp
* Update SpellAuraEffects.cpp
* Update SpellEffects.cpp
* Update SpellEffects.cpp
(cherry picked from commit 1f853480ee07d22fdbe9782d600423bbd4ef4abb)
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* Script/Quest: implement event for the quest Orabus the Helmsman.
Thanks Wyreth for the original script.
* Fix coordinates that I inverted by mistake.
* Rename 9999_99_99_99_world.sql to 2019_06_04_04_world.sql
(cherry picked from commit b5e04c892084567ccbeacdb1500f0488f1eb48b8)
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Closes #23355
(cherry picked from commit 7dd87e3df44c1c5b9b8ffb9652911d46d6676c38)
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(#23357)
(cherry picked from commit 65aea13c252b22003a41ff7f6fba7139b6681768)
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Needler used on Imprisoned Beryl Sorcerer (#23349)
* Script/Creature: implement spell effect for the item Prototype Neural Needler used on Imprisoned Beryl Sorcerer.
* Rename 9999_99_99_99_world.sql to 2019_06_03_02_world.sql
(cherry picked from commit eb5d1d32485bc305e53d7a3229467050b02a1b0e)
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based on current player's position (#23344)
* Script/Creature: calculate Traveler's Tundra Mammoth's NPCs' exit position based on current player's position.
* Comment out unused argument.
(cherry picked from commit d71a0608bfa93b0733489fc138431ec0918220af)
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to remove only auras from spells that were cast by the entity itself. (#23345)
(cherry picked from commit d365dd915715d4608ae69fa54f094ab65f02e984)
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Restore a check about Area ID 0 that would silently ignore this case instead of spamming log errors. Check removed in e79c595b695ea5f35b8324efbb7741ccb102bce9
Fix #23085
(cherry picked from commit bda351d7f1cb3ff663a9d231afa85864ea0f8078)
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Ref #23082
(cherry picked from commit 2d5387ea425fc4c31d664fcccad02c83a9f41aa0)
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While the UI does not allow changing the loot mode you can still trigger the opcode by running interface scripts which we will now block as well so nobody can ninja-loot anymore.
(cherry picked from commit 49a9cbf20a483da006e45f2ff953583c75c689f0)
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