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when you click the gossip, by Trazom
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some aggro chaining. Also determine LOS based on assisting unit's position, instead of (assisted unit/assisted unit's victim)'s position.
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target is no reason to ignore the target, o_O)
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outside of Shadow Labyrinth never entering combat unless a player attacks them.
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defines to enums, by Tartalo
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buildings, by Spp
*Wintersgrasp - restore proper faction of units in Unit::RestoreFaction(), don't just always use faction_A, by Spp
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rep with Horde Expedition and Alliance Vanguard, by Themris
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*When Wintersgrasp Battle ends, ressurect players -before- removing buffs, not after
*Fix some possible crashes in boss_svala.cpp
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* Slight change to update loop to ensure expired auctions are't left in AH.
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graveyard. use: /g .start when dead
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*Use Kill instead of DealDamage, should fix a crash in boss_svala, thanks Gyullo
*Update Naxxramas Worshippers script, by Destalker
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*Remove some useless code from AHBot, by Paradox
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pointing this block of code out :)
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revive players if dead.
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Minor cleanup in affected code.
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*Minor changes to includes for escortAI and followerAI
*Add function AssistPlayerInCombat() for escortAI and followerAI. m_creature will then assist a player being attacked by another creature, if escort/follow is active.
*Prepare escortAI for conversion to use escort states similar to followerAI. Add functions needed and also move some 'system-only' functions to private:
*Convert escortAI to use escort states instead of explicit boolean variable for each different state.
Scripts updated accordingly and obsolete variables removed.
*Small cleanup in escortAI log messages.
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OPvPWintergrasp::Update as well as SetupOutDoorPvP
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representatives. Fixes bug that Alliance Vanguard rep updates were not sent to the client.
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ogeraisi reported.
*Creature health regen patch, written and tested by Gyullo.
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possible. Fixes ie. Alliance Vanguard/Horde Expedition rep, and correctly gives 25% of the earned rep to your home city to the other major cities of your faction.
Note: there will need to be some DB changes to creature_onkill_reputation to cover the grouped rep gains in some cases.
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Please first check whether or not we need the code, then test it, then push to repo, one change per commit.
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*Split Personality Achivement, by Destalker
*Halls of Lightning Fixes, by Destalker
Volkhan fixes + Achievement
Ionar Fix - without this he resets each time he is invisible, spamming sparks
Arcing Burn - should be a debuff (and stackable, stackable part NYI :/)
*Naxxramas - Thaddius - the aura shall affect only the character without the proper aura, by Trazom
*Naxxramas - Kelthuzad - some timer adjustments (may need verification or tweaking) by Cass
*Merges by Stryker, thanks to all authors and testers.
[8458] Re-implement SPELL_AURA_MOD_TARGET_ARMOR_PCT in more porper way for weapon dependent cases. Author: VladimirMangos
[8459] Avoid mutiply apply weapon dependent armor penetration bonus for each weapon. Author: VladimirMangos
[8529] check rune cost only if spell has PowerType == POWER_RUNE. Patch provided by yavi. Author: Ambal
[8532] Fixed situation where some items like 42947 were not giving spell power bonus. By: Ambal
[8533] Not remove timed quest and correctly fail when time runs out. Add function to remove timed quest instead of direct access to set. Author: NoFantasy
[8536] Fixed spell 62776. By: Ambal
[8539] Check pet aura range at area aura update. By: Ambal
[8546] Implement battleground bonusweekends call to arms. Also fix typo in auctionmgr. Author: balrok
[8547] Implemented scriptcall: CorpseRemoved(uint32 & /*respawnDelay*/) it will be called when the corpse of the scripted creature get's removed, it's possible to adjust the next respawn inside the script. Author: balrok
[8561] Replace another auras code call by explicit code
[8566] avoid singleton-lock when accessing BattleGroundMGR::isBGWeekend() Proposed by vladimir. Comitter: balrok
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out by w12x
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crash in underlying object functions.
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