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2008-11-27*Fix the bug that stealth spells crash the server. (Finally we know what is ↵megamage
wrong.) --HG-- branch : trunk
2008-11-26*Try to fix the bug that stealth spells cause crash.megamage
--HG-- branch : trunk
2008-11-26*Fix some conflicted strings.megamage
--HG-- branch : trunk
2008-11-26*Fix the bug that taunted creatures stop updateAI.megamage
*Do not let invisible creatures enterevademode if invisible aura is not permanent. *Update procflag sql. By DiSlord. --HG-- branch : trunk
2008-11-26*Try to fix the bug that creatures cast buff on players.megamage
--HG-- branch : trunk
2008-11-26*Procflag patch by DiSlord.megamage
--HG-- branch : trunk
2008-11-26*Update to Mangos 6849. Source: Mangos.megamage
--HG-- branch : trunk
2008-11-26*Fix a typo. Now -AP spells (roar/shout/screech) should work correctly.megamage
--HG-- branch : trunk
2008-11-26*Fix the bug that gobject in AV bg do not spawn. Thank balrok.megamage
--HG-- branch : trunk
2008-11-26*Fix the bug that pets cast damage spells on self. However, this may not be ↵megamage
the correct way to fix it. Thank TheGriffon for pointing out the mistake. --HG-- branch : trunk
2008-11-26*Hope this can fix instance respawn bug.megamage
--HG-- branch : trunk
2008-11-26*Fix the bug that neutral creatures do not fight back.megamage
--HG-- branch : trunk
2008-11-25*Fix the bug that low level gm cannot see high level gm even when they are ↵megamage
visible. --HG-- branch : trunk
2008-11-25*Fix build.megamage
*Fix the bug that janalai summons too many adds. --HG-- branch : trunk
2008-11-25*Fix typo.megamage
--HG-- branch : trunk
2008-11-25*Temp fix for linux build.megamage
--HG-- branch : trunk
2008-11-25*Update weapon damage spell calculations.megamage
*Fix devastate. --HG-- branch : trunk
2008-11-25*Do not let Steady shot pause autoshot timer.megamage
--HG-- branch : trunk
2008-11-25*Update to Mangos 6848. Source: Mangos.megamage
--HG-- branch : trunk
2008-11-24*Fix a bug that GetScriptId returns incorrect id when the scriptname does ↵megamage
not exist in db. Thank peldor for pointing out the mistake. --HG-- branch : trunk
2008-11-24*Implement simple charmed AI for players charmed by creatures.megamage
--HG-- branch : trunk
2008-11-24*Seperate owner speed and pet speed.megamage
--HG-- branch : trunk
2008-11-24*Fix arcane charge.megamage
*SetInCombatWith in dozoneincombat. --HG-- branch : trunk
2008-11-24merged from raczman fix for compile without scripts.KingPin
--HG-- branch : trunk
2008-11-23*Fix a bug that logging out while casting far sight causes crash.megamage
--HG-- branch : trunk
2008-11-23*Fix a bug in 307. Only the trigger effect should be applied but not the ↵megamage
whole spell. *Restore build in Linux. *Change "Added aura" log to level: detail. --HG-- branch : trunk
2008-11-23*Creatures with the same faction should always be friendly to each other. ↵megamage
This fix the bug that creatures with the same faction fight earch other. *Allow "chain effect" when creatures call assistance. --HG-- branch : trunk
2008-11-23*SPELL_MISS_NONE when effect is dummy. This fix the bug that some dummy ↵megamage
spells are checked for miss condition twice (still do not correct, should show combat log for triggered spell). *SPELL_MISS_EVADE when original caster does not exist. --HG-- branch : trunk
2008-11-23*Do not let totems immune to DOT.megamage
--HG-- branch : trunk
2008-11-23*Fix a bug that Map::Update crash the server.megamage
--HG-- branch : trunk
2008-11-23Set opvp trigger creatures to aggressive. Because they are.w12x
--HG-- branch : trunk
2008-11-22Fix typogvcoman
--HG-- branch : trunk
2008-11-22Make summoned creatures go back to summoner on evade if summoner is alive. ↵gvcoman
This should take care of most (all?) errors about controlled creatures trying to target home. --HG-- branch : trunk
2008-11-22*Fix Prayer of Mending. Use original caster's healing bonus.megamage
--HG-- branch : trunk
2008-11-22*Let Mass Dispel dispel immune auras. By QAston.megamage
--HG-- branch : trunk
2008-11-22*Make disarm also works on creatures. (Please check if visual effect is ↵megamage
correct, i.e., equipments are removed, if not, please report) --HG-- branch : trunk
2008-11-22*Send correct spell damage log to client (damage should include resist, do ↵megamage
not know if should include absorb). --HG-- branch : trunk
2008-11-22*Update creature damage calculation. Make -ap spells have effect on them.megamage
--HG-- branch : trunk
2008-11-22*Fix a typo.megamage
--HG-- branch : trunk
2008-11-22*Fix shadow cloak, also remove spells such as hunter's mark.megamage
--HG-- branch : trunk
2008-11-22*Update to Mangos 6842. Source: Mangos.megamage
--HG-- branch : trunk
2008-11-22Fix interface building.raczman
--HG-- branch : trunk
2008-11-22Implemented mana cost for tonk spell 27746. (Note: speed increase still ↵gvcoman
needs to be fixed) --HG-- branch : trunk
2008-11-22*Add UNIT_FLAG_NOT_ATTACKABLE_2. Not attackable, but can be hit by ↵megamage
entry-target spells (I guess). --HG-- branch : trunk
2008-11-22Added more calls for searching the world object containers for spell ↵gvcoman
scripted targets. --HG-- branch : trunk
2008-11-21*Also search worldobjectlist for active creature when spell target is ↵megamage
target_entry. --HG-- branch : trunk
2008-11-21* Added missing part of mangos merge on interrupt channeling on aura cancelgvcoman
* Removed hacks attempting to do the above only for possessing or farsight spells * Moved summon as possessed unsummoning into more general area in Spell::cancel * Added SQL updates for steam tonk and tonk mine scripts --HG-- branch : trunk
2008-11-21Merge with 284 (54b0e67d97fe).megamage
--HG-- branch : trunk
2008-11-21*Alterac Valley. By Bogie and Balrok. Note: some core contents are modified. ↵megamage
Will fix them later. Some sql are disabled because of possible conflict with offical DB. Use them at your own risk. --HG-- branch : trunk
2008-11-21Fix line endings in npcs_special.cpp to LF.gvcoman
--HG-- branch : trunk