Commit Graph

14787 Commits

Author SHA1 Message Date
Giacomo Pozzoni
7032ee0bdb Core/Misc: Replace boost::shared_mutex with std::shared_mutex (#24328)
* Core/Misc: Replace boost::shared_mutex with std::shared_mutex

* Remove std forward declarations
2020-07-18 18:34:45 +02:00
Giacomo Pozzoni
5eb742ee6a Core/Metric: Log Map::Update() times (#25067)
* Core/Metric: Log Map::Update() times

* Add more performant version to reduce allocations when metrics are disabled

* Linux build fix

* Add metric stopwatch version that doesnt let users forget to _END it

* Fix linux build

* Code cleanup

* Add Map updates panel to General dashboard

* Add "Recent events" panel to General dashboard

* Apply latest codestyle changes

Co-authored-by: Shauren <shauren.trinity@gmail.com>
2020-07-18 00:52:01 +02:00
Shauren
83e0a1b944 Core/PacketIO: Fix broken CMSG_RESURRECT_RESPONSE structure after 9fe6756cf2 2020-07-17 21:06:45 +02:00
Treeston
896b68d5c2 Core/Time: Rename GetGameTime{System, Steady}Point methods
The names are a bit unhandy. Rename them (shorter but still meaningful).

GetGameTimeSystemPoint() -> GetSystemTime()
GetGameTimeSteadyPoint() -> Now()

Also add 2 new typedefs:

typedef std::chrono::steady_clock::time_point TimePoint;
typedef std::chrono::system_clock::time_point SystemTimePoint;

Closes #25042
2020-07-17 17:05:55 +02:00
Peter Keresztes Schmidt
ddf16ae4d9 Misc: Remove some unneeded/duplicated includes (#25051) 2020-07-16 14:14:01 +02:00
Shauren
524d167398 Dep: Switch to boost process instead of old standalone version 2020-07-15 19:33:12 +02:00
Shauren
1405760f31 Core/Battlefield: Fixed startup crash when compiled without scripts 2020-07-15 15:55:31 +02:00
Peter Keresztes Schmidt
202fd41389 Core/Misc: Replace boost::optional with std::optional (#25047)
C++17 is already mandatory, so it's a safe thing to do
2020-07-15 10:22:29 +02:00
NoName
9fe6756cf2 Core/PacketIO: Updated corpse related packet structures (#24922)
# Conflicts:
#	src/server/game/Entities/Player/Player.cpp
#	src/server/game/Handlers/MiscHandler.cpp
#	src/server/game/Handlers/QueryHandler.cpp
#	src/server/game/Maps/MapManager.cpp
#	src/server/game/Server/Packets/MiscPackets.cpp
#	src/server/game/Server/Packets/QueryPackets.h
#	src/server/game/Server/Protocol/Opcodes.cpp
#	src/server/game/Server/Protocol/Opcodes.h
#	src/server/game/Server/WorldSession.h

* + For SMSG_DEATH_RELEASE_LOC
G3D::Vector3 -> TaggedPosition<Position::XYZ>
+ removed non 3.3.5 packets

Co-authored-by: Peter Keresztes Schmidt <carbenium@outlook.com>
Co-authored-by: Mogadischu <cgnad@live.de>
Co-authored-by: Shauren <shauren.trinity@gmail.com>
2020-07-14 23:15:33 +02:00
Peter Keresztes Schmidt
0072fa922d Scripts/World+Pet: Use std::chrono::duration overloads of EventMap (#25017)
Contributes to #25012
2020-07-14 21:15:15 +02:00
Peter Keresztes Schmidt
6968e7a1a1 Scripts/Icecrown Citadel: Use std::chrono::duration overloads of EventMap (Part 2) (#25041)
Part 2: gunship battle and Sindragosa

Contributes to https://github.com/TrinityCore/TrinityCore/issues/25012
2020-07-14 21:06:40 +02:00
Peter Keresztes Schmidt
5eaff8a3bc Scripts/Icecrown Citadel: Use std::chrono::duration overloads of EventMap (#25036)
Part 1: without gunship battle and Sindragosa

Contributes to #25012
2020-07-14 21:03:06 +02:00
Peter Keresztes Schmidt
2d9c5979a6 Scripts/Tempest Keep: Use std::chrono::duration overloads of EventMap (#25040)
Contributes to #25012
2020-07-14 20:50:37 +02:00
Peter Keresztes Schmidt
f00ab389d6 Scripts/Utgarde Keep: Use std::chrono::duration overloads of EventMap (#25039)
Contributes to #25012
2020-07-14 20:48:08 +02:00
Peter Keresztes Schmidt
88314660b6 Scripts/Magisters Terrace: Use std::chrono::duration overloads of EventMap (#25038)
Contributes to #25012
2020-07-14 20:47:10 +02:00
Peter Keresztes Schmidt
bd837d4c3d Core/CombatAI: Use std::chrono::duration overloads of EventMap (#25037)
Contributes to #25012
2020-07-14 20:46:18 +02:00
Peter Keresztes Schmidt
d4bce9f4d2 Scripts/Ulduar: Use std::chrono::duration overloads of EventMap (#25035)
Contributes to #25012
2020-07-14 20:43:43 +02:00
Peter Keresztes Schmidt
2f538258d9 Scripts/Nexus: Use std::chrono::duration overloads of EventMap (#25033)
Contributes to #25012
2020-07-14 20:23:24 +02:00
Peter Keresztes Schmidt
6eec0bc50f Scripts/Naxxramas: Use std::chrono::duration overloads of EventMap (#25032)
Contributes to #25012
2020-07-14 20:19:42 +02:00
Peter Keresztes Schmidt
1a32b0f5b3 Scripts/Isle of Conquest: Use std::chrono::duration overloads of EventMap (#25031)
Contributes to #25012
2020-07-14 20:19:25 +02:00
Peter Keresztes Schmidt
3a9b3259b8 Scripts/Gundrak: Use std::chrono::duration overloads of EventMap (#25030)
Contributes to #25012
2020-07-14 20:17:59 +02:00
Peter Keresztes Schmidt
19ee4d6254 Scripts/Frozen Halls: Use std::chrono::duration overloads of EventMap (#25029)
Contributes to #25012
2020-07-14 20:16:01 +02:00
Peter Keresztes Schmidt
65e01053a8 Scripts/Drak'Tharon Keep: Use std::chrono::duration overloads of EventMap (#25028)
Contributes to #25012
2020-07-14 20:04:10 +02:00
Peter Keresztes Schmidt
42102871a7 Scripts/Chamber of Aspects: Use std::chrono::duration overloads of EventMap (#25027)
Contributes to #25012
2020-07-14 20:03:33 +02:00
Peter Keresztes Schmidt
5ed6c6a5c3 Scripts/Coilfang Reservoir: Use std::chrono::duration overloads of EventMap (#25025)
Contributes to #25012
2020-07-14 19:49:47 +02:00
Peter Keresztes Schmidt
d00c95f26f Scripts/Hellfire Citadel: Use std::chrono::duration overloads of EventMap (#25024)
Contributes to #25012
2020-07-14 19:49:12 +02:00
Peter Keresztes Schmidt
1c3187e596 Scripts/Azjol-Nerub: Use std::chrono::duration overloads of EventMap (#25026)
Contributes to #25012
2020-07-14 19:48:24 +02:00
Shauren
7e5cf40d4c Scripts/Mana Tombs: Fix Pandemonious Dark Shell event delay 2020-07-14 19:39:29 +02:00
Peter Keresztes Schmidt
4ad80434a2 Scripts/Auchindoun: Use std::chrono::duration overloads of EventMap (#25023)
Contributes to #25012
2020-07-14 19:37:51 +02:00
Peter Keresztes Schmidt
39fc17e284 Scripts/Outland: Use std::chrono::duration overloads of EventMap (#25022)
Contributes to #25012
2020-07-14 19:35:12 +02:00
Peter Keresztes Schmidt
29779db58b Scripts/Northrend: Use std::chrono::duration overloads of EventMap (#25021)
Contributes to #25012
2020-07-14 19:32:28 +02:00
Peter Keresztes Schmidt
a2b2dc7ad0 Scripts/Trial of the Crusader: Use std::chrono::duration overloads of EventMap (#25020)
Contributes to #25012
2020-07-14 19:13:27 +02:00
Peter Keresztes Schmidt
5ef576d223 Scripts/EasternKingdoms: Use std::chrono::duration overloads of EventMap (#25019)
Contributes to #25012
2020-07-14 19:10:30 +02:00
Peter Keresztes Schmidt
ac27c922d1 Scripts/Blackrock Mountain: Use std::chrono::duration overloads of EventMap (#25018)
Contributes to #25012
2020-07-14 19:05:24 +02:00
Peter Keresztes Schmidt
90d5e7e1e8 Scripts/Kalimdor: Use std::chrono::duration overloads of EventMap (#25016)
Contributes to #25012
2020-07-14 18:17:23 +02:00
Peter Keresztes Schmidt
e372f9badb Core/Battlegrounds: Use std::chrono::duration overloads of EventMap (#25015)
Contributes to #25012
2020-07-14 18:11:07 +02:00
Shauren
8675fd756f Core/Misc: Fixed wrong db field accessors usage found with TRINITY_STRICT_DATABASE_TYPE_CHECKS
* Fixes loading group instance reset times
* Fixes loading battlefield templates
2020-07-14 12:46:57 +02:00
Giacomo Pozzoni
ee34a1f19e Scripts/Kologarn: Fix another "stuck in combat" issue (#24998) 2020-07-14 09:44:17 +02:00
Gildor
5e1571062a Core/Spells: Check a few aura effects for determining if should be negative (#25004) 2020-07-14 09:43:41 +02:00
Giacomo Pozzoni
203573db83 Core/Spells: Implement SPELL_EFFECT_ACTIVATE_OBJECT. (#23) (#24997)
* Core/Spells: Implement SPELL_EFFECT_ACTIVATE_OBJECT. (#23)

Original research by @xvwyh.

# Conflicts:
#	src/server/game/DataStores/DBCStores.cpp
#	src/server/game/DataStores/DBCStructure.h
#	src/server/game/DataStores/DBCfmt.h
#	src/server/game/Entities/GameObject/GameObject.h
#	src/server/game/Entities/GameObject/GameObjectData.h
#	src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
#	src/server/scripts/Kalimdor/HallsOfOrigination/boss_temple_guardian_anhuur.cpp

* Add missing sql update

* Fix some build errors

* Remove unused enum values

* Change artkits from 0-4 to 0-3

* Remove unused code

* Code review feedback

* Fix sql

* Remove artkit4 special case handling

* Default initialize artKits

* Code review feedback

* Split sql into structure and data files

Co-authored-by: Warpten <vertozor@gmail.com>
2020-07-14 09:34:03 +02:00
Shauren
e2ec3df27e Add missing breaks 2020-07-13 18:15:09 +02:00
Peter Keresztes Schmidt
10be49bdfe Fix some compiler warnings reported by GCC (#25007)
* Core/AI: Remove unneeded null checks

GetMap() can never return NULL.

Fixes additionally -Wunused-variable warnings
reported by GCC.

* Core/GameObject: Fix a -Wunused-variable warning reported by GCC

* Core/Player: Fix a -Wunused-variable warning reported by GCC

* Scritps/CavernsOfTime: Fix -Wimplicit-fallthrough warnings reported by GCC

* Scritps/CavernsOfTime: Fix a -Wmaybe-uninitialized warning reported by GCC

Warning:

/home/peterke/DEV/TrinityCore/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/npc_arthas.cpp: In member function ‘virtual void npc_arthas_stratholme::npc_arthas_stratholmeAI::UpdateAI(uint32)’:
/home/peterke/DEV/TrinityCore/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/npc_arthas.cpp:1119:58: warning: ‘emote’ may be used uninitialized in this function [-Wmaybe-uninitialized]
 1119 |                                 (*it)->HandleEmoteCommand(emote);
      |                                 ~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~

* Scritps/PitOfSaron: Fix -Wunused-variable warnings reported by GCC

* Scritps/EyeOfEternity: Fix a -Wclass-memaccess warning reported by GCC

Warning:

/home/peterke/DEV/TrinityCore/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp: In member function ‘virtual void boss_malygos::boss_malygosAI::UpdateAI(uint32)’:
/home/peterke/DEV/TrinityCore/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp:950:81: warning: ‘void* memset(void*, int, size_t)’ clearing an object of non-trivial type ‘class ObjectGuid’; use assignment or value-initialization instead [-Wclass-memaccess]
  950 |                             memset(_surgeTargetGUID, 0, sizeof(_surgeTargetGUID));
      |

* Scritps/CoilfangReservoir: Fix a -Wclass-memaccess warning reported by GCC

Warning:

/home/peterke/DEV/TrinityCore/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp: In member function ‘void boss_leotheras_the_blind::boss_leotheras_the_blindAI::Initialize()’:
/home/peterke/DEV/TrinityCore/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp:220:55: warning: ‘void* memset(void*, int, size_t)’ clearing an object of non-trivial type ‘class ObjectGuid’; use assignment or value-initialization instead [-Wclass-memaccess]
  220 |             memset(InnderDemon, 0, sizeof(InnderDemon));
      |                                                       ^

* Scritps/Naxx: Fix a -Wimplicit-fallthrough warning reported by GCC

For discussion see https://github.com/TrinityCore/TrinityCore/pull/25007
2020-07-13 16:35:31 +02:00
Ghaster
5af8ff2b84 Core/Spells: Use correct SpellEntry field for Amplitude (#25008) 2020-07-12 16:56:50 +02:00
Peter Keresztes Schmidt
c92950b3e1 Core/DataStores: Update DBC field names to generated ones (#24999) 2020-07-12 15:36:55 +02:00
Max Drosdo.www
3529442668 Core/Player: Introduce separate level caps for each expansion (#24989) 2020-07-11 11:10:04 +02:00
Shauren
dc71bd466f Core/DBLayer: Fix build with TRINITY_STRICT_DATABASE_TYPE_CHECKS 2020-07-11 10:58:25 +02:00
Shauren
c317f248bf Core/DBLayer: Optimize string based query results by eliminating unneeded buffer copies
(cherry picked from commit 59f1f60a83)

# Conflicts:
#	src/server/database/Database/Field.cpp
#	src/server/database/Database/Field.h
#	src/server/database/Database/QueryResult.cpp
2020-07-10 22:47:04 +02:00
Eridium
98c37b15e0 Creature/Script: npc_blackfathom_deeps_event (#24969)
* Creature/Script: npc_blackfathom_deeps_event

* Update blackfathom_deeps.cpp

* Update blackfathom_deeps.h

* codestyle

* Update blackfathom_deeps.cpp

Co-authored-by: Killyana <Killyana@users.noreply.github.com>
Co-authored-by: Ovah <dreadkiller@gmx.de>
2020-07-09 22:39:44 +02:00
jackpoz
f10b9d617a Core/Database: Apply 54b0b8f5ea to 141ada19b0 2020-07-09 22:37:23 +02:00
jackpoz
b4adaa838c Core/Creature: Add null check for charmed creatures 2020-07-09 22:12:18 +02:00