Jan Van Buggenhout
dbf528be69
Core/Misc: Fix typo in SendAuthWaitQue method name ( #25887 )
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(cherry picked from commit a832a1fe90 )
2022-03-06 00:31:02 +01:00
Jan Van Buggenhout
9df5eb27e0
Core/Misc: Update WorldSocket::OnRead to WorldSocket::ReadDataHandler in comments and logging ( #25885 )
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(cherry picked from commit ec689e7908 )
2022-03-06 00:27:11 +01:00
offl
1d09bd112a
DB/Creature: Remove UNIT_FLAG_STUNNED in more cases
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Ref #25764
(cherry picked from commit 7b79adf5b1 )
2022-03-06 00:05:49 +01:00
xvwyh
2a595d55b2
Core/Spells: Correct swapped TARGET_UNIT_NEARBY_ALLY and TARGET_UNIT_NEARBY_PARTY ( #25837 )
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* Update SharedDefines.h
* Update SpellInfo.cpp
(cherry picked from commit 7c6d92012a )
2022-03-05 23:51:50 +01:00
Trond B. Krokli
5159a11241
Update LootMgr.cpp ( #25849 )
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Typo correction for console & log output `>> Loaded reference loot templates in %u ms`
`refence` --> `reference`
(cherry picked from commit cf5f360299 )
2022-03-05 23:51:04 +01:00
Jinnaix
53eebf39f3
Scripts/Diremaul - Dire Maul crystal and forcefield fix ( #25332 )
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* Scripts/Diremaul
Diremaul Crystal and Forcefield fix
* Apply suggestions from code review
Apply suggestions
Co-authored-by: MaxtorCoder <warsongkiller.s8@gmail.com >
* Fix stuff
* _private member
* use std array instead of c-arrays and standartized guid container namings
* Process feedback
* finalize
* blubb
* small changes
* whoops
* Process feedback
* Missing include
* Process feedback
* Apply suggestions from code review
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
* remove unused field
Co-authored-by: MaxtorCoder <warsongkiller.s8@gmail.com >
Co-authored-by: Ovah <dreadkiller@gmx.de >
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
(cherry picked from commit 26002c530f )
2022-03-05 23:09:23 +01:00
Giacomo Pozzoni
6b242eee13
Core/Unit: Fix movement hiccups in water ( #24020 )
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* Core/Unit: Allow to define Units which can enter water but cannot swim
Allow to define Units which can enter water but cannot swim, i.e. crabs walking at the bottom of a sea.
* Add UNIT_FLAG_SWIMMING to creatures when entering combat
* Fix charmed creatures not entering water
* Always allow Creatures controlled by players to enter water
* Add swimming flag when possessing a unit and remove it properly at the end, even if the creature engaged combat before and after.
When adding/removing UNIT_FLAG_SWIMMING manually calling Creature::RefreshSwimmingFlag(true) might be required.
(cherry picked from commit fc1a0d9368 )
2022-03-05 23:04:24 +01:00
offl
701a3927c1
DB/Creature: Remove remaining UNIT_FLAG_PACIFIED part 1
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Ref #25764
(cherry picked from commit 95a2b906b0 )
2022-03-05 22:42:48 +01:00
wotlk-enthusiast
850d60c4b3
Scripts/Utgarde Pinnacle: Svala Sorrowgrave Intro and Ritual of the Sword ( #24503 )
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* Scripts/Svala SorrowGrave - Fix broken intro event and Ritual of the Sword
* Added missing header for non-PCH build.
* Added error checking for Svala's targeting, and tightened up the timing on the intro event.
* Update WorldDB\Creature_Template_Movement for Svala
* Fix movement during intro and ritual event
* Rename SQL file for merge
Co-authored-by: Carbenium <carbenium@outlook.com >
(cherry picked from commit a225717b99 )
2022-03-05 22:39:32 +01:00
offl
08782f4f8a
DB/Creature: Add UNIT_FLAG2_UNK1 (CREATURE_DIFFICULTYFLAGS_2_HIDE_BODY)
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(cherry picked from commit 27722d42ef )
2022-03-05 22:21:25 +01:00
Mikhail Redko
f258d2443f
Scripts/Spells: Implement effect "Party Time" & Add Rejuvenation when eating Deviate Fish ( #25802 )
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* Scripts/Spells: Implement effect "Party Time" & Add Rejuvenation when eating Deviate Fish
* Rename XXXX_XX_XX_XX_world.sql to 2021_01_06_08_world.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
(cherry picked from commit a9db8a9b9a )
2022-03-05 22:19:26 +01:00
Treeston
d8de3ac118
Core/Warden: Max packet size 500 -> 450
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(cherry picked from commit de33d50c19 )
2022-03-05 21:47:08 +01:00
Shauren
8514164d43
Core/Proto: cleanup double newlines in generated code
2022-03-05 21:13:29 +01:00
Kargatum
373ed8f46b
Core: whitespace cleanup, reduce double blank line to single ( #25795 )
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* Core/Misc: fix double empty line
* worldserver.conf
(cherry picked from commit a32b6b8ac4 )
2022-03-05 20:07:57 +01:00
Aurelio Arcabascio
05a9b2d2cb
Core/Player: auto-attacked player stands up from sit or sleep state ( #25684 )
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* Fixed Auto Attack bug on sitting player
* Victim now stands during sleep and stand emotes
(cherry picked from commit 4ea64b515a )
2022-03-05 19:41:18 +01:00
Treeston
5b9fec5f0b
Core/Maps: Move some more Map internals to actually be... internals.
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(cherry picked from commit 94c03b2107 )
2022-03-05 17:12:51 +01:00
Treeston
b5f3a6fd80
Core/Maps: All RespawnInfo* handed to outside code are now RespawnInfo const*, to signify that outside code has zero business changing these.
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(cherry picked from commit 803dc789e4 )
2022-03-05 17:12:23 +01:00
Giacomo Pozzoni
da0d9ee283
Core/SAI: Fix SMART_EVENT_FLAG_NOT_REPEATABLE flag being ignored when specifying a chance (and other SMART_ACTION_CAST fixes) ( #25778 )
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* Core/SAI: Fix SMART_EVENT_FLAG_NOT_REPEATABLE flag being ignored when specifying a chance
Fix SMART_EVENT_FLAG_NOT_REPEATABLE flag being ignored when specifying a chance, always making the action trigger.
* Fix SMART_ACTION_CAST with SMART_EVENT_FLAG_NOT_REPEATABLE not casting the spell at all if rolled chance was successful but creature couldn't cast the spell
* Prevent linked actions if SMART_ACTION_CAST couldn't be completed and will be retried later
(cherry picked from commit 96b289cadb )
2022-03-05 17:11:58 +01:00
Treeston
a8d00ddd69
Core/Maps: move pooling hand-off outside of Map::CheckRespawn (PR#25785)
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fixes #25777
(cherry picked from commit f8afcec9f3 )
2022-03-05 17:07:46 +01:00
jackpoz
abbac041bf
Scripts/ICC: Fix teleporter not removing players from Gunship
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A more generic solution might be better, maybe depending on spell flags
Ref #25652
(cherry picked from commit 0ad1854d1c )
2022-03-05 17:03:54 +01:00
Giacomo Pozzoni
30ebecc0de
Core/Maps: Attempt to fix picking the wrong min height ( #25771 )
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Close #25652
(cherry picked from commit aabd2b49e2 )
2022-03-05 17:03:14 +01:00
jackpoz
90a05037cf
Core/Maps: Partially revert 0c69316714
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Revert define to constexpr as this also broke some calculations
(cherry picked from commit ed1c0b6ec9 )
2022-03-05 17:03:02 +01:00
jackpoz
bea8894bce
Core/Maps: Partially revert 0c69316714
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The development will continue in a PR
(cherry picked from commit 1e3d85e283 )
2022-03-05 17:02:38 +01:00
jackpoz
26962127a5
COre/Misc: Remove whitespace
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(cherry picked from commit 01b1f20d3e )
2022-03-05 17:02:30 +01:00
jackpoz
c14f4dc835
Core/Maps: Use the same logic to calculate grid coords to avoid mismatches
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Use the same logic of (CENTER_GRID_ID - x / SIZE_OF_GRIDS) in GridMap::getMinHeight() as Map::GetGrid() to avoid coord grid mismatches caused by floating point precision, i.e. getting the wrong grid.
Replace defines with constexpr in grids to make debugging easier.
Closes #25652
(cherry picked from commit 0c69316714 )
2022-03-05 17:02:19 +01:00
jackpoz
13bf0e71b9
Scripts/Commands: Include map min height in ".gps" command
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(cherry picked from commit 9994459bd1 )
2022-03-05 17:01:36 +01:00
offl
c6df84da70
Core/Scripts: Add missing spells to Black Morass
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(cherry picked from commit f62306f52d )
2022-03-05 16:59:14 +01:00
offl
c7f64a70a0
DB/Spell: Add effects to more spells from Violet Hold
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Turned out almost all spells from BM were copied to create Violet Hold. Not only serverside spells and not only their effects but also attributes and icons. The scripts were also copied, possibly unchanged
(cherry picked from commit 8ca575ed52 )
2022-03-05 16:58:55 +01:00
Ovah
dde5a3e326
Core/SAI: implement new smart actions to change AI Animkits and to enable/disable hover movement ( #25623 )
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SMART_ACTION_SET_HOVER (parameter1: enable/disable)
* added SMART_ACTION_SET_AI_ANIM_KIT as immediately deprecated
(cherry picked from commit b7ba856b63 )
2022-03-05 16:46:42 +01:00
Gildor
6b681ebc8a
Core/Visibility: Split BG/Arena visibility settings ( #25690 )
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(cherry picked from commit 8217519ea2 )
2022-03-05 16:25:30 +01:00
offl
2e7277ada4
Core/Scripts: Add missing spells to Violet Hold
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(cherry picked from commit bb94aec975 )
2022-03-05 16:21:22 +01:00
Treeston
57f382d91c
Game/ChatCommands: Make sure ChatHandler::extractPlayerTarget populates the strtok buffer for non-nullptr returns. Closes #25692 , supersedes #25698 .
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(cherry picked from commit c8c572d980 )
2022-03-05 01:02:18 +01:00
jackpoz
362a1c32c2
Core/Movement: Add a debug log when a player falls below the map
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(cherry picked from commit 1c08395e8a )
2022-03-05 00:56:56 +01:00
offl
3a4ce889ea
DB/Creature: Properly apply CREATURE_FLAG_EXTRA_NO_SKILLGAIN
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Closes #25674
(cherry picked from commit cc98f68ac7 )
2022-03-05 00:55:29 +01:00
offl
95d46bb7df
DB/Instance/Arcatraz: More adjustments
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(cherry picked from commit 6af54eb508 )
2022-03-01 23:28:45 +01:00
jackpoz
20e96eead4
Core/Player: Adjust fall damage log
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Move fall damage log to "entities.player.falldamage" category and include the usual debug info
(cherry picked from commit 5270ff58da )
2022-03-01 22:49:22 +01:00
Treeston
2319a99d87
[3.3.5] Scripts/Commands: .learn adjustments (PR #25454 )
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(cherry picked from commit cc8287927b )
2022-03-01 22:48:06 +01:00
Ovah
203dfec2a1
Core/Maps: add new FLAG_ALLIANCE_ONLY and FLAG_HORDE_ONLY for instance spawn groups (PR #25656 )
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(cherry picked from commit 4abbeb2a60 )
2022-03-01 21:46:43 +01:00
offl
39e9983205
DB/Creature: Convert & update support for Tonk Mine to SAI
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(cherry picked from commit ed8bf7f0e2 )
2022-03-01 00:00:39 +01:00
offl
c883c0ee1f
DB/Quest: Update support for 'Merciful Freedom' (11676)
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(cherry picked from commit 05fa1a46b3 )
2022-02-28 23:59:55 +01:00
offl
0b0532e96a
DB/Quest: Convert & update support for 'Prison Break' (11587) to SAI
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(cherry picked from commit dc4cb8f1d3 )
2022-02-28 23:59:23 +01:00
Jildor
b3b635c6c8
DB/Instance/Ulduar: Add missing spells for heroic mode
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Closes #25637
Closes #25638
Closes #25639
Closes #25640
(cherry picked from commit ef9576c7bb )
2022-02-28 23:57:58 +01:00
offl
c267c015ed
DB/Quest: Convert & update support for 'The Spider God' & 'Hive in the Tower' to SAI
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(cherry picked from commit e5fd5cc031 )
2022-02-28 23:50:42 +01:00
offl
d5e49ff0d2
DB/Instance/The Arcatraz: Update auras, scripts & stats
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(cherry picked from commit a2da08deb1 )
2022-02-28 23:48:05 +01:00
Keader
281aef7c40
Scripts/Black Temple: Some little fixes
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- Fixed Reliquary of Souls ignoring boundary
- Fixed Maiev texts timer
- Fixed Shadow Prison hitting every single npc on black temple
Many thanks to Ovahlord
(cherry picked from commit 83e0a70ddc )
2022-02-28 23:46:41 +01:00
Keader
2e2f93b94f
Scripts/ScarletMonastery: Decrease boss number
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Headless Horseman do not use BossAI anymore (since it can be done multiple times)
(cherry picked from commit 3c201b7554 )
2022-02-28 23:38:49 +01:00
Keader
8d841679fc
Scripts/ScarletMonastery: Headless Horseman Rewrite ( #25614 )
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(cherry picked from commit a93abcf803 )
2022-02-28 23:38:36 +01:00
jackpoz
1ba5e17c95
Core/AI: Fix CorpseRemoved() and SMART_EVENT_CORPSE_REMOVED not being called for creatures without m_respawnCompatibilityMode
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Fixes #24958
(cherry picked from commit 28a1132211 )
2022-02-28 23:14:37 +01:00
Giacomo Pozzoni
b7a3124156
CI/GitHub: Switch to GCC 8 ( #25610 )
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* CI/GitHub: Switch to GCC 8
Build on GitHub Actions using GCC 8 as it's the oldest supported GCC
* Core/Misc: Attempt to fix GCC 8 build
(cherry picked from commit d7459ccced )
2022-02-28 23:13:59 +01:00
offl
4316d65ebe
DB/Instance/AQ40: Update gossips
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Closes #25577
(cherry picked from commit 7fd12cc722 )
2022-02-28 23:11:34 +01:00