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path: root/src/game/CharacterHandler.cpp
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2009-05-17[7841] Fixed: Prevent loading maps/vmaps when building enum. Author: SilverIcemegamage
--HG-- branch : trunk
2009-05-16*Fix an exploit that instance can be reset when there are logged-out players ↵megamage
in it. --HG-- branch : trunk
2009-05-14[7822] Avoid declined names form show in case disabled config option with ↵megamage
russian client at non-russian realm. Author: Foks --HG-- branch : trunk
2009-05-09*Init player motionmaster after field value are initialized.megamage
--HG-- branch : trunk
2009-05-08 [7797] Use DBC data for mount model selection in more cases. Author: ↵megamage
VladimirMangos * Use alt.team mount data for take player team model id if DB not provide own team creature id in spell taxi call case. * Remove unddeded hacks for model ids from Spell::EffectSendTaxi * Provide spell target for SPELL_EFFECT_SEND_TAXI for spell with target mode 0 for this effect. --HG-- branch : trunk
2009-04-29[7730] Some optimizantion and code style. Author: zhenyamegamage
--HG-- branch : trunk
2009-04-11*Note: this patch may do not have any use for TC.megamage
[7645] Fixed problems wit temporary unsummoned pets and cleanup code. Author: VladimirMangos * Save temporary unsummoned pet to current slot (instead non_in_slot mode) and prevent save as current pet summoned while temporay unsummon (arena) * Prevent overwrite temporary summoned pet data * At player loading set temporary unsummoned pet data instead pet loading if pet expected to be temporary unsummoned in current player state (loading in taxi flight/etc) * Restore proper pet at arena leave and unsummon in arena summoned. --HG-- branch : trunk
2009-04-10 [7644] Fixed pet slot values using in pet save. Author: VladimirMangosmegamage
Problem exist from client version switch when stable slot amount changed. In result this has been source problems with stable use (3-4 slots) and possible pet lost in some cases or "not save state" for summoned pets. Use enums to avoid repeating problem, use more safe value for not-in-slot save (for summoned pets) Fixed data preparing for MSG_LIST_STABLED_PETS. --HG-- branch : trunk
2009-04-05[7612] Move SMSG_TRIGGER_CINEMATIC and SMSG_TRIGGER_MOVIE to functions and ↵megamage
use its instead explicit packet creating. Author: NoFantasy --HG-- branch : trunk
2009-04-06*Update of aura system.QAston
--HG-- branch : trunk
2009-03-26*Move most reputation/force faction reaction code to new ReputationMgr. ↵megamage
Author: VladimirMangos --HG-- branch : trunk
2009-03-25[7539] Fixed log output Author: AlexDerekamegamage
--HG-- branch : trunk
2009-03-25[7538] Hide some implementation details for reputation/forced faction ↵megamage
reaction. Author: VladimirMangos --HG-- branch : trunk
2009-03-21[7508] Revert to "check first, proccess later" code style in ↵megamage
WorldSession::HandleRemoveGlyph. Author: VladimirMangos --HG-- branch : trunk
2009-03-21Small code cleanup and partial merge with dev branch Author: tomrus88megamage
--HG-- branch : trunk
2009-03-20*Fixed :customize characters. By GriffonHeart.megamage
--HG-- branch : trunk
2009-03-08[7403] much more unneeded includes removed Author: balrokmegamage
--HG-- branch : trunk
2009-03-05[7378]~[7381] achievement code update. Author: VladimirMangosmegamage
--HG-- branch : trunk
2009-02-24 [7330] Code warnings and style cleanups. Some bugs fixes. Author: ↵megamage
VladimirMangos 1) comparison singed and unsigned values 2) redundent includes 3) wrong constructor :-part field initilization 4) unused not-/*name*/-guarded args in template/virtual functions that not required like args. 5) explicitly list not implemented achievement types. Also bugs fixed: 1) Drop wrong phase mask 0 check in WorldObject::InSamePhase. 2) ArenaTeamMember::ModifyPersonalRating incorrect work with move points in negative with infinity values in result. 3) ArenaTeam::SaveToDB code send uint64 value to string with arg format %u. --HG-- branch : trunk
2009-02-22[7323] Character Customize should not force rename. Author: aerione_altmegamage
--HG-- branch : trunk
2009-02-19*Fix build.megamage
--HG-- branch : trunk
2009-02-18Fix buildpanaut0lordv
--HG-- branch : trunk
2009-02-18*Merge.megamage
--HG-- branch : trunk
2009-02-17Newline added to bottom of all files.KingPin
--HG-- branch : trunk
2009-02-12*Merge.megamage
--HG-- branch : trunk
2009-02-10 [7255] Allows saving characters in Battle Grounds.megamage
* Now player can join to BG after logout during 5 minutes, if BG in progress. * All players after server crash or restart should appear at the battlemaster Author: GriffonHeart --HG-- branch : trunk
2009-02-09Replace tabs with spaces in more files.Paradox
--HG-- branch : trunk
2009-02-04* Updated copyright notice for new year (2009) part 2Drahy
* Changed mangos website --HG-- branch : trunk
2009-02-04* Updated copyright notice for new year (2009) part 1 - Mercurial cant ↵Drahy
convert all files at once --HG-- branch : trunk
2009-01-22*Update to Mangos 7151.megamage
--HG-- branch : trunk
2009-01-20*Update to Mangos 7125.megamage
--HG-- branch : trunk
2009-01-16Update to Trinity 863.megamage
--HG-- branch : trunk
2009-01-15Cleanup of log outputraczman
--HG-- branch : trunk
2009-01-09*Update to Mangos 7059.megamage
--HG-- branch : trunk
2009-01-04*Merge with Trinity 783.megamage
--HG-- branch : trunk
2009-01-04*Cleaned up database queries - by XTZGZoReXBlaymoira
--HG-- branch : trunk
2008-12-31*Update to Mangos 6995.megamage
--HG-- branch : trunk
2008-12-31*Update to HG 730.megamage
--HG-- branch : trunk
2008-12-31*Added Server into at login and new char string with conf settings - by ↵Blaymoira
XTZGZoReX --HG-- branch : trunk
2008-12-24Backed out changeset: ad4f100c0a9dmegamage
--HG-- branch : trunk
2008-12-24*Update to Mangos 6938. (Only build for VC9)megamage
--HG-- branch : trunk
2008-12-22*The last merge from Mangos TBC. Update to Mangos v0.12.megamage
--HG-- branch : trunk
2008-12-19*Temp fix for crash caused by AV creature. Need to find a way to allow ↵megamage
summoned creatures to use RandomMovement. --HG-- branch : trunk
2008-12-12*Update to Mangos 6902. Source: Mangos.megamage
*Skipped rev: rev 6893, some code about waypoint movement. --HG-- branch : trunk
2008-12-05*Remove some duplicate config options.megamage
--HG-- branch : trunk
2008-12-04*Fix the bug that creating new instance during login causes crash.megamage
--HG-- branch : trunk
2008-12-03*Do not create new instance when player is logging in. (Try to fix "Instance ↵megamage
Relog & Reset Exploit") --HG-- branch : trunk
2008-11-30*Update to Mangos 6867. Source: Mangos.megamage
*Big changes: *[6858] Prevent cheating with ignore waiting in login queue. *[6863] Arena team related clean ups and adding parts of w12x's arena patch. *Some Config changes and guild changes. --HG-- branch : trunk
2008-11-20Some missing changes. This should fix the bug that loading char causes crash.megamage
Please do not commit to the other tip (I do not know how to delete it). --HG-- branch : trunk
2008-11-14[svn] *** Source: MaNGOS ***visagalis
* Implement localization of creature/gameobject name that say/yell. Author: evilstar (rewrited by: Vladimir) * Fix auth login queue. Author: Derex * Allowed switching INVTYPE_HOLDABLE items during combat, used correct spells for triggering global cooldown at weapon switch. Author: mobel/simak * Fixed some format arg type/value pairs. Other warnings. Author: Vladimir * [238_world.sql] Allow have team dependent graveyards at entrance map for instances. Author: Vladimir NOTE: Entrance map graveyards selected by same way as local (by distance from entrance) Until DB support will work in old way base at current DB data. --HG-- branch : trunk