| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2009-09-14 | Backed out changeset d3fe2d6d504a (please test your patches thoroughly ↵ | maximius | |
| before getting me to push them ogeraisi) --HG-- branch : trunk | |||
| 2009-09-14 | *Merged MaNGOS [8458], [8475], [8476] by ogeraisi, thanks to all authors :) | maximius | |
| --HG-- branch : trunk | |||
| 2009-09-09 | *Some GUID cleanup, don't want any Linux crashes ;) (thanks Zor) | maximius | |
| --HG-- branch : trunk | |||
| 2009-09-02 | *Try to fix the bug that creature does not regenerate after evade. | megamage | |
| --HG-- branch : trunk | |||
| 2009-08-29 | *More update about positions. | megamage | |
| *Ulduar: do not allow demolisher to regenerate pyrite. Player must shoot down and grab the containers to refill pyrite. --HG-- branch : trunk | |||
| 2009-08-29 | *Make position as a class; | megamage | |
| --HG-- branch : trunk | |||
| 2009-08-28 | *Update flame levi script. Allow player to shoot down pyrite container and ↵ | megamage | |
| refill the demolishers. *Other script-related fixes. --HG-- branch : trunk | |||
| 2009-08-27 | *Fix the behavior of mob assistance. | megamage | |
| --HG-- branch : trunk | |||
| 2009-08-26 | *Update flame levi script. Fix the bug that it often gets stuck. | megamage | |
| --HG-- branch : trunk | |||
| 2009-08-26 | *Some clean up and add debug info to find the reason of crash. | megamage | |
| --HG-- branch : trunk | |||
| 2009-08-26 | *Add function CanAIAttack | megamage | |
| --HG-- branch : trunk | |||
| 2009-08-26 | *Fix the bug that inhabit_air does not make mob fly | megamage | |
| --HG-- branch : trunk | |||
| 2009-08-25 | *Always remove riding aura when exit vehicle. | megamage | |
| *Other misc changes. --HG-- branch : trunk | |||
| 2009-08-25 | *Fix the bug that sometimes vehicle is not usable after respawn. | megamage | |
| --HG-- branch : trunk | |||
| 2009-08-24 | *Some update of aura system. Remove unnecessary variables and parameters ↵ | megamage | |
| from auraeffect. Always refer to parent aura when finding target/source/caster. --HG-- branch : trunk | |||
| 2009-08-23 | *Allow vehicles to regenerate energy. | megamage | |
| --HG-- branch : trunk | |||
| 2009-08-23 | *Update vehicle system. Make vehicle a seperate class from creature. | megamage | |
| --HG-- branch : trunk | |||
| 2009-08-23 | *Better mob ai for quest an end to all things. | megamage | |
| --HG-- branch : trunk | |||
| 2009-08-23 | *Allow to change creature's sight distance because 50 yards are too small ↵ | megamage | |
| for some scripts. --HG-- branch : trunk | |||
| 2009-08-17 | * Correctly set SPELLMOD_COOLDOWN for pet cooldowns. By pasdVn. | Machiavelli | |
| --HG-- branch : trunk | |||
| 2009-08-15 | *Add config option to change minimum level required to Dual Spec | maximius | |
| --HG-- branch : trunk | |||
| 2009-08-15 | *Change react state of guardian back to aggressive. Instead check threat ↵ | megamage | |
| radius in canstartattack to prevent them attack too far target. --HG-- branch : trunk | |||
| 2009-08-14 | *Fix function disappearanddie to make creature disappear immediately without ↵ | megamage | |
| death visual. --HG-- branch : trunk | |||
| 2009-08-14 | *Add Dual Spec support, original by EnderGT, thanks to Thyros and XTElite1 ↵ | maximius | |
| for helping me test :) --HG-- branch : trunk | |||
| 2009-08-12 | *Send area id instead of zone id in local defense channel. By durotar | megamage | |
| --HG-- branch : trunk | |||
| 2009-08-06 | *Update creature damamge formula. Use damage mod in config as total_pct ↵ | megamage | |
| modifier. --HG-- branch : trunk | |||
| 2009-08-01 | *Improvements in map managing. | QAston | |
| --HG-- branch : trunk | |||
| 2009-07-24 | [8204] Avoid call assistance from non-combatants. Author: GriffonHeart | megamage | |
| --HG-- branch : trunk | |||
| 2009-07-22 | *Implement Aura Type 247 (SPELL_AURA_CLONE_CASTER) and 279 ↵ | QAston | |
| (SPELL_AURA_INITIALIZE_IMAGES) *Handle CMSG_GET_MIRRORIMAGE_DATA opcode. *Save Minions follow angle to allow themmoving in a formation *Improvements in SpellAI: correctly evade and select attack target for creatures without threat list *Use SpellAI instead of PetAI for not controllable guardians *Only guardians with SUMMON_TYPE_PET are controllable now *Add script and template data for Mirror Image. *Thanks to Drahy for help. --HG-- branch : trunk | |||
| 2009-07-16 | [8182] Store and use Map* pointer in WorldObject instead map ids for ↵ | megamage | |
| speedup Author: Ambal Also some code logic cleanups. Changes let make more cleanups in base map access and other places, but this chnages not inlcuded in patch. *This patch may cause crash. --HG-- branch : trunk | |||
| 2009-06-27 | [8058] Avoid use error_log in non-scripting DLL code. Author: NoFantasy | megamage | |
| --HG-- branch : trunk | |||
| 2009-06-27 | [8057] Move code from Event AI to class Creature function for reuse in other ↵ | megamage | |
| scripting cases. Author: NoFantasy --HG-- branch : trunk | |||
| 2009-06-22 | * Update creature damage calculation. | Machiavelli | |
| --HG-- branch : trunk | |||
| 2009-06-19 | *Update creature damage calculation. | megamage | |
| --HG-- branch : trunk | |||
| 2009-06-19 | *Lower creature damage. | megamage | |
| --HG-- branch : trunk | |||
| 2009-06-18 | *Change creature damage calculation. | megamage | |
| --HG-- branch : trunk | |||
| 2009-06-18 | [8040] Implement Creature::ForcedDespawn and ACTION_T_FORCE_DESPAWN for ↵ | megamage | |
| EventAI. Author: NoFantasy --HG-- branch : trunk | |||
| 2009-06-18 | * In case of a 'for' loop, don't declare the iterator of a type that has a ↵ | Machiavelli | |
| larger value range when the iterator can take a maximum value of a more efficient data type. (int to uint8 in most cases). * Other minor cleanups, Null pointer checks etc. --HG-- branch : trunk | |||
| 2009-06-17 | *Update creature melee damage calculation. | megamage | |
| --HG-- branch : trunk | |||
| 2009-06-17 | *Allow to force to respawn creatures. | megamage | |
| *Save creature data for vehicles. *Change some visibility update sequence of respawned creatures. *Fix bugs of quest 12687: dark rider may not be on horse / horse cannot be used twice / horse does not respawn at correct phase --HG-- branch : trunk | |||
| 2009-06-16 | [8026] Obtain object's map directly by calling appropriate ↵ | megamage | |
| WorldObject::GetMap()/GetBaseMap() functions instead of accessing MapManager. Code cleanups. Big thanks Infinity for tests. Author: Ambal --HG-- branch : trunk | |||
| 2009-06-15 | *Some creature display id update. By VladimirMangos and GriffonHeart | megamage | |
| --HG-- branch : trunk | |||
| 2009-06-15 | *Check movementflag to interrupt casting instead of checking position. | megamage | |
| *Also some other fixes about movement flags. --HG-- branch : trunk | |||
| 2009-06-13 | [7995] Check display id correctness for creature and gameobjects. Author: ↵ | megamage | |
| VladimirMangos --HG-- branch : trunk | |||
| 2009-06-11 | Merge | Machiavelli | |
| --HG-- branch : trunk | |||
| 2009-06-11 | * Change name of recently added scriptAI functions to better reflect purpose | Machiavelli | |
| * Fix typo in 3910_world.sql, spotted by irish --HG-- branch : trunk | |||
| 2009-06-11 | *Switch to support client version 3.1.3 | megamage | |
| *I strongly recommend you not to use this until you get the 313 db. Now all destructible buildings cause client crash. Source: Mangos Thanks to TOM_RUS for most work to make this switch possible ;) --HG-- branch : trunk | |||
| 2009-06-10 | *Fix the bug that players lose stats when change weapons when have disarm auras. | megamage | |
| --HG-- branch : trunk | |||
| 2009-06-10 | *Fix a crash in 3896. | megamage | |
| --HG-- branch : trunk | |||
| 2009-06-09 | *Fix a bug that creature ignore LOS in assistance case. | megamage | |
| --HG-- branch : trunk | |||
