aboutsummaryrefslogtreecommitdiff
path: root/src/game/CreatureAI.cpp
AgeCommit message (Expand)Author
2010-04-25Refactor Creature::SelectNearestTarget(float dist)Trazom62
2010-04-19Remove LOTS of compile warningsSpp
2010-04-14*code cleanupRat
2010-04-07Code style (game + scripts only):Spp
2010-04-07Code style (game + scripts only):Spp
2010-04-07Code Style: Remove trailing spacesSpp
2010-03-27Make a function(ToTempSummon()) which can convert Creature to TempSummon with...Anubisss
2010-03-07Some Creature* casts moved to new ToCreature.raczman
2010-03-06prevent stack overflow caused by MoveInLineOfSight callssilver1ce
2010-02-05A great purge of obsolete macros.Xanadu
2010-01-16Updated copyright for new year.n0n4m3
2009-12-17Fixed typon0n4m3
2009-10-17*Massive cleanup redux.maximius
2009-10-17*Backed out changeset 3be01fb200a5maximius
2009-10-17*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and ...maximius
2009-10-09* Fix exploit with non-combat pets, realy make them not fight, requires DB su...Biglad
2009-10-06*Utgarde Pinnacle: Svala fixes - Fix some crashes, complete ritual code and c...maximius
2009-09-27*Revert 5675/43c0c883c44d back to 4821/9d0967884f0b way (seems to work proper...maximius
2009-09-15*Disable commit 4821 / 9d0967884f0b (caused some NPCs to not regenerate HP wh...maximius
2009-08-31*Use updatecombatstate to replace updatevictim. This should fix the bug of Mo...megamage
2009-08-28*Update flame levi script. Allow player to shoot down pyrite container and re...megamage
2009-08-27*Fix the behavior of mob assistance.megamage
2009-08-24*Fix the bug that sometimes assisting mobs just chase the attacker without at...megamage
2009-08-23*Update vehicle system. Make vehicle a seperate class from creature.megamage
2009-08-22*Let all accessories enterevademode when vehicle enter evade mode.megamage
2009-08-20*Try to fix the bug of mobs' chain aggro.megamage
2009-08-08*Some update of vehicle.megamage
2009-08-08*Also aggro player-controlled units in dozoneincombat.megamage
2009-07-22*Implement Aura Type 247 (SPELL_AURA_CLONE_CASTER) and 279 (SPELL_AURA_INITIA...QAston
2009-07-13*Fix a bug that creatures with owner chase their enemies after death.QAston
2009-06-11* Change name of recently added scriptAI functions to better reflect purposeMachiavelli
2009-06-09*Fix a bug that creature ignore LOS in assistance case.megamage
2009-06-05*Still use the old updatevictim functions for most scripts because some old s...megamage
2009-05-27*Merge SD2.Anubisss
2009-05-21*Check reactstate in UpdateVictim.megamage
2009-05-20*Update Naxx scripts. Now only Kelthuzad is incompletedmegamage
2009-05-17*Update script for Loatheb.megamage
2009-05-16*Update gluth script.megamage
2009-05-16*Update some instance script functions.megamage
2009-05-15*Merge.megamage
2009-05-13*Update some script functions.megamage
2009-05-13* avoid loot/exp when the mobs are killed by npc. Authore: KAPATEJIb @ getman...Muhaha
2009-05-12*Move MoveFollow owner from MoveTargetedHome to enterevademode.megamage
2009-05-11*Update creature AI functions.megamage
2009-05-10*Update AI scripts. Use better default AI.megamage
2009-05-10*Fix build.megamage
2009-05-10*Move some AI functions to core. No real change.megamage
2009-05-10*Rename some script functions (no real change).megamage
2009-05-09*Fix some typos of script functions.megamage
2009-05-06*Update creature AI functionsmegamage