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CreatureAI.cpp
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Author
2010-04-25
Refactor Creature::SelectNearestTarget(float dist)
Trazom62
2010-04-19
Remove LOTS of compile warnings
Spp
2010-04-14
*code cleanup
Rat
2010-04-07
Code style (game + scripts only):
Spp
2010-04-07
Code style (game + scripts only):
Spp
2010-04-07
Code Style: Remove trailing spaces
Spp
2010-03-27
Make a function(ToTempSummon()) which can convert Creature to TempSummon with...
Anubisss
2010-03-07
Some Creature* casts moved to new ToCreature.
raczman
2010-03-06
prevent stack overflow caused by MoveInLineOfSight calls
silver1ce
2010-02-05
A great purge of obsolete macros.
Xanadu
2010-01-16
Updated copyright for new year.
n0n4m3
2009-12-17
Fixed typo
n0n4m3
2009-10-17
*Massive cleanup redux.
maximius
2009-10-17
*Backed out changeset 3be01fb200a5
maximius
2009-10-17
*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and ...
maximius
2009-10-09
* Fix exploit with non-combat pets, realy make them not fight, requires DB su...
Biglad
2009-10-06
*Utgarde Pinnacle: Svala fixes - Fix some crashes, complete ritual code and c...
maximius
2009-09-27
*Revert 5675/43c0c883c44d back to 4821/9d0967884f0b way (seems to work proper...
maximius
2009-09-15
*Disable commit 4821 / 9d0967884f0b (caused some NPCs to not regenerate HP wh...
maximius
2009-08-31
*Use updatecombatstate to replace updatevictim. This should fix the bug of Mo...
megamage
2009-08-28
*Update flame levi script. Allow player to shoot down pyrite container and re...
megamage
2009-08-27
*Fix the behavior of mob assistance.
megamage
2009-08-24
*Fix the bug that sometimes assisting mobs just chase the attacker without at...
megamage
2009-08-23
*Update vehicle system. Make vehicle a seperate class from creature.
megamage
2009-08-22
*Let all accessories enterevademode when vehicle enter evade mode.
megamage
2009-08-20
*Try to fix the bug of mobs' chain aggro.
megamage
2009-08-08
*Some update of vehicle.
megamage
2009-08-08
*Also aggro player-controlled units in dozoneincombat.
megamage
2009-07-22
*Implement Aura Type 247 (SPELL_AURA_CLONE_CASTER) and 279 (SPELL_AURA_INITIA...
QAston
2009-07-13
*Fix a bug that creatures with owner chase their enemies after death.
QAston
2009-06-11
* Change name of recently added scriptAI functions to better reflect purpose
Machiavelli
2009-06-09
*Fix a bug that creature ignore LOS in assistance case.
megamage
2009-06-05
*Still use the old updatevictim functions for most scripts because some old s...
megamage
2009-05-27
*Merge SD2.
Anubisss
2009-05-21
*Check reactstate in UpdateVictim.
megamage
2009-05-20
*Update Naxx scripts. Now only Kelthuzad is incompleted
megamage
2009-05-17
*Update script for Loatheb.
megamage
2009-05-16
*Update gluth script.
megamage
2009-05-16
*Update some instance script functions.
megamage
2009-05-15
*Merge.
megamage
2009-05-13
*Update some script functions.
megamage
2009-05-13
* avoid loot/exp when the mobs are killed by npc. Authore: KAPATEJIb @ getman...
Muhaha
2009-05-12
*Move MoveFollow owner from MoveTargetedHome to enterevademode.
megamage
2009-05-11
*Update creature AI functions.
megamage
2009-05-10
*Update AI scripts. Use better default AI.
megamage
2009-05-10
*Fix build.
megamage
2009-05-10
*Move some AI functions to core. No real change.
megamage
2009-05-10
*Rename some script functions (no real change).
megamage
2009-05-09
*Fix some typos of script functions.
megamage
2009-05-06
*Update creature AI functions
megamage
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